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	<title>Comments on: Genesis Project responds to customer requests!</title>
	<atom:link href="http://blogs.adobe.com/genesisproject/2008/10/genesis_project_responds_to_cu.html/feed" rel="self" type="application/rss+xml" />
	<link>http://blogs.adobe.com/genesisproject/2008/10/genesis_project_responds_to_cu.html</link>
	<description>A blog for beginners in the creative space. Beginner to intermediate tips, tricks and tutorials on several Adobe products, especially After Effects, Premiere Pro and Photoshop. Who knows what else!</description>
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	<item>
		<title>By: Ben</title>
		<link>http://blogs.adobe.com/genesisproject/2008/10/genesis_project_responds_to_cu.html#comment-598</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Fri, 10 Oct 2008 10:15:04 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/genesisprojectdev/2008/10/genesis_project_responds_to_cu.html#comment-598</guid>
		<description><![CDATA[Oh yeah! Schwag is good, I&#039;m always up for some random challenge.

I think some time should be spent covering the many uses and starting points available from the provided AE presets, just because they don&#039;t appear useful at first doesn&#039;t mean they can&#039;t harness super powers that usually require expensive plug-ins.

Ben

[DR - Ben, that&#039;s a good idea and something that many people can jump on.  This may be a great idea for a first contest.

Everyone - thoughts on this as a basis for first contest?]
]]></description>
		<content:encoded><![CDATA[<p>Oh yeah! Schwag is good, I&#8217;m always up for some random challenge.</p>
<p>I think some time should be spent covering the many uses and starting points available from the provided AE presets, just because they don&#8217;t appear useful at first doesn&#8217;t mean they can&#8217;t harness super powers that usually require expensive plug-ins.</p>
<p>Ben</p>
<p>[DR - Ben, that's a good idea and something that many people can jump on.  This may be a great idea for a first contest.</p>
<p>Everyone - thoughts on this as a basis for first contest?]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gerald</title>
		<link>http://blogs.adobe.com/genesisproject/2008/10/genesis_project_responds_to_cu.html#comment-597</link>
		<dc:creator>Gerald</dc:creator>
		<pubDate>Tue, 07 Oct 2008 17:17:39 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/genesisprojectdev/2008/10/genesis_project_responds_to_cu.html#comment-597</guid>
		<description><![CDATA[Oh yes count me in.
]]></description>
		<content:encoded><![CDATA[<p>Oh yes count me in.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gerald</title>
		<link>http://blogs.adobe.com/genesisproject/2008/10/genesis_project_responds_to_cu.html#comment-596</link>
		<dc:creator>Gerald</dc:creator>
		<pubDate>Tue, 07 Oct 2008 17:13:12 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/genesisprojectdev/2008/10/genesis_project_responds_to_cu.html#comment-596</guid>
		<description><![CDATA[No more patiently waiting except for the &quot;real&quot; ship dates. A few suggestions that would make things for beginners a little easier to absorb and beginner is the operative word! Options, uhg ,to many. The three ways to do anything X number of keyboard short cuts = Confusion. Next enlarge your cursor and slow it down. Because were looking while listening the picture should be in focus and the remarks also. Now I don&#039;t want to be a nay sayer
because I have down loaded and watched, more than once every thing you have posted and I&#039;m looking forward too more. Might I suggest a quick path per segment for openers.
]]></description>
		<content:encoded><![CDATA[<p>No more patiently waiting except for the &#8220;real&#8221; ship dates. A few suggestions that would make things for beginners a little easier to absorb and beginner is the operative word! Options, uhg ,to many. The three ways to do anything X number of keyboard short cuts = Confusion. Next enlarge your cursor and slow it down. Because were looking while listening the picture should be in focus and the remarks also. Now I don&#8217;t want to be a nay sayer<br />
because I have down loaded and watched, more than once every thing you have posted and I&#8217;m looking forward too more. Might I suggest a quick path per segment for openers.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brian Reyman</title>
		<link>http://blogs.adobe.com/genesisproject/2008/10/genesis_project_responds_to_cu.html#comment-595</link>
		<dc:creator>Brian Reyman</dc:creator>
		<pubDate>Mon, 06 Oct 2008 15:06:40 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/genesisprojectdev/2008/10/genesis_project_responds_to_cu.html#comment-595</guid>
		<description><![CDATA[Thanks for taking the time to specifically address so many of my requests.

