Posts in Category "Flash Builder"

Flash Builder Plug-in for SAP NetWeaver Gateway going away in April

A little over a year ago the Flash Builder 4.5 plug-in for SAP NetWeaver Gateway was published as a beta on Adobe Labs (at http://labs.adobe.com/technologies/flashbuilder_sap).  As a research beta, the plug-in only works with older versions of Flash Builder (4.5 and 4.6).  The plug-in was never shipped as an official product, and isn’t going to be developed further – we’ve discussed open-sourcing the project with the code owners but this is unfortunately not going to be possible.

If you still rely on this research project, please grab the bits now – as part of routine cleanup it will be disappearing off of Labs in April 2013.

Flash Builder 4.7 now shipping

If you didn’t already catch the announcement as part of the Adobe Gaming Sneak Peek or the Game Developer Tools launch, Adobe Flash Builder 4.7 is now available.  With the 4.7 release, Flash Builder adds support for Apache Flex 4.8, ActionScript Concurrency (new in Flash Player 11.4), better development workflows for AIR for iOS apps, and the latest ActionScript compiler (ASC2).

Flash Builder 4.7 is also compatible with the latest beta of AIR 3.6 and Flash Player 11.6 – just follow the instructions on how to install the latest AIR SDK with ASC2.

Flash Builder 4.7 is a complimentary upgrade from Fb 4.5 and Fb 4.6.  If you’re a Creative Cloud user, download and install Fb 4.7 from the Creative Cloud site.  If you have a retail copy of Fb 4.5 or 4.6, you’ll need a new serial key to install 4.7 – get this via the official request form.  If you’re a volume licensing customer, contact your Adobe licensing representative.

Update Jan 17, 2013 : A few people have reported not receiving a Fb 4.7 upgrade after submitting a request via the official request form.  If you’re in the same situation, here are a couple things to check.  First, if you never received a confirmation email after submitting a request, it’s likely that your spam filter is blocking email from Adobe support.  If you received a confirmation but not a license key, note that we’re sending keys to the email address that was registered with the original Fb 4.5 license (not the email address submitted via the form.)

Still having trouble? Tell us in the comments (with a valid email address, please!) and we’ll help troubleshoot.

Flash Builder 4.7 Beta is Here!

 

We are excited to announce the availability of Flash Builder 4.7 beta. Flash Builder 4.7 adds support for Flash Player 11.4 and AIR 3.4, as well as support for the new Apache Flex 4.8 SDK.

With full support to the new Flash Player 11.4 ActionScript Concurrency (ActionScript workers) feature, which helps developers create more responsive games and apps by offloading tasks and computations to background workers. Game content is more responsive as these workers run concurrently to leverage more machine resources while helping to avoid UI freezes and other events that slow down game play. Click here to learn more about Flash Player 11.4 and AIR 3.4 new features.

Flash Builder 4.7 beta improves AIR for iOS app development workflows with support for USB debugging, ad-hoc app deployment, and support for the iOS simulator. Click here to learn more about these new capabilities.

Screenshot of iOS feature in Flash Builder 4.7 beta

Screenshot of iOS feature in Flash Builder 4.7 beta

Continuing on our previously stated commitment to Flex and the development of Flex, we have contributed Flex SDK to the Apache Foundation.  Flash Builder 4.7 supports Apache Flex 4.8 in addition to Adobe Flex 4.6 and Adobe Flex 3.6.  For information on how to get Apache Flex SDKs for use in Flash Builder, see http://www.adobe.com/go/apacheflex_download.

Please report any issue you may experience together with reproducible steps here. We look forward to your feedback on Flash Builder 4.7 beta and suggestions on how we can further empower you to build great apps and games.

Flex White Paper on ADC

As promised, a white paper has been published on the ADC detailing Adobe’s view of Flex and its commitments to Flex in the future.  Hopefully this should answer most if not all of your questions.

You can find the Flex whitepaper here: http://www.adobe.com/devnet/flex/whitepapers/roadmap.html

Note that we will also be updating previous posts to point to the Flex white paper.

We hope to see you all on the Flex User Group 2012 Tour, coming soon to a city near you!

Alan Greenblatt
Senior Technical Evangelist, Adobe

Flex 4.6 SDK and Flash Builder 4.6 Updates Now Available.

The Flex and Flash Builder teams are excited to announce the availability of Flex 4.6 SDK and Flash Builder 4.6 updates. Flash Builder 4.6 is a free update to Flash Builder 4.5 and provides expanded support for mobile application development and all the tools you need to take advantage of the new features in Adobe AIR 3.0 and Flash Player 11.

A lot is included in this update, so much so that we couldn’t deliver it in the Adobe Application Manager.  This means Flash Builder 4.5 users won’t  automatically be notified about the update and will have to download the full Flash Builder 4.6 installer and enter their Flash Builder 4.5 serial number.

You can download the full installer  from Adobe.com. Please note: you must uninstall your previous version of Flash Builder 4.5 or 4.5.1 before installing 4.6.   By default the Flash Builder uninstall program will preserve your preferences and workspace so you can easily reimport them into Flash Builder 4.6.  If you require the standalone Flex 4.6 SDK, you can download the build from the Adobe opensource site.

