We recently held our first-ever, official Adobe Game Jam at the San Francisco office – and had quite the turn out with more than 40 attendees, including Zynga, Idle Games, Kabam and Buffalo Studios. The event far exceeded our expectations in every way and we kicked things off Friday night with a short demo session to level the knowledge playing field and allowed attendees – ranging from developers, designers and musicians – to select their teams. By Saturday, game development was well underway, and up for grabs were one-year Creative Cloud memberships.
To foster creativity, there were only two rules to follow: 1) ensure the game executed our theme, San Francisco, and 2) build the game using Stage 3D. The theme alone offered participants many visual landmarks and local cultural details to incorporate into their games (e.g., one of the winning games was based on a gay, roller skating Sean Connery escaping from Alcatraz).
The crowd judged the games in three categories – Best Art, Best Tech and Best Game. The winners of each category were:
- Best Game: Alcatraz Roller Escape
- Best Tech: Alcatraz Interrogation – a game with a combo of voice recognition and text-to-speech features
- Best Art: San Francisco Bizarre Adventure
Given the success – and fun of our first Adobe Game Jam – we’re looking forward more events, including the next one in Chicago on November 30. Stay tuned to our Adobe Game Jams events page for the latest updates: http://gaming.adobe.com/events/gamejams. Check out the recap video below: