You can use the free Manage Extensions utility to install and uninstall Flash CC extensions. With Manage Extensions, you can install multiple Flash CC 2015 extensions (multiple .zxp files stored in the same directory) at the same time.
The HTML5 Canvas document type and the associated design and performance capabilities in Flash Professional CC helps you create performance-optimized HTML5 creatives with ease. You can obviously create new ads targeting the HTML5 platform using Flash Professional CC, but you may also have have some existing Flash ads that you want to convert to HTML5 Canvas for targeting them for multiple platforms, especially mobile devices. Here is how you do it:
Convert your ActionScript document to HTML5 Canvas document using the document type converter.
Replace the ActionScript code commented out as reference in the actions panel with their HTML5 Canvas equivalents. You can use the HTML5 Canvas code snippets panel (Window > Code Snippets) in Flash CC 2015 to get started.
Now, let’s see this in action. We are going to convert a Flash ad to HTML5 Canvas.
Here is the ActionScript example:
The converted HTML5 Canvas file should look like this:
Converting an ActionScript document and assets to HTML5 Canvas
Download the BannerNewFeatures_AS3.zip file, extract the files, and open the BannerNewFeatures_AS3.fla file. You can preview the contents by opening BannerNewFeatures_AS3.swf.
Click Commands > Convert to other document formats to convert the document to HTML5 Canvas document.
In the Document Type Converter dialog box, select HTML5 Canvas and click Browse to select a location to save the converted FLA.
Click Window > Actions to open the Actions panel. All your ActionScript code in FrameScript are displayed as commented out to help you convert them to HTML5 Canvas.
ActionScript code commented out
Press Shift+Alt+F12 to publish and check your output.
To see how all the ActionScript code in the example document were converted in to HTML5 Canvas, downloadBannerNewFeatures_Canvas.zip and open the BannerNewFeatures_Canvas.fla file. To view the final output in HTML5, download Published-Banner-HTML5.zip. and open the BannerNewFeatures_Canvas.html file.
Codes for commonly used actions
Symbol Instances are referenced as this.instanceName instead of directly using the instanceName:
You have been using Adobe Extension Manager to install your Flash Professional extensions. The Extension Manger CC UI has been phased out as a standalone product due to its integration with the Creative Cloud application. For more information about this change, read Announcement: Extension Manager End of Life Notification.
If you still want to sell extensions through your own websites or via other channels, you can build your own installer or provide instructions to your users on how to use the Extension Manager command line to install your extension. Refer the section Installing ZXP extensions using Command Line in this blog post for details.
We had a great session with Christopher Caleb on the 17th of June where he went over the WebGL Project type in Flash Professional and how you can leverage your existing skill-set to target a completely new platform. Christopher is the author of the popular book “Flash iOS Apps Cookbook” and his attention to details is quite evident in the video. He regularly blogs at http://www.yeahbutisitflash.com/