Flex: where we are headed

It has been about three months since we shipped Flex 4.5 SDK and a corresponding update to Flash Builder, in which we delivered exciting new capabilities to build and deploy applications for Google Android, Apple iOS and BlackBerry Tablet OS platforms. The feedback on the release has been fantastic – with customers blown away that they can leverage one tool, one framework and one codebase to deliver apps across leading mobile platforms, not to mention web and desktop as well.

Since then the product team has been heads-down working on our future plans for Flex SDK and Flash Builder, and although we’re not quite ready to share all the details, we wanted to provide you with some insight into what we’re focusing on, and where we expect to make investments going forward.

Investing in Flex, Flash Builder, Flash Player and AIR

Adobe is continuing to make significant investments in Flex, Flash Builder, Flash Player and AIR – we have hundreds of engineers who are actively working on exciting new tooling, framework and runtime features and enhancements to be included in upcoming releases.

Our teams are currently working on a free update to Flex SDK and Flash Builder for release later this year that will further demonstrate our commitment to delivering a complete solution for building and deploying mobile applications to multiple platforms.

Beyond this update we’re already working to deliver our next major releases.

Recognizing the role of Flex has changed

Since its inception, Flex has been highly leveraged as a leading solution for building “rich Internet applications”– potentially applicable wherever a rich, expressive and engaging user experience delivered via the browser was required. We’ve seen product configurators, e-commerce sites, games, e-learning experiences, banking services, business dashboards, photo editors, audio/video channels, productivity tools, line-of-business applications and more, all built with Flex.

We’re at a point now where it is incumbent upon us to focus on where Flex provides unique value in the marketplace.

There are countless examples where, in the past, Flex was (rightly) selected as the only way to deliver a great user experience. Today, many of those could be built using HTML5-related technologies and delivered via the browser, and at Adobe, we will provide tooling to help designers and developers create those experiences – Edge and Muse are two such examples.

That doesn’t mean, however, that HTML5 is the right choice for all use cases – the performance, framework maturity and robust tooling provided by Adobe are cited as critical factors by enterprise customers as to why they continue to select Flex.

We firmly believe that Flex is already the best technology for building complex, high-fidelity enterprise applications such as business dashboards, line of business tools, real-time trading applications and desktop replacement applications, and see leading companies in healthcare, financial services, communications and other industries standardizing on it. We will continue to heavily invest in strengthening Flex for enterprise use, ensuring that you can deliver expressive, robust applications. As we share more details about our upcoming releases, you’ll see our commitment to tackle areas such as Spark component completion, accessibility, build system integration, performance analysis tooling and integration of a next-generation compiler, making Flex the #1 choice for building enterprise-grade RIAs.

Mobile – the next big thing for Flex

But we’re not just investing in the enterprise. The explosion of mobile devices has opened new doors for end users, enterprise organizations and developers, while at the same time introducing a new set of development challenges. As you’ve already seen with Flex 4.5, we are making big strides in providing developers with a single framework for building and deploying mobile applications to a range of different devices and platforms.

We’re continuing to focus on runtime performance, native extensions, new components, declarative skinning, adding more platforms and improving tooling workflows, such that in our next major release timeframe we expect that the need to build a fully-native application will be reserved for a small number of use cases.

The growth of the mobile market and the challenge of building out applications that work on a range of different form-factors and platforms present us with a huge opportunity to expose Flex to an entirely new audience of developers, while continuing to be relevant for existing Flex developers who are extending their applications to mobile.

The perception of “Flash”

All of this is no good of course if there are misperceptions or lack of awareness about what Flex (and more broadly Adobe) offers for enterprise and mobile application development. With all the FUD about Flash that has been in the marketplace over the past many months, we are highly focused on demonstrating just what Flex is capable of, both in the enterprise and for mobile app development.

On the enterprise side, we’re continuing to build meaningful relationships with large organizations as we introduce them to Adobe’s Customer Experience Management (CEM) solutions. Flex is a core part of our CEM technology offering and the dialog we’re having with customers allows us to intelligently position Flex, Flash Builder and our runtimes as a way for them to deliver exceptional customer interaction through rich Internet applications and easy-to-use interfaces on web, desktops, tablets and mobiles (including Apple iOS devices).

For mobile, while we’re relatively new to the market we’ve already seen a great response to our offering – trial downloads of Flash Builder are higher than they’ve ever been before and we’ve already seen hundreds of mobile apps built and deployed to app stores, including several applications that top their category in the Apple App Store. As we roll out additional mobile development capabilities later this year, you can look forward to seeing stronger mobile-focused developer marketing from Adobe, including a series of case studies that highlight the success customers are having with Flex.

We’re excited to be working on the next generation of Flex and look forward to getting continued feedback and input from both new and experienced Flex developers. Be sure to register for Adobe MAX, October 1-4 in Los Angeles, to learn more about our Flex roadmap.

