Main

Premiere Pro on a Mac – what is the truth?

Premiere Pro CS5 has been a successful release by any measure and many people have come to know about the Mercury Playback Engine.  What’s been less clear is what the MPE really is and what it means for users of both Mac and PC.

So to begin, it makes sense to start with defining what MPE is.  It is NOT(!) just about hardware GPU acceleration.

The Mercury Playback Engine is three discrete components:

  • 64-bit native application – as opposed to 32-bit like most applications
  • 64-bit memory addressing – use more RAM
  • GPU hardware acceleration for effects – ‘go faster juice’ for your system

Continue reading “Premiere Pro on a Mac – what is the truth?” »

Webinars for Final Cut Editors

There have been a lot of FCP editors that have started looking seriously at Premiere Pro and Production Premium as a greater part of their workflow.  The performance of Premiere Pro, it’s 64-bit native application, GPU goodness and more have turned some heads.

If you’re one of those people who have been curious about what all the ‘hub-bub’ is about from a FCP perspective, then these webinars are for you!  Read on for the details and line up from industry experts!

Continue reading “Webinars for Final Cut Editors” »

Copyright © 2014 Adobe Systems Incorporated. All rights reserved.
Terms of Use | Privacy Policy and Cookies (Updated)