Photoshop’s New Welcome Screen in Photoshop CC

Photoshop’s new Welcome screen has the potential to help all different levels of Photoshop users. For beginners, clicking on the Getting Started tab displays tips and tutorials that cover the fundamentals. For those who have been using Photoshop for some time, the New Features tab will quickly demonstrate what feature enhancements have recently been added.  And for continuous learning, the  Tips & Techniques tab will offer additional training. The Create tab enables one click opening of recent documents and additional presets.


Use the links at the bottom to quickly navigate to additional resources. For example, the Help link will take you to CC Learn. Click Forum to ask a question or submit a request. Click Inspire to discover new work from artists around the world on Behance and click on Blog to check out what’s new on Photoshop.com.

Based on the tutorials that you choose to view, the Welcome screen will personalize what training to display to match your interests so get ready to learn!

Note: to disable the Welcome screen, click “Don’t show Welcome Screen Again” at the bottom of the New Features panel. Choose Help > Welcome Screen to enable it at a later time.

8:10 AM Permalink

New Extract Assets for Generator in Photoshop CC

Extract Assets is a new feature in Photoshop that provides an interface on top of Adobe Generator to help automate the creation of assets  for web and screen design from Photoshop files. The Extract Assets command allows you to define which layer(s) you want to create assets for, their size, file format and saved location on disk. Extract Assets automates the renaming of layers using the Generator syntax. To use Extract Assets, open a PSD file and select the layers you want to create assets for.


Then, choose File > Extract Assets (or use the keyboard shortcut Cmd + Option + Shift + W (Mac) | Ctrl + Alt + Shift + W (Win). The default file format is PNG but additional formats can be selected using the drop down menu to the right of the assets (PNG-8, PNG-32, PNG-24, JPG, GIF, and SVG are all supported). Once selected, additional file format specific settings can be chosen (for example, the compression level for JPEG files).


To set the resolutions for the assets that are created either click the Extract Assets resolution options across the top right of the dialog or, for additional options click the gear icon to the right of the options (or click the Settings… button in the lower left).


Typically for screen design you will want to create assets in 1x and also a 2x version, but you can choose from any of the Asset Resolutions listed in the Settings dialog. Once an Asset Resolution is selected, add a Suffix for each resolution and folder name (to save the assets within their own subfolder).

In addition, you can turn on or off the automatic generation of assets when your Photoshop document is changed.  With automatic generation enabled, assets will be saved next to your Photoshop document in a folder named the same as your Photoshop document with -assets added. The assets in this folder will be continuously regenerated when any of the layers you want assets for are updated in that document.


If you forget to select the layers (or want to make a change to the layers that you have selected), you can do so without having to back out of the Extract Assets dialog. To add another layer, select one or more layers in the Layers panel and then click Add to add the selected layers. To remove them, select them in the Extract Assets dialog and click the trashcan icon.


Once you are ready to extract assets, click on the ‘Extract’ button and choose a location for your save assets. Once the assets are extracted, the operating system will show you the folder and all of the assets that have been created. If you prefer not to create the assets at that time, you can choose ‘Done’ to rename the layers using the Generator syntax). Click here for more information on the Generator syntax.

Note: assets and previews will not be generated if there is a comma in the layer name. In addition, each asset/layer must have a unique name to be created.

8:05 AM Permalink

Adobe Announces Photoshop Mix for iPhone!

I’m happy to announce that Photoshop Mix is now available on iPad and iPhone! Be sure to check out the new features including Auto Cut Out for making selections faster and easier as well as the ability to share projects directly to Behance, Facebook, and other iOS services from your Gallery.

All Images created in Adobe Mix.

All images created in Photoshop Mix.

If you skipped the last update, you’ll also be pleased with new features such as the ability to undo/redo, swap foreground and background images, and save to a local device, as well as improved performance, and Dropbox support.   In addition, the Enhance feature has been renamed Adjust, several bugs have been squashed and additional languages have been added (Italian, Spanish, Polish, Brazilian Portuguese, Russian, Simplified Chinese, Traditional Chinese, Korean).