Andrew Shorten,
Group Product Manager, Developer Tools, Adobe

Updated guidance on Flash Builder 4.5 compatibility with Mac OS X 10.7

Following the release of Mac OS X 10.7 (Lion) last week, Adobe issued guidance recommending that Flash Builder customers should not upgrade to the latest version of the operating system due to compatibility issues.

This guidance was based upon testing with earlier pre-release builds of Lion made available to Adobe and other software vendors. Now that we have had an opportunity to undertake further testing with the final release of Mac OS X 10.7, we are pleased to report that there are only minor usability issues when using Flash Builder 4.5.1 on Mac OS X 10.7 and, as such, we will be updating our previous statement to confirm compatibility of these releases.

Known Issues

There is one issue that affects new installations of Flash Builder 4.5.1 on Mac OS X 10.7 – before running the Flash Builder installer, you should install Java for Mac OS X.  Failure to do this will result in Flash Builder 4.5, rather than 4.5.1 being installed on the system.

There is also one usability issue that will affect all users of Flash Builder on Mac OS X 10.7 – right-clicking in the package explorer may stop working after prolonged use of Flash Builder. To resolve the issue Flash Builder must be restarted.

Finally, the Flash Builder installer includes a version of Flash Player that is not recommended for use with Mac OS X 10.7. Rather than installing the default version, you should download and install the latest debugger version from Adobe.com.

Please note that Flash Builder 4 remains incompatible with Mac OS X 10.7. Upgrades from Flash Builder 4.0 to Flash Builder 4.5.1 are available for $49.

Flex SDK and Flash Builder updates available – adds iOS and BlackBerry PlayBook support

The Flex SDK and Flash Builder teams are extremely excited to advise that the previously-announced June updates are now available for download – that means you can now build and package Flex mobile applications for Google Android, Apple iOS and BlackBerry Tablet OS devices!

Flash Builder 4.5.1 includes Flex 4.5.1 SDK, AIR 2.6 SDK and the updated iOS Packager that provides for great performance of Flex and ActionScript applications on iPad, iPhone and iPod Touch devices.

Flash Builder 4.5.1 also includes RIM’s plug-in for packaging applications for the BlackBerry PlayBook (requires BlackBerry Tablet OS SDK). Note that an over-the-air update to PlayBook devices is required before Flex 4.5.1 applications will run on the device.

If you already have Flash Builder 4.5 installed then an updater is available from Adobe.com or through Adobe Application Manager (AAM). New trial downloads of Flash Builder are version 4.5.1, so don’t need to be updated after installation.

If you haven’t yet seen how Flash Builder 4.5 enables you to build mobile applications then check out Serge Jesper’s video on Adobe TV. Also, check out the Adobe Developer Center for articles, sample applications and more…

We look forward to seeing your apps in the Android Market, Apple App Store and BlackBerry App World!

 

 

Flex 4.5 SDK, Flash Builder 4.5 and Flash Catalyst CS 5.5 Now Available!

We are absolutely thrilled to share with you that Flex 4.5 SDK , Flash Builder 4.5 and Flash Catalyst CS 5.5 have officially shipped and are available for download! We are very proud to share these major updates to the Flex product family with you. With these releases, we are giving developers and designers the premiere set of tooling workflows to rapidly design, develop and deploy rich applications to the web, desktop and now smartphones and tablets!

We highly encourage everyone to download trial builds of Flash Builder 4.5 and Flash Catalyst CS 5.5. Take the new mobile workflows for a spin and leverage Flex to build smartphone and tablet applications for Google Android (we will be shipping an update to Flex 4.5 SDK and Flash Builder 4.5 in June that will enable Flex project support on Apple iOS and Blackberry Tablet OS). Additionally, brush up on the dozens of new coding features in Flash Builder 4.5 that help you write MXML and ActionScript code better and faster. And of course, take advantage of the new bi-directional workflow newly introduced between Flash Builder 4.5 and Flash Catalyst CS 5.5.

In case you need a refresher on what is new in all of these releases, check out the comprehensive introductory articles below.

Also, make sure to check out the new Flex.org site, which has lots of additional content and resources on Flex.

Enjoy!

Register for Flash Camp 2011!

We are very excited to be hosting at Adobe, San Francisco a Flash Camp event on April 30th. This is going to be a rad event! This time around, the Flash Camp is a bit different. For starters, its on a Saturday – this means the fun will run all-day and include keynotes and sessions by Adobe Flex/Flash Builder team members as well as hands-on coding camps and labs. Of course, the usual beer and goodies will be provided and plenty of members from the engineering and product management teams will be in attendance!

The main focus of the camp is around mobile development. To that end, we’ll help you build a mobile application during the course of the camp and we’ll be giving away awesome prizes at the end for the best apps! So, come to Flash Camp to learn how to build a mobile application from scratch, or bring an application you’re already working on and polish it up during the event. Regardless of what you do, this is a not-to-miss event where you can learn hands-on from the experts about how to use Flex & Flash Builder to build performant standalone mobile applications on Android, Apple iOS and Blackberry Tablet OS!

Hope to see many of you there – register here!