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March 26, 2009

AENY: Andrew Kramer from Video Copilot coming

After Effects luminary Andrew Kramer will be coming to NYC to do an evening of AENY on March 26th.  Click on the AENY meetings page for all of the details.  If you haven't been to an AENY meeting or seen Andrew do his thing, than this is the one to go to.  Read on for some details.

Andrew is a great friend of AENY and a great AE artist. Yup, he's one of those guys with more talent in his little trimmed fingernail than I'll ever have.  Gross I know, but he'll probably like the allusion.

SO you definitely want to make sure you come out to very special AENY meeting.  Oh, did I mention prizes?  Oh, yeah - lotsa 'dem!  You can find out the details on the same page.

While you're there, be sure to give a shout out and 'thanks' to the REAL AENY champs - Jim Geduldick and Aharon Rabinowitz.  I've been unable to make the last several meetings and it's really through their efforts that the AENY group is all it is, so be sure to tell them... again.. and then say thanks again... then try to spell their names from memory with no peeking....

Okay, it's going to be one of those days, so let me stop right now! ;-)

Pre-Keyed Footage from All Bets are Off

Aharon must be working a double overtime behind my back, because the last time I checked, he had a new baby, was workin' his tail off for All Bets are Off Productions and running the AENY group on the side.

Now, I find out that he's published a collection of pre-keyed footage?  That's not strange is it? Well, what if I told you it was over 45,000 clips, with 500 actors and search options galore!  All right Aharon, out with it, have you perfected human cloning???

Check out this great resource - I'm sure I don't have to speak about Aharon's quality or his commitment to an excellent product.  I even saw the word 'free clips' on the site if you register.  Schaweet!

The Crowd Control Library

March 20, 2009

Minnesotans - there's an AE group for you.

Just saw this via LinkedIn - Minnesota has an After Effects users group!  If you're interested in joining click here 

It's just getting started, but hopefully you can help it grow!

March 18, 2009

Adobe Beginner Classes Episode #15 is live!

I've written about the experience I had at an NLE 'shoot out' some time ago...  Well, I finally got around to doing a video on it and I hope that you'll join me for a 14 minute overview of what I did and how it has impacted the way I think about Premiere Pro.  Read on to get the whole story.

So, the whole story is right here in a previous entry.  I just reread it and it gives a good synopsis of what happened.  Now, if you'd like to see this as well as get an understanding of why resolution independence gives the editor a lot of flexibility, then check out the video below.

As a reminder - the ABC shows I do are a bit higher in bandwidth and might possibly stutter on a slower connection.  If that's the case, you want to consider getting the Adobe Media Player which will allow you to subscribe to the ABC show and many others on the Adobe TV network.  The advantage in my mind is that these shows are downloaded to the AMP and are available for your viewing at any time.

Interesting Tutorial from Layers Magazine for After Effects

Layers magazine comes from the people over at NAPP which focuses on Photoshop, but the Layers magazine offers content on just about all Adobe products.  Today, I saw a new little tutorial on After Effects with Illustrator that I thought was worth mentioning here.  So, click here...

March 14, 2009

Just a cool video to watch

I came across this video which is a couple of years old now, but it's so interesting, I thought it worth posting here. I picked it up from ProVideo Coalition which in turn was authored by Chris and Trish Meyer. Like them, I am a sucker for an interesting way of doing type.

So, for your viewing pleasure...

March 11, 2009

Illustrator blog from Adobe product team

There is a an Illustrator blog that you might want to check out if you're looking to learn more about Illustrator as a tool. Give it a look Infinite Resolution

Also be sure to check out Mordy's blog on Illustrator as well... Real World Illustrator

March 10, 2009

64 Bit: The best $300 (or less!) you can spend this year?

I've had some more thoughts on the ideas of 64bit and it's value in light of this poor economy.  I mean what's the point of talking about 64bit if you can't actually use it?  With that in mind, I set out to see how much moving to 64bit on the PC platform would actually cost the average consumer.

If you're interested in the original article on 64bit, you can read it here.

In the other article, I outlined what the compelling performance and time saving advantages that a 64bit OS offers users.  It also referenced some actual, real-world time savings tests that were conducted by Event DV writer Jan Ozer.  In most cases, the results were 50% performance increases or better.

So, if you're a PC user and your system is good enough to run Vista 64 here's the breakdown for you. 

