Adobe Flash Professional Team Blog

The latest news, tips and insights directly from the Flash team

Category

Errors

Jul 13, 2015/Errors, Extensions/

Installing Extensions for Flash Professional CC 2015

You have been using Adobe Extension Manager to install your Flash Professional extensions. The Extension Manger CC UI has been phased out as a standalone product due to its integration with the Creative Cloud application. For more information about this change, read Announcement: Extension Manager End of Life Notification.

This post helps you install Flash CC 2015 extensions using the new ExManCmd command line utility. To learn about installing Flash CC 2015 extensions using the Manage Extensions desktop utility, see the blog post Installing ZXP extensions using the Manage Extensions utility.

Installing ZXP extensions using Command Line

If you are a designer or a developer and have .zxp files of a Flash CC 2015 extension, follow these steps to install the extension:

On Windows:

  1. Quit Flash CC 2015 if it is running.
  2. Download the ExManCmd command line tool for Windows.
  3. Extract the .zip file to a location on your Desktop eg: C:\Users\<your user name>\Desktop\ExManCmd_win
  4. Copy and paste the extension (.zxp file) that you want to install to the same folder(C:\Users\<your user name>\Desktop\ExManCmd_win\) for convenience.
  5. Open the command prompt by selecting Start > All Programs > Accessories > Command Prompt.
  6. Type cd and provide the path to navigate to the extracted folder:
    • cd C:\Users\<your user name>\Desktop\ExManCmd_win
  7. Once you are in the ExManCmd_win directory, type the following command in Command Prompt and press Enter:
    • ExManCmd.exe /install <nameoftheExtension say “AnimSlider Pro.zxp”>

Please note that if the extension name has space in between please specify them within quotes (“”).

On Mac OS:

  1. Quit Flash CC 2015 if it is running.
  2. Download the ExManCmd command line tool for Mac OS.
  3. Extract the .zip file to a location on your desktop: /Users/<your username>/Desktop/
  4. Copy and paste the extension (.zxp file) that you want to install to the folder in which ExManCmd is available: /Users/<your username>/Desktop/Contents/MacOS/
  5. Open Terminal by double-clicking its icon under Applications > Utilities > Terminal.
  6. Type cd and provide the path to go to the directory in which ExManCmd is available:
    • cd /Users/<your username>/Desktop/Contents/MacOS
  7. Once you are in the MacOS folder, type the following command and press Enter:
    • ./ExManCmd ––install <nameoftheExtension say “AnimSlider Pro.zxp”>

Please note that if the extension name has space in between please specify them within quotes (“”).

You can refer to Extension Manager Command line basics to know more about all the available commands and its syntax. If you encounter any error, refer to the error codes and their descriptions.

Installing Extensions available through Add-ons

If you are a designer or a developer and you have the required extensions for Flash CC 2015 available at Adobe Add-ons website as add-ons, follow the below steps to acquire them:

  1. Launch Adobe Create Cloud application and sign-in with your Adobe ID.
  2. Ensure File Sync is turned ON under Assets > Files.
  3. Launch Flash CC 2015 and click Window > Browse Add-ons.
  4. Click on the add-on name that you want to acquire on the Adobe Add-ons page (you can also search by the add-on that you are looking for).
  5. Click Acquire/Install.
  6. Wait for the notification from Adobe Creative Cloud application regarding the installation of the add-on that you have acquired.

Making your extensions available as an Extension Developer

If you are a developer or producer of Flash Professional add-ons, Adobe provides you the following alternatives to distribute your Flash add-ons:

  1. Adobe recommends that you distribute your products through the Adobe Add-Ons website. You can distribute add-ons publicly (free or paid) or privately (free to named users). Learn more about sharing products privately.
  2. If you still want to sell extensions through your own websites or via other channels, you can build your own installer or provide instructions to your users on how to use the Extension Manager command line to install your extension. Refer the section Installing ZXP extensions using Command Line in this blog post for details.

Please reach out to us in case you have any issues or feedback.

Sep 25, 2012/Crash, Errors, Flash Professional CS6, Gaming, General, Toolkit for CreateJS/

Flash Professional CS6 Update2 | Now Available

We are happy to announce the availability of Flash Professional CS6 Update 2 (Ver:12.0.2)! As promised earlier, the update brings you several exciting features, but importantly, Flash Professional CS6 will now extend support for AIR 3.4 and Flash Player 11.4, courtesy the Update! Quite an incentive to revise your target versions when developing AIR applications, no?

