Adobe Flash Professional Team Blog

The latest news, tips and insights directly from the Flash team

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General

Feb 18, 2015/General/

Flash Professional CC February 2015 Update – Available now

Flash Professional CC team is proud to announce our February 2015 update (14.2.0.20) which includes critical bug fixes and support for the following features –

  • Support for AIR 16/Flash Player 16 – This update will add the ability to publish 64 bit AIR apps for iOS 8.x in addition to support for Flash Player 16
  • HTML5 Canvas Optimizations – We’ve made significant updates to optimize the published content.  The published content will no longer have unused library items, assets on guide layers, hidden layers (based on publish settings) and unused frames in graphic symbols.  This should improve the size of your published content dramatically.
  • Audio Splitting – This feature will allow you to split your streaming sound on the timeline itself.
  • Masking support for Custom Platform SDK.
  • WebGL runtime support for the latest Chrome browser update.

Look forward to hear your feedback on the latest release.  You can always reach us at –https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform&loc=en

Ajay Shukla, Sr. Product Manager, Flash Professional

Jan 7, 2015/Animation, General/

Tip: Audio synchronization settings in Flash

Question: The sound clip continues to play till the end even after the movie has ended. How can I stop the sound along with the image?

Answer: If the sound is embedded in the timeline, select the keyframe on which the sound starts and then, in the Properties window, set the Sync property for the selected sound to “Stream.”

Here is a complete list of synchronization settings in Flash for your reference:

Event: Synchronizes the sound to the occurrence of an event. An event sound plays when its starting keyframe first appears and the plays in its entirety, independently of the playhead in the Timeline, even if the SWF file stops playing.

Start: The same as Event, except that if the sound is already playing, no new instance of the sound plays.

Stop: Silences the specified sound.

Stream: Synchronizes the sound for playing on a website. Flash Professional forces animation to keep pace with stream sounds. If Flash Professional can’t draw animation frames quickly enough, it skips frames. Unlike event sounds, stream sounds stop if the SWF file stops playing. Also, a stream sound can never play longer than the length of the frames it occupies.

Note: Stream setting is not supported in WebGL and HTML5 Canvas documents.

For a detailed help article on the topic, see Using sounds in Flash

Oct 6, 2014/General/

Flash Professional CC 2014 October release – available now!!

Continuing with the momentum gained with the June release, Flash Professional CC 2014 October update brings to you even more features to make your life easier.  Whether you are an animator, web designer, educational content developer, advertiser or for that matter any platform or library developer, you will find something that is designed just for you.  Here are a few of the highlights –

  • WebGL Scripting/Interactivity and audio support
  • Custom Brush support
  • Animation Guide Support
  • AIR support for Intel x86 based Android devices

In addition, we’ve brought back Import SWF and AIR shared runtime support by popular demand.  You can find more about the features at http://helpx.adobe.com/flash/using/whats-new.html.

Last but not the least we’ve added support for Custom Platforms that will allow third party platform/library developers to leverage Flash Professional’s animation design paradigms including stage, timeline and creative tools to directly publish to their own platforms.  To know more visit – http://helpx.adobe.com/flash/using/custom-platform-support.html

Look forward to hear your feedback on the latest release.  You can always reach us at – https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform&loc=en

Ajay Shukla, Sr. Product Manager, Flash Professional

Jun 18, 2014/General/

Adobe Flash Professional CC 2014 is here!

It has been sometime in the making, but there’s good reason for that. The newest update is packed with stunning new features that makes Flash Professional CC 2014 an absolute must-have. Here’s what’s new:

New and improved Motion Editor

We promised to reinstate the Motion Editor when you told us that you really missed having it. And, yes! The Motion Editor is back in a slicker, smoother, and more powerful form. For more information, see Editing Motion Tweens using Motion Editor.

 

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Leveraging modern web standards – take 1 – WebGL

Last December, we added native support for HTML5 Canvas in Flash Professional, and now, it’s time for WebGL or Web Graphics Library format. You can create and publish WebGL content from within Flash Professional CC 2014 using the WebGL (preview) document type. Work with the familiar Timeline, Workspace, Tools, and other functionalities of Flash Pro, and produce WebGL content. Flash Professional leverages the GPU accelerated usage of processing and rendering of WebGL content, which is integrated with most modern-day browsers. For more information, see Creating and publishing a WebGL document.

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 Leveraging modern web standards – take 2 – SVG

You can now export fully scalable, superior quality, and high resolution SVG images using Flash Professional. Supporting the SVG export format is a giant stride towards Flash Professional embracing open web standards. SVG images can be easily integrated with most modern web content. For more information, see Export SVG files.

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Beautify artwork using Variable-Width Tool

The Variable-Width Tool allows you to embellish artwork. You can easily enhance uniform and standard strokes to create beautiful strokes and shapes using the Variable-Width Tool. You could also save such enhancements as width profiles and reuse at a later point. These strokes can also be shape-tweened to produce rich animation. For more information, see Enhance Strokes and Shapes using Variable-width tool.

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Create, store, and manage color themes using Adobe Kuler

Flash Professional CC is now integrated with Kuler panel, a cloud-based application to create color themes using iPhone or desktop browser. With Kuler panel, you can sync your color inspirations right to Flash Professional CC via Creative Cloud. To create color themes using Kuler, visit this link. For more information about using Kuler to create color themes and managing them within Flash Professional, see Using the Kuler panel.

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Create HTML5 Panels and Extensions

You can extend Flash Professional CC using HTML extensions. Earlier, Flash Professional CC could only be integrated with SWF extensions packaged using Adobe Extension Builder. However, with Adobe Extension Builder 3 you can create and package HTML extensions that can be submitted to Adobe Exchange. Flash Professional CC has been enhanced to leverage HTML extensions packaged using Extension Builder 3. These extensions can be downloaded using Adobe Exchange and managed using Adobe Extension Manager from within Flash Professional. For more information, see Creating HTML extensions.

Synchronizing Workspaces with Adobe Creative Cloud

You can now sync the Flash Professional CC Workspace settings with Creative Cloud. You can customize the workspace to suit your design needs, and via Creative Cloud, you can replicate the customizations across multiple machines. For more information, see Sync Flash Professional Preferences with Creative Cloud.

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Other enhancements

  • The Object-level undo option has been re-enabled and can be accessed on the Preferences dialog. For more information, see Undo, redo, and the History panel.
  • Exporting projector files has now been re-enabled, as well. Note that the option to export projector files is available within the Commands menu. For more information, see Exporting Projector Files.