Archive for June, 2010

You’re invited: free webinars (June 22-24)- Going Multi-Screen with the Flash Platform

With the final releases of Flash Player 10.1 and AIR 2, you are invited to a series of free webinars introducing the new multi-screen development capabilities of the Flash Platform. You will discover the exciting new features of Flash Player 10.1 and AIR 2 and learn the best practices from leading industry experts on how to create and optimize web content, video, and applications across desktop and mobile. To register, visit http://www.adobe.com/go/multiscreen

Tuesday, June 22, 9AM – 10AM Pacific Time
Best practices in optimizing web content for Flash Player 10.1

Tuesday, June 22, 1PM – 2PM Pacific Time
The quickest way to build cross-platform apps with AIR 2

Wednesday, June 23, 9AM – 10AM Pacific Time
Rich Internet App development with Flash Builder 4 for Flash Player 10.1 and AIR 2

Thursday, June 24 9AM – 10AM Pacific Time
Multi-screen web content development with Flash Pro CS5

Understanding and Using IK Spring Properties

Venerable Flash animator Chris Georgenes has created a very nice and helpful video tutorial about the new Spring properties that can be set on bones when working with inverse kinematics (IK) armatures in Flash. These properties, Strength and Damping, can be confusing at first, and usually require a little bit of experimentation in order to create the specific effect you are looking for.

Chris’ video helps a lot with this and should save you a lot of time getting up to speed with the new properties.

Chris has also written an article explaining the use of the new properties in detail. The video and article can be found here:

Great new community videos from FlashandMath.com

The folks at FlashAndMath.com have been hard at work on some really helpful new video tutorials for Flash Pro CS5. Here are the ones I’ve had a chance to look at so far:

There are more that just these 3, so check those out too at http://www.flashandmath.com/flashcs5/index.html.

Thanks to Barbara, Doug, and Dan at FlashandMath for their valuable contributions to the Flash user community. Keep it up guys!