Vista 64 Ultimate is only $219 as an upgrade for existing Windows user - That's really not too bad right?  Add to that, 8GB of memory and you're off to the races.  Now, there's the really good news - memory is CHEAP!  To illustrate this, check out this link on current memory prices.  8GB of memory obviously varies based on what type of memory your motherboard receives, but on average, 4GB of memory can be around $40.00 per stick and so 8GB can be about $80 or LESS.  Not bad, right?

Therefore, moving to Vista64 with an adequate amount of memory becomes a $300 proposition.  Given the performance benefits that this delivers, it almost becomes a question of whether you can afford not to?  This is where I would appreciate your comments.

I know that someone might say that XP performs better than Vista 64 and this link would tend to agree, but I have to say that Vista and ultimately Windows 7 are the future and so XP will continue to recede.  In addition, I'm sure Microsoft will continue to develop performance increases over time.  And if that weren't enough, as we move from 4 to 8 to 16 cores, doesn't this become a moot issue?

And lest you think that this is all about the PC platform, let me recap the Mac solution as it stands today. Leopard has big chunks of 64bit built into the OS already and Production Premium CS4 supports 3.5GB per processor core, so in some ways, the value proposition is even less expensive for Mac users assuming they are already on Leopard (OS X 10.5).

What do you think?

March 6, 2009

Examples of Wiggling in AE

I've talked about the Wiggle expression and Wiggling in After Effects  a couple of times before.  However, I've come across a couple of new things you can wiggle, and figured I'd throw the few ideas up as an AE project for you to play with.  The examples are below for you to look at.

They're nothing special, but as elements in a greater design, they do offer some wonderful random things that can be a part of a larger design.  I particularly like my "vegas lights" strobe at the end.  It does a passable job of creating flickering lights.

In a nutshell, take this project and hit the "UU" key on layers to explore where the Wiggle expression has been used.  If you're new to the "UU" key, it's hitting the "U" key twice quickly. This will reveal any parameter that has been modified AND any keyframes on the given layer.

Enjoy.

Download Wiggling AE Project File

As an update, I received an email from Todd Kopriva who handles a lot of the technical writing for Adobe products (and a great resource as well) and he offered me a few links that you might find interesting

About Expressions

Expression Reference

Wiggle with start/stop

Also, Todd pointed out that instead of "UU" we can also do "EE" which just reveals all properties modified and NOT any with keframes. There is why I like After Effects, no matter how much you know, there's ALWAYS something else you can learn about it.

Adobe Beginner Classes Episode #14 is live!

The dry spell for ABC episodes is over my friends and the proof is in the fact that I've now published a second Adobe TV episode in as many weeks!  (Now, I've really got to get started on that next one!)

Anyway, in this episode, we spend a little more time in the design (read 'obsessing') of some things you can do to make your 3D text pop inside of After Effects as well as taking a simple approach to animating it.

Now, by this time, you'll either really like what your seeing or not. I'm into 3D stuff and if you're like me, you won't be surprised to hear that I couldn't help but do an extra third part that will cover a few of the things I forgot to mention - things like shadows! 

Anyway, I hope you'll give it a view as well as the first part and give me your comments as always.  A little reminder that the Adobe Media Player is the best way to consume Adobe tutorials as it allows you to store my show locally (not all shows are that way).

March 3, 2009

64 bit OS and Adobe products

A week or so ago, I blogged on a tutorial from Event DV around editing workflows with AVCHD.  In that same issue, contributor Jan Ozer wrote an article called CS4 at 64 that delves into the differences that he observed between Adobe applications and how they perform differently between 32bit Windows XP and 64bit Windows Vista.

UPDATE 3-16-09: You can get a PDF whitepaper on 64bit and Adobe via this link.

UPDATE 3-20-09: About a week later, I did another article on 64bit from a dollars and sense perspective.  Check it out here

...And now, back to our regularly scheduled blog entry...

For me, it's clear that 64 bit operating systems are becoming more mainstream - or at least among content creators.  The benefits for consumers may be less obvious at present, but I believe it's just a matter of time.  Over time we have seen consumer PC's slowly grow in memory and performance from 64MB to 512MB to 2GB and now we're starting to see 4GB as standard in many value PC's and even some laptops.  With more software and services available, it means more things running at one time.  In the same way, I believe that XP's 4GB limit is being felt by creatives today and consumers in a very short while. When it hits consumers, we'll start to see the shift towards 64bit and away from 32bit.

