Posts tagged "plug-in"

Burrito Feature: Plug-in Installer

In Flash Builder Burrito we simplified our installer options to default to the standalone version. For users with existing Eclipse environments, we still have the option to install Flash Builder as a plug-in.

After you’ve run the installer, find the plug-in utility:

Mac: /Applications/Adobe Flash Builder Burrito/utilities/FB_Burrito_Plugin_Utility.app
Win: C:\Program Files (x86)\Adobe\Adobe Flash Builder Burrito\utilities\FB_Burrito_Plugin_Utility.exe

Following distributions are supported:

  • Eclipse IDE for Java EE Developers
  • Eclipse IDE for Java Developers
  • Eclipse Classic
  • Eclipse for PHP Developers

On Mac, make sure you’re using the 32-bit Cocoa distributions. Get more info on the system requirements page.

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Installing Plug-ins in Standalone

The standalone version of Flash Builder 4 doesn’t come with any Eclipse update sites by default (see http//bugs.adobe.com/jira/browse/FB-26149). To see the standard set available plug-ins for Eclipse 3.5 (Galileo), add this update site http://download.eclipse.org/releases/galileo/.

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Troubleshooting Plug-in Installations into Flash Builder Standalone

Issue:
Unable to install Eclipse plug ins in standalone Flash Builder. 
Insufficient privileges.

Reason:
Increased user privileges are required to install Eclipse plug ins into
the standalone distribution of Flash Builder

Solution:


  • On OS X and Windows XP, logged in to a user account with Administrator
    privileges, then launch and install the Eclipse plug ins.
  • On Windows Vista and Windows 7, launch Flash Builder via the “Run as
    Administrator” context menu option, authenticate if prompted and then
    install the Eclipse plug ins.



Note: If you are installing ColdFusion Builder or the LCDS Modeler plug
ins, you will need to run Flash Builder once using a user account that
is in the Administrator group on OS X or XP or with “Run As
Administrator” on Windows Vista and Windows 7.

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