I&#039;ll give some thought to the movie/commercial effects that I&#039;d like to see - when one comes to mind I&#039;ll post it.

Also, thanks for the link to VideoCoPilot.net - very handy!

I&#039;m obviously up for the skill contest challenge - there&#039;s 1/10!

I look forward to seeing info on these various areas.

Thanks again,
Brian
]]></description>
		<content:encoded><![CDATA[<p>Thanks for taking the time to specifically address so many of my requests.</p>
<p>I&#8217;ll give some thought to the movie/commercial effects that I&#8217;d like to see &#8211; when one comes to mind I&#8217;ll post it.</p>
<p>Also, thanks for the link to VideoCoPilot.net &#8211; very handy!</p>
<p>I&#8217;m obviously up for the skill contest challenge &#8211; there&#8217;s 1/10!</p>
<p>I look forward to seeing info on these various areas.</p>
<p>Thanks again,<br />
Brian</p>
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	<item>
		<title>By: Mike Reid</title>
		<link>http://blogs.adobe.com/genesisproject/2008/10/genesis_project_responds_to_cu.html#comment-594</link>
		<dc:creator>Mike Reid</dc:creator>
		<pubDate>Mon, 06 Oct 2008 12:59:22 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/genesisprojectdev/2008/10/genesis_project_responds_to_cu.html#comment-594</guid>
		<description><![CDATA[First off, I just want to comment on the ABC&#039;s - they are great and I look forward to new episodes but I always go back the older ones for tips and how-tos for stuff that comes across my plate. I am an amateur but having all of these great tutorials help a lot!

I am all for a contest to get people&#039;s creative juices flowing... Perhaps starting out with a theme?

Mike
]]></description>
		<content:encoded><![CDATA[<p>First off, I just want to comment on the ABC&#8217;s &#8211; they are great and I look forward to new episodes but I always go back the older ones for tips and how-tos for stuff that comes across my plate. I am an amateur but having all of these great tutorials help a lot!</p>
<p>I am all for a contest to get people&#8217;s creative juices flowing&#8230; Perhaps starting out with a theme?</p>
<p>Mike</p>
]]></content:encoded>
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	<item>
		<title>By: Greg</title>
		<link>http://blogs.adobe.com/genesisproject/2008/10/genesis_project_responds_to_cu.html#comment-593</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Mon, 06 Oct 2008 10:53:08 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/genesisprojectdev/2008/10/genesis_project_responds_to_cu.html#comment-593</guid>
		<description><![CDATA[HAHA.. I had to laugh at your &quot;has anyone even read this far down&quot; comment.

1. My shooting tips would be, LEARN to light, Learn to plan and then plan your shots, and shoot lots of footage and don&#039;t be afraid to throw some away. (The secret is all in the editing)  ;-)

2. I think some solid tutorials showing off industry &#039;standard&#039; motion graphics would be a good start. I know there are a lot of good ones out there, but none showing a sort of &#039;best practices&#039; standard.

8.  YEAH!!!  Adobe Schwag!  Yay!  :D

[DR - I&#039;ll take your YAY for one vote.

Industry standard - I need specific commercials or spots in order to recreate them.  Otherwise, I try and give elements of them everytime I do an AE tutorials.

Thanks for the tips!]
]]></description>
		<content:encoded><![CDATA[<p>HAHA.. I had to laugh at your &#8220;has anyone even read this far down&#8221; comment.</p>
<p>1. My shooting tips would be, LEARN to light, Learn to plan and then plan your shots, and shoot lots of footage and don&#8217;t be afraid to throw some away. (The secret is all in the editing)  <img src='http://blogs.adobe.com/genesisproject/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>2. I think some solid tutorials showing off industry &#8216;standard&#8217; motion graphics would be a good start. I know there are a lot of good ones out there, but none showing a sort of &#8216;best practices&#8217; standard.</p>
<p>8.  YEAH!!!  Adobe Schwag!  Yay!  <img src='http://blogs.adobe.com/genesisproject/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>[DR - I'll take your YAY for one vote.</p>
<p>Industry standard - I need specific commercials or spots in order to recreate them.  Otherwise, I try and give elements of them everytime I do an AE tutorials.</p>
<p>Thanks for the tips!]</p>
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