In the article, Jan lays out his personal findings about CS4 performance between 32 and 64bit systems and his results were pretty amazing. He experienced performance gains between 13% and 227%.  In fact, besides the 13% difference for DVCProHD, all of his findings and results were 50% and above.  That's the kind of performance gains that we can all be excited about.

The question then becomes why there is the performance gains and does it make sense for me to move (and can I) to 64bit today?

On the issue of 'can you move to 64bit', here's a run down for you.

Mac users: anyone on MacTel platform (Intel instead of IBM/Motorola chips) should be running mostly 64bit already and their hardware is good to go. 

For PC people: obviously we have both XP and Vista and each has 32 and 64bit flavors.  Both 32bit versions can address only 4GB of total memory)

Adobe does not officially support the XP64 OS and while I understand why some people might want to consider it, its just not supported, nor do I expect Adobe to change its position on this one.  Vista 64 is the here and now and it's gone through it's growing pains. It has arrived as a mature, capable OS for the most part.

To answer the question about what is driving the performance increases, it mostly comes down to memory addressing and how much you can address with 64bit OS's.  With memory addressing, Vista 64 business will allow you to install over 128GB of total memory.  That's right, Gigabytes!  With memory around $30 for 4GB (more for good quality memory), it makes sense to load up a reasonable amount as part of your new system costs or as part of a PC upgrade.  It's pretty much the same on the Mac side as well.  Well over a year ago, I put 9GB of memory into a Mac tower and definitely saw the differences.

The advantage for Adobe applications is as follows.  Photoshop CS4 is native 64 bit on PC (sorry Mac folks it's a Carbon 64 where'd it go kind of issue - check out John Nack's post) and provides performance increases on large PSD files.  After Effects and Premiere Pro CS4 are both able to address up to 4GB of memory PER PROCESSOR CORE!  This means that if you have an 8 core system, you can address 32GB of memory for the applications! An 8x increase over 32bit.  Even if you don't jam in that much memory, having 8 or 16GB of memory is definitely worth having as Jan outlines.

On the Mac side, it is similar but do to some OS issues, Mac users only address 3.5GB of memory per processor core.  Nothing to slouch at to be sure!

What I find interesting is that both Avid and Apple haven't made much about 64 bit yet - though I'm sure it will change. As people use more diverse types of media, tapeless workflows continue to develop and vendors create tighter integration points between applications (Dynamic Link), it will only be a matter of time before both of these companies move their applications over to 64bit.  Once they do, I'm sure it will be a question in the forefront of every person's decision - "Is this application 64bit aware?"  For today though, I'm happy to be part of the leading edge. ;-)

It's clear that 64bit OS's are the future and that Adobe applications are taking advantage of them today. So, if you're looking for software that is embracing 64bit today, look no further than your CS4 applications.  Throw in some GPU and H.264 encoding performance with a Quadro CX card and you're cooking with gas!

March 2, 2009

AE Tutorial: Camera Shake motion graphics

Cameras, 3D and expressions are three things that I think the beginning AE user are afraid of.  In this simple tutorial, I tackle all three at once.  This project file is going to go up in a few weeks as an Adobe Beginner Classes "Bootleg" class but I thought I'd post the project file first in case some enterprising people want to pull it down and start noodling.

Cameras still get me a little queasy figuratively speaking and 3D is deep.  Expressions by comparison are a walk in the park.  The point is though that none of these are necessarily hard and in developing this tutorial, I think each of these three things are handled in a simple manner - which is the whole point for me.

In the 'giving credit where credit is due' department, VideoCopilot.net is responsible for most of this tutorial and/or it's genesis.  The VideoCopilot site is a perfect example of where you should go after playing around with my stuff.  In other words, you should quickly graduate from my beginner stuff to more intricate and better tutorials from many artists that do AE tutorials.  In watching a particular tutorial, I thought that there were a lot of easy elements that Andrew (Mr. CoPilot) didn't really cover and so thought they were worth a beginner style tutorial with a little extra thrown in.

Back to the tutorial - The 3D camera has no keyframes (nice!), the 3D is even easier and more faked than normal (double nice!) and the expression is so easy even a caveman can do it (sorry Geico...).

One note, you'll need to do a font substitution or head over to DaFont.com to get "28 Days Later" font.  Be warned though, the site does put on some mild spying cookies on if you're on the PC, so be warned about running AdAware, Spybot or some other software afterwards.  Both of the aforementioned softwares are what I use in conjunction with Grisoft's free Anti-Virus.

So, download the the project file and enjoy.

 

Download Camera Shake Project