For  more information, please click here.

8:00 AM Permalink

Lightroom Mobile 1.2 and Lightroom Web Updates

Be sure to download the update to Lightroom mobile to access new features including:

• Set pick flags and star ratings without having to switch contexts or modes.

• Collect feedback on shared collections using lightroom.adobe.com. That feedback will then flow back into Lightroom mobile. (Stay tuned for how this feedback will flow back into Lightroom desktop in an upcoming release).

• GPS information from the iPhone now syncs with Lightroom desktop.

Plus, there have been bug fixes, performance improvements, and language updates. Lightroom mobile  1.2 adds support for Brazilian Portuguese, Italian, Korean, and Spanish.

7:59 AM Permalink

San Francisco Bay – Aerials over the Salt Flats

A few weeks ago I had a unique opportunity to fly over the San Francisco Bay area in a small plane with my friend Bryn. James, the pilot, was fantastic and the weather was, thankfully, very cooperative. I’d never been in a plane with the doors off, but with the safety harness secure, and a few reassuring words, off we went! Here are a few of the resulting images from the 90 minutes in the air. I certainly never knew that the bay could be so colorful. These images are a part of my ever evolving book project: Window Seat, The Art of Digital Photography and Creative Thinking. Click here for more information about the EPUB on the iBook store. To view more images from the shoot, check out the San Francisco Bay portfolios on my Behance ProSite.



5:15 AM Permalink

Julieanne’s 55 Favorite Photoshop CC Features

Since Adobe’s transition to Creative Cloud, Photoshop has delivered five major updates containing dozens of new tools, feature enhancements, and productivity improvements. Over the past 10 weeks, I’ve  selected my top 55 features  and posted about each one. Here is that list (with links to each post) in a single location. Have fun exploring!


1/50 Refinements to the Crop Tool

2/50 – Making Nondestructive Adjustments using Liquify in Photoshop CC

3/50 -Applying Non-destructive Field, Tilt & Iris Blur Filters in Photoshop CC

4/50 – How to Add Realistic Spinning Motion Blur Effects using Spin Blur in Photoshop CC

5/50 – Using Path Blur to Add Motion Blur Effects Along a Path in Photoshop CC

6/50 – Re-Editable Rounded Rectangles in Photoshop CC (Live Shapes)

7/50 Disabling Photoshop’s Properties Panel from Auto Showing on Shape Creation

8/50 –  Path Creation and Selection Improvements in Photoshop CC

9/50 – Upright Perspective Corrections in Camera Raw for Photoshop CC

10/50 – Sync Upright’s Numeric Transforms in Camera Raw

11/50 – The Radial Filter in Camera Raw in Photoshop CC

12/50 – The Graduated and Radial Filter’s New Brush Feature in Camera Raw in Photoshop CC

13/50 – The Advanced Healing Brush in Adobe Camera Raw in Photoshop CC

14/50 – Additional Secrets of the Advanced Healing Brush (Spot Removal Tool) in Adobe Camera Raw

15/50 – Using Adobe Camera Raw as a Smart Filter  to Create a High Dynamic Range ( HDR) Image

16/50 – Setting Default Type Styles in Photoshop CC

17/50 – System Font Matching and Sub Pixel Rendering in Photoshop CC

18/50 – Typekit Font Matching in Photoshop CC

19/50 – Font Search, Instant Type Preview and Typkit Features in Photoshop CC

20/50 – Camera Shake Reduction as a Smart Filter in Photoshop CC

21/50 – The Crop Tool, Workflow Options and Image Size in Adobe Camera Raw and Photoshop CC

