Recent news, steady progress

Funny news day — lots of little things popping, some drawing much more attention than others, hard to get perspective. There’s a common theme among them, however. Even though there’s lots of growth in new types of environments, there’s a lot of work in bridging them, too.

One example is how browsers are starting to expose Flash Player local storage… from the FAQ:

“Integration with browser privacy controls for managing local storage — Users now have a simpler way to clear local storage from the browser settings interface, similar to how users clear their browser cookies today. Flash Player 10.3 integrates control of local storage with the browser’s privacy settings in Mozilla Firefox 4, Microsoft Internet Explorer 8 and higher, and future releases of Apple Safari and Google Chrome.”

Letting webpages store more-than-cookie-sized data is a good idea, as recent HTML5 local-storage work shows. But as cross-site tracking and personality databases become more worrisome, it makes sense to expose integrated local-storage to public control however people wish to control it. The good news is that different parties can (and do) work together to bring this about. Progress.

Another example is the Wallaby project… not as dramatic as Techmeme may paint it, but it’s still useful to be able to bring basic SWF assets into a different delivery environment. Fragmentation is natural during fast evolution, but connecting such silos is natural too. Progress.

A subtler example is from the Dreamweaver team this week, about the differences in touch events across different WebKit-based browsers. Touchscreens and scrolling forms, or preventing doubled events when there’s also a trackball controller… natural for fragmentation to occur, and natural to bridge that fragmentation too.

More obvious is the work that Adobe’s Digital Publishing group has been doing… working with major publishers to bridge across all the various islands of new devices rapidly appearing. This will soon help smaller publishers too.

Screaming headlines may clash and obscure significa, but the real pattern underlaying the news is easier to see: we’re rapidly gaining a wide variety of connected digital screens, and the big work is in helping anyone to write to them. There’s daily, incremental progress towards that goal… connecting those silos, bridging those islands.

2 Responses to Recent news, steady progress

  1. AlexG says:

    Hi John
    There is one very important matter at FP 10 and multi-core processors.
    As you know nowadays most CPU are multi-core with distributed work tasks.
    Guess what, FP 10 is absolutely down on this multi-core processors.
    On my tests and also tests of more FP10 users one single core gives 80 FPS where 4 cores gives less than 50 FPS. It looks to be down on quad-cores AMD and on double-cores Intel Pentium.
    Its a very big PITS for all flash developers…
    Is it possible to solve this issue?

    • John Dowdell says:

      Do you perhaps have a blogpost somewhere where you describe this so that others can see it too? (I can read multiple meanings for “absolutely down” and “PITS”, etc.) It sounds like you’re saying that you’re seeing lower performance on multi-core machines, but it’s unclear whether this is for some-but-not-all examples, etc.