Premiere Pro 4.0.1 is live and you need to get it!!!

Yes, it’s that simple – you need to get it… Why?

Well, of course there some little bug fixes that you probably have never encountered. Or if you are encountering them, then hopefully this addresses them! But more importantly it give you some wonderful new functionality!

Here’s what’s new about this version
OMF Export – for those people doing some serious audio work or need to interface with ProTools, here’s the ticket. This has been a long time coming and I’m glad to say we’re finally there.

AAF Import/Export – This is for people who want to interact with Avid systems. It can’t get any better than this can it?

Final Cut Pro Import – Oh snap…it can… This is not, I repeat NOT an EDL. It’s much better. Cuts, PIPs, transitions, keyframes of basic transforms like scale and position all come across. If you’re a FCP editor whose wanted to have some of the integration of Production Premium, well now you can. Edit in FCP, export to XML, import into Premiere Pro and finish with whatever other Adobe applications you need to use.

Other things: Surcode support, edit in Audition (Windows only), and some things that will allow our third parties to access some necessary funtionality for their hardware.

So, in one fell swoop, we’ve opened up interoperability between the major audio system of the world and the two major competitors in the NLE world. We want to play nice with everyone!

By the way, you may have seen some chatter about the RED plugin. It’s coming but we’ve held off a little bit longer because we’re getting some great feedback from users about whats needed. This will be an evolving process, but it will be worth the wait.

Get the software below…

Here’s the link for Mac: Premiere Pro 4.0.1 Mac

And here’s the link for PC: Premiere Pro 4.0.1 PC

Adobe Beginner Classes “Bootleg” Episode #3 is live!

Adobe AIR just went version 1.5 and Adobe Media Player is sure to follow. As always, I encourage you to watch this via the Adobe player, but if you can’t wait, then here it is.

During this episode, I use a couple of presets along with a little Turbulent Displace and CC Vector Blur to make something cool. Really, that’s all it is…it’s just cool looking. Hope you enjoy.

nvidia and Adobe = match made in heaven

nvidia has recently released the Quadro CX board for PC users. This is a high powered graphics workstation class card that is not only capable of terrific performance, but is specifically tuned to leverage GPU accerlation in Adobe applications.

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Yet another cautionary tale of backing up your data (and in praise of Tekserve!)

I won’t belabor the point but get straight to the conclusion: If you don’t think your computer will ever blow up – you’re WRONG! Back up your stuff!!!

Boy, I feel better already….

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Flash, ARM, MAX, AIR and more

As a guy who primarily focuses on Adobe’s video products, I look at Flash from a different perspective than many. That being said, it’s noteworthy for video and Flash designers alike to pay attention to the goings on in the world of Flash

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In praise of HP warranties

Often times when people consider buying new hardware, the idea of the warranty rarely plays into the decision.  In a sense I understand it – you don’t buy something with the idea that it’s going to fail.  However, with technology there are so many tiny things (read ‘nano-scale’) that makes the idea of a DOA (dead on arrival) experience sometimes a reality.

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Adobe Beginner Classes Episode #12 is Live!

Episode #12 is live via Adobe TV.

I hope you’ll give it a look.  In this episode I cover Premiere Pro’s Media Browser panel (cool) and Soundbooth’s volume matching capabilities (even cooler!)

As an aside, I’ve had to forgo the green screen and Ultra work simply because it doubles the overall production time that it takes to produce these.  I hope to bring it back, but I don’t think too many of you are overly anxious to see my mug all of the time anyway. 😉

Here’s a direct link: Episode #12

PS – I’ll have another ABC bootleg episode coming out real soon. It’s a fun little After Effect Project. Of course, I’ll post it here for you to play with when the episode goes live…

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