22/50 – Workflow Presets Now Available in Adobe Camera Raw in Photoshop CC

23/50 – New Save Image Options in Adobe Camera Raw in Photoshop CC

24/50 – New Image Sizing Options in Camera Raw in Photoshop CC

25/50 – Soft Proofing Now Available in Adobe Camera Raw 8.1 for Photoshop CC

26/50 – Improved Image Size and Smart Sharpen Technologies in Photoshop CC

27/50 – Linked Smart Objects in Photoshop CC

28/50 – Converting Embedded Smart Objects and Packaging Linked Files in Photoshop CC

29/50 – How to Align and Distribute Layers using Smart Guides in Photoshop CC

30/50 – How to Use Layer Comps for Multi State Mock-ups in Photoshop CC

31/50 – Reducing Color Noise using Adobe Camera Raw

32/50 – Reposition and Duplicate Local Adjustment Brush Adjustments in Photoshop CC

33/50 – Interactive Histogram and LAB Color Readouts in Camera Raw

34/50 – Adding Grain to Image Sequences (Time Lapse) in Camera Raw

35/50 – Red Eye Removal Enhancements in Camera Raw

36/50 – Camera Raw Previews in Photoshop CC

37/50 – Per-Panel Preview in Camera Raw in Photoshop CC

38/50 – Save to Behance from Photoshop CC

39/50 – Conditional Actions in Photoshop CC

40/50 – How to Remove Distracting Elements using the Enhanced Content Aware Tools in Photoshop CC

41/50 – How to Use Perspective Warp in Photoshop CC

42/50 – Apply an Arrow Along A Path Using Photoshop CC

43/50 – Create Unique Trees in Photoshop CC

44/50 – Adding a Picture Frame (Border) in Photoshop

45/50 – Additional Filters Available for 32-bit Files in Photoshop CC (v14.1)

46/50 – How to Use Focus Area to Make Selections in Photoshop CC

47/50 – Refining a Selection with the Maximum and Minimum Filters in Photoshop CC

48/50 – Color Range Improvements in Photoshop CC

49/50 – Automatic Asset Creator – Generator in Photoshop CC

50/50 – Sync Settings in Photoshop CC

51/55 But Wait, There’s More – Additional New Features for Photoshop CC!

52/55 – Color and Brush Panel Enhancements in Photoshop CC

53/55 – The Experimental Feature Manager in Photoshop CC

54/55 – 3D Printing and Manipulation in Photoshop CC

 55/55 Exporting Color Lookup Tables in Photoshop CC

5:32 AM Permalink

55/55 Exporting Color Lookup Tables in Photoshop CC 

If you’ve ever created a special style or “look” to apply to your images using multiple layer adjustment and blending options, then the ability to create and export Color Lookup Tables (LUTs) in Photoshop CC could potentially save you a significant amount of time. Although historically Color LUTs have been used primarily by the film industry, I believe that many photographers and designers will find the ability to remap any color in an image to any other color quite powerful.

These “looks” can be used to simply color correct an image, or they can be used to take an image to the extreme! Certainly we can use presets in Lightroom and/or Camera Raw to make creative color manipulations, but in Photoshop, we can use Color Lookup Tables to incorporate not only the entire range of Adjustment and Fill Layers (such as Curves, Selective Color, Channel Mixer, Gradient Fill, even other Color LUTs!) but even more features including blend modes, opacity, and the advanced blending sliders.

For example, the image below has three different “looks” applied using a variety of layer adjustments and blending options. (Click on the image to view it larger.)


Now, instead of having to apply each series of adjustments to another image,  these adjustments can be exported as a single Color LUT (File > Export > Color Lookup Tables). Note: I chose to save my LUTs as ICC Profiles because it isn’t dependent on a color space, but you can also export a 3D LUT file or a Device Link. Click here for more information on the types of LUTs.


To load and apply a Color Lookup Adjustment Layer to another document, choose Layer > New Adjustment Layer > Color Lookup and, in the Properties panel, load the custom LUT. And don’t forget, the Color Lookup Adjustment layer can then be selectively hidden/revealed using the Adjustment Layer mask as well as blended using blend modes and opacity for additional creative opportunities.


