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Premiere Pro, After Effects and SSD Drives

Okay, lets talk.

I’ve been doing digital video for a long time and have seen a ton of gear walk through my doors during my time with Adobe and in the field in general.  There have been lots of great improvements over the course of time and I’ve been privileged to help on some of them.  CPU’s have gotten faster and seen more cores, GPU’s have exploded in power, motherboard bus speeds have increased and on and on…

But, we expect this and will continue to do so…

That said, there are very few improvements that make a remarkable difference.  Lets be honest, there’s a ton of fast stuff out there and it’s not often that you get disruptive or revolutionary technology that makes a true difference in your every day workflow.

Well, I’ve had one of those game changers for the past 8+ months and after having it all this time, I now have to tell you that an SSD driveis absolutely one of those crazy, transformative technologies.

The problem with SSD drives in the past has been that they are expensive and not large enough in capacity.  Well, now they are becoming increasingly affordable and the capacity has reached 500GB which makes using it as a boot drive completely plausible.  480GB+ drives are now less than $500.  Intel, Samsung and others are terrific drives and I’ve played with at least a couple of them and had a solid experience with all of them.

If you are an After Effects user and a looking for a way to use that small 80-200GB SSD drive, install it in your system and point your AE cache to that drive and you will see Global Performance Cache go crazy with performance.

Once you go with an SSD drive, all other drives are driving you crazy!  I’ve put a 520GB drive into my Macbook Pro and I have a full desktop experience in less than 10 seconds.  Waiting even 30 seconds now is an eternity.  Using a standard spinning disk for your AE cache drive also yields a vastly slower performance.

In short, the time to make SSD drives your standard is NOW! I’m working to slowly swap them out for all of my demo systems.

 

NVIDIA Maximus and Premiere Pro CS5.52

With the advent of version 5.52 of Premiere Pro, Adobe offered support for what NVIDIA calls Maximus on the PC platform.  Maximus in essence is a Quadro card combined with a Tesla card.  Okay, what’s a Tesla card?  Basically, it’s a Quadro card without the display outputs – essentially, a headless GPU processing powerhouse.

I wanted to take what I had done with the NVIDIA Quadro card comparison and apply the same tests to the Maximus card set I have.  Read on, to learn the results.

Continue reading “NVIDIA Maximus and Premiere Pro CS5.52″ »

Diving into NVIDIA GPU’s and what they mean for Premiere Pro

Trying to quantify the GPU in a Premiere Pro…For the editing and pro community, it is a big deal.  It is something that I’ve wanted to do for some time, but I had no idea how complicated and time consuming this would be!

I went into this endeavor thinking that I would clearly delineate between different Quadro level cards and along the way understand what each one offered in the way of performance.  I was methodical in setting up my system and in trying to create real-world tests that would emphasize what the GPU brought to the table.

While I did learn a lot (which I will pass on to you in due course), the experience and tests in some cases were not always as clear-cut as I had expected.

Without apology, this article is long – a necessary result in trying to present my findings.  Bookmark the link, copy the text or download this PDF if you wish to read at your leisure and refer back to.

Continue reading “Diving into NVIDIA GPU’s and what they mean for Premiere Pro” »

Great Webinar video from a prominent FCP user

Lets get the basics out of the way…

  • I’m passionate about Adobe
  • I’ve been thought of as peddling Adobe on FCP forums
  • I tend to be very effusive and positive about things I like

That being said, I have to say that I’m REALLY psyched about this recent webinar by Chris Fenwick

Chris is totally honest about the good, the bad and the ugly.  He’s very thoughtful and experienced and he’s in the process of switching to Premiere Pro CS5 right now.  That’s intriguing in itself and he’s documenting it via his website.

The bottom line is that this guy is passionate like me but he doesn’t work for Adobe! Therefore, I hope, think and believe that he has some credibility where I might not.

The webinar may have a few hiccups in the beginning with audio, but stick it out and it’s a great 50 minutes.  Chris is an excellent presenter and he speaks candidly to FCP users and outlines what he likes and why about Premiere Pro.

So, check out the link below and navigate to Day 1 which is recorded.  Day 2-4 will also be there as they happen.