  • The Direct Deployment to iOS Devices feature allows you to deploy an AIR application on iOS devices without having to use iTunes. (Please note that iTunes 10.5.0 or greater must be installed on the user’s machine to use this feature.)
  • The Native iOS Simulator Support feature facilitates testing and debugging AIR applications for iOS devices on the native iOS Simulator. This is a MAC only feature, where Flash Pro can be integrated with the Simulator by installing XCode.
  • The High Resolution Retina Display Support feature provides High-resolution Retina Display support for newly introduced iOS devices like iPAD3. Earlier, this feature was available only for iPhone and iPod devices but now richer content, with the concept of pixel doubling, is available for iPAD devices too.

Detailed descriptions for the new features is available in the What’s New for Flash Professional CS6 doc. Also, look at the Release Notes and Known Issues docs to avoid surprises, should you encounter any issues while trying the new and exciting features. The update also has Toolkit for CreateJS 1.1 bundled along with it. Soon as the update completes installing, the Adobe Extension Manager CS6 is launched to install Toolkit for CreateJS 1.1. The new version of the Toolkit has added support for converting Shape Tweens, Motion Tweens, Mask Layers, and Multiframe bounds to HTML5. The update includes fixes for several critical bugs you reported to us on Adobe Flash forums and various other channels:

  • Flash Professional CS6 crashes on launching – without warnings! An issue that occurred due to the presence of corrupt fonts, and one that several users reported on forums.
  • Rendering content using Stage 3D targeting Starling framework rendered content inappropriately.
  • ANEs would go unrecognized when referenced using relative paths in Flash Professional CS6, throwing compilation errors.
  • XML files generated by XFL files have an inconsistent end of lines between the CDATA section and the rest of the file.
  • Adobe Debug Launcher crashes when publishing AIR application for desktop with AIR 3.2.

For a complete list of all issues fixed in this Update, see this link.

[Updated on October 19th, 2012]  The Flash Professional CS6 Update 2 now facilitates silent installation. See this link.

Jul 24, 2012/Crash, Errors, Flash Professional CS5.5, General, Troubleshooting/

[Unexpected File Format] Error | Opening Flash files | Flash Professional CS5.5

You may encounter errors when you attempt opening or saving files using Flash Professional CS5.5. This article explains about the errors and Flash CS5.5 updater released to handle such errors.

Firstly, here’s a list of all forum threads that were posted reporting similar issues:

ISSUES FORUM POSTS
“Flash cannot parse this document” http://forums.adobe.com/message/3564708#3564708
http://forums.adobe.com/message/3621958#3621958
“Failed to open document” error when trying to open file” http://forums.adobe.com/message/3593589#3593589
http://forums.adobe.com/message/3638332#3638332
“An error occurred opening file…” error when trying to open file http://forums.adobe.com/message/3593589#3593589
“Failed to open document” http://forums.adobe.com/message/3603110#3603110
http://forums.adobe.com/message/3615190#3615190
Unexpected File Format. Unable to open a file http://forums.adobe.com/message/3714690#3714690
http://forums.adobe.com/message/2892610#2892610

Solution

To address the above problem, Adobe released an updater for Flash Pro CS5.5 (version 11.5.1). This solves the issues related to XFL file corruption.

Adobe Update Description
9/15/2011 – This updater contains fixes for opening and saving some Flash Professional files (FLAs) in CS5.5 and other bug fixes.

Known Issues with the Adobe Updater

• CS5 & CS5.5: symbol saved in XFL format (compressed or uncompressed) is corrupted if its name has special character.
• Window only: XFL Compressed: Data loss when saving to a file with hidden checkbox checked in the Window OS properties dialog.
• Window only: XFL Uncompressed: cannot save fla error when saving .xfl fla with hidden checkbox checked in the Window OS properties dialog.
• (Win Only ) Unable to save a file on Network / desktop once we get unable to save error message while saving a fla to xfl 2nd time.

Recovering the damaged  or corrupt files

  1. Change the extension of .fla to .rar.
  2. Open it using the WinRAR application.
  3. Winrar throws a warning stating that you attempted to open damaged archive, you can safely Ignore the warning.
  4. Go to Tools->Repair Archive. This ensures that the archive and hence, the FLA is repaired.
  5. Change the extension to .fla.

Known issues in Flash Professional CS5.5

Here’s the complete list: http://helpx.adobe.com/flash/kb/known-issues-flash-cs5-5.html