For those of you who might be asking “Why not just drag and drop the adjustment layers onto another file?” Well, color LUTs created in Photoshop can be used in Photoshop, After Effects, Premiere, SpeedGrade and other applications that use 3D LUTs to help get the same look and feel across images and other media (like video), even though these applications don’t share the same math and color correction techniques. The Color Lookup Table can also include the results of dozens of adjustments, and apply those to images in different colorspaces (which doesn’t always work when dragging adjustment layers between documents).

Note: there is one caveat, you can not use layer masks to selectively hide or reveal any of the adjustments while making the color lookup table – they need to be applied to the entire image (canvas) area.

Click here for more information (as well as a downloadable file to quickly see your own image with each default LUT applied).

Chris Cox has also posted two additional color profiles for you to download and try.

5:13 AM Permalink

54/55 – 3D Printing and Manipulation in Photoshop CC

The videos below cover the new and improved features surrounding 3D in Photoshop CC including generating UVs as well as printing to a 3D printer! Since I am not an expert in this area, I’m going to rely on Adobe’s very own Daniel Presedo to explain.

Daniel starts by demonstrating how to generate UVs in Photoshop CC.

In this video  you’ll discover how to print a 3D object from Photoshop CC.

Next, learn how to prepare your 3D model to upload and print via Shapeways.com.

Finally, discover how to share your 3D images using Sketch Fab and Behance.

If you’re new to 3D in Photoshop, here is a Getting Started with 3D in Photoshop play list from Daniel.

5:59 AM Permalink

53/55 – The Experimental Feature Manager in Photoshop CC

Photoshop CC’s new Experimental Feature Manager now ships with experimental features that you can enable and try out. These features are not yet production-ready, so exercise discretion while using them. For example, many customers on Windows have been requesting HiDPI support – if you want to give it a try, do the following:

Select Preferences > Experimental Features.

Select the experimental feature that you want to enable.

Click OK.

Restart Photoshop and give it a spin.


5:55 AM Permalink

52/55 – Color and Brush Panel Enhancements in Photoshop CC

Check out the newly redesigned Color panel in Photoshop CC including the Hue and Brightness cube displays as well as Photoshop CC’s ability to display the seven most recently used Brushes as well as indicate if the currently used preset has been modified.


5:28 AM Permalink

51/55 But Wait, There’s More – Additional New Features for Photoshop CC!

Even though I have spent the past 10 weeks talking about all of the new features and product enhancements that the Photoshop team has added since Photoshop CC launched, there are still great features that I wasn’t able to cover! So to make sure that I’ve covered all of the topics, I’ll extend the project through the end of the week.

Today we will start with four hidden gems including:

• When creating new documents, the Background Contents option can be included as part of a script and will also be saved as part of a New Document Preset.


• Clicking the lock icon next to the Background layer on the Layers panel converts the Background to a layer.


•  The Swatches panel now displays the recently used swatches across the top of the panel.


•  The Color sampler tool can now add up to ten different samples. You can click on the eyedropper in the Info panel to change the color readout values for each sampler individually, or Option (Mac)  |  Alt (Win)  click the eyedropper to change them all at once.


If you prefer to watch a video, here you are:

5:08 AM Permalink

50/50 – Sync Settings in Photoshop CC

The new Sync Settings feature in Photoshop CC uses your Adobe ID to synchronize your settings between the two software installs allowed in the license agreement (your home and work computer for example). To specify which settings to synchronize, choose Preferences > Sync Settings. Available settings include: Preferences, Workspaces, Actions, Brushes, Swatches, Styles, Gradients, Custom Shapes, Patterns, Contours and Tool Presets.


Use the drop down menu in the Advanced area to choose “What to Sync”: “Everything” checks all options, “Custom” allows you to select specific settings, and “Nothing” unchecks all and deactivates the upload/download transfers.

