Archive for July, 2014

WebGL interactivity through JavaScript APIs

We are happy to announce the release of a patch for Flash Professional CC that enables you to add interactivity to your WebGL compositions through JavaScript APIs.

As you already know, we enabled support for WebGL in our latest Flash Professional CC release last month that allowed you to create animations for the WebGL enabled browsers.  While that was great, many of you reached out to us asking for scripting support so that you can add interactivity to your compositions.  Well, you don’t have to wait any longer!  The latest patch of Flash Professional allows you to add interactivity through JavaScript APIs.  We are still working on enabling frame-script for the WebGL target but that shouldn’t prevent you from adding interactivity through an external code editor.  Documentation for these WebGL APIs can be found here.

Finally, here is an excellent blog post about using WebGL APIs written by one of our greatest proponents and good friend – Christopher Caleb.

Look forward to hear about your experience and feedback.