Chris Fenwick Webinar

HDSLR event tomorrow at B&H

If you’re interested in learning about DSLR workflows, be sure to visit B&H tomorrow to participate in my seminar/class on DSLR work with Adobe Production Premium CS5.

In addition to showing how Premiere Pro and other Adobe applications, my goal is to bring some of the accessories that go with DSLR cameras.  I’ll be bringing some rigs for mounting the cameras and talking about what I’ve used and liked.

Register for the event here

I look forward to seeing you there!

Audition comes to the Mac! Free beta available for download

To me this is big news.  I imagine the paper boy yelling, “Get you’re news here! Audition comes to the Macintosh! Read all about it!” Okay, perhaps that’s dating myself, but a little nostalgia never hurt anyone!

Yesterday, Adobe posted a beta version of Audition to the site and if you’re a Mac fan, I hope you’ll take the time to download it, give it a try and tell us what you think.  Bringing Audition to the Mac was the #1 feature request of users and as we’ve been making a huge effort to make all of our core applications cross-platform, this is a huge announcement.

Continue reading “Audition comes to the Mac! Free beta available for download” »

Quick post – Some great nerdy info on GPU and scaling

Todd Kopriva has posted an article on some of the other benefits of using a CUDA enabled GPU card with Premiere Pro CS5. As he points out, a lot of people equate CUDA to FAST, FASTER, FASTEST and the Mercury Playback Engine as the GPU. Neither of these are necessarily or exclusively true.

In Todd’s article, he outlines why GPU can make video better and sometimes faster as well. It’s definitely worth the read and I hope you’ll follow the link.

Details about scaling in Premiere Pro

Audition is back and now on the Mac!

Adobe Audition is back and now it will be available on a Mac!  That’s great news and we wanted to share this information with you. 

To get more information and sign up for a beta check out this link  Read on and get my take on what is unique about Adobe Audition.

Continue reading “Audition is back and now on the Mac!” »

The changing landscape of CS5 for Broadcast (part 2)

As I spoke previously, the landscape of broadcast has been changing.  That perfect storm of change is forcing broadcasters to think differently about the how’s and why’s to get media out.  As a recap, here are several of the issues facing media outlets today:

  • Moved from analog to digital
    transmission.
  • From standard definition to high
    definition (two flavors, not one by the way).
  • We’ve gone from a couple of formats
    (betacam and DV) to an ever growing list of formats.
  • The world has gotten even more media
    saturated meaning that content has to be even better.
  • Broadcasters don’t worry about one
    screen (TV), they worry about three (TV, online, mobile)
  • The world has moved from tape based
    (remember those?) to file-based formats.
  • And oh, by the way, we’ve had an
    incredibly challenging economy that means capital expenditures
    (improving your equipment) have been difficult to say the least.

For this second of two parts, I will offer up some feedback that I’ve gotten from media executives around some of these challenges and how CS5 is addressing their needs. 

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Continue reading “The changing landscape of CS5 for Broadcast (part 2)” »

The changing landscape of CS5 for Broadcast (part 1)

The landscape in the broadcast world is changing.  Big time. Think about it – broadcasters have:

  • Moved from analog to digital transmission.
  • From standard definition to high definition (two flavors, not one by the way).
  • We’ve gone from a couple of formats (betacam and DV) to an ever growing list of formats.
  • The world has gotten even more media saturated meaning that content has to be even better.
  • Broadcasters don’t worry about one screen (TV), they worry about three (TV, online, mobile)
  • The world has moved from tape based (remember those?) to file-based formats.
  • And oh, by the way, we’ve had an incredibly challenging economy that means capital expenditures (improving your equipment) have been difficult to say the least.

Without the least bit of exaggeration, many people have said that this is the perfect storm of change and with this change there’s an opportunity to thrive from it.  That’s where Adobe’s been focusing – how to make our customers succeed in this storm of change.

This will be the first of a two part entry. Here, I will outline the challenges that broadcasters are facing and how Adobe can help address them. In the second part, I’ll provide some feedback I’ve gotten from executives on their business as well as their reactions to CS5.

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Continue reading “The changing landscape of CS5 for Broadcast (part 1)” »

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