To synchronize the settings from one computer to another:

Select the “master computer” the one that has the modified settings and choose “Upload Settings” (either from Photoshop > Your AdobeID Sign On or Preferences > Sync Settings). This will take all the non-factory settings files (ie. the settings that you have modified) and upload them to your AdobeID’s Creative Cloud account. Any files with the same names will be overwritten; there is no conflict resolution.

• Then, move to the secondary computer (that you want to download the settings onto), and choose “Download Settings” (either from Photoshop > Your AdobeID Sign On or Preferences > Sync Settings). This will take all the settings files* from your Creative Cloud account and download them to the local machine. Any files with the same names will be overwritten; there is no conflict resolution.

Note: *workspaces that are created/uploaded from a different platform will not be downloaded.

Additional Information:

You must have Internet access and be signed in to your Adobe account to sync settings. To sign in, choose Help > Sign In.

• You are always in control of when you sync your settings (i.e. there is not an option to “auto sync settings” – they will only sync when you select “Sync Settings Now”).

• Even if you only have one computer (a single machine/single install) , you can always sync your settings to your Creative Cloud account which can really save time when upgrading your machine or when bad things happen (like a drive goes down that has your settings/applications on it).

• There are settings that are specific to the machine running the application (such as Memory Usage and Scratch Disks options), and these are not included in the synchronization feature.

5:22 AM Permalink

49/50 – Automatic Asset Creator – Generator in Photoshop CC

If you need to automatically generate assets from individual (or groups of) layers in Photoshop, then you should check out Adobe Generator in Photoshop CC (File > Generate > Image Assets). By using specific parameters to name files, Photoshop can automatically create JPEG, PNG or GIF images.

For example, if you mock up a web page and then want Photoshop to export individual graphics, you can name a layer with the desired extension: banner.gif or photo.jpg or logo.png. If you need more than one version (different file formats for example) for the same layer, add a comma between the names:  photo.jpg, photo.png Note: you can also use the plus (+) symbol instead of the comma.

JPEG assets are generated at 90% quality by default. PNG assets are generated as 32-bit images by default. GIF assets are generated with basic alpha transparency. If you need to set additional options for file formats, include them in the layer name as well:

• For JPEG files, set the compression quality by naming the layer (or layer group) to  photo.jpg5 or photo.jpg50% to give you an asset set to 50% compression quality.

• For PNG files, set the options for logo.png.8, logo.png.24, or logo.png.32

When exporting assets, if no size is determined, then the asset will be generated at the same size as the original. However, you are also able to  determine the size of the image that you want Photoshop to output using the layer name. The size goes at the beginning of the layer name and can be set in pixels, inches, percentage (%) and/or mm. Do not put a space between the numeric value and the unit of measurement. For example, 40px x 40px logo.png will generate an asset while 40 px x 40 px logo.png will not. You also need to leave a space between the size and the layer name. If you don’t add any units, then Photoshop will assume that you want pixels. For example:

200% banner.jpg will create a JPEG file that is 200% of the original

40 x 40 logo.png will create a png file 40 x 40 pixels (as would 40px x 40px logo.png)

2in x 60 graphic.gif will create a GIF file 2 inches by 60 pixels.

As you can see by the last example, you can mix the units of measurements. You can also use the question mark “?” to choose one dimension and simply have Photoshop resize the asset proportionally (similar to setting the long (or short) dimension of a file when exporting in Lightroom, Saving images in Camera Raw, or using the Fit Image option in Photoshop (File > Automate).

Before automatically generating assets, you must first choose File > Generate Image Assets. This “enables” Generator. Photoshop will save all of the necessary assets in a subfolder alongside the source PSD file. Note: If you have not saved the source file, then Photoshop will save the assets to the desktop.

A few last tips:

• Name a layer group to have all of the layers within the group saved as one asset.

• Do not use illegal characters (such as / \ : * etc) – no asset will be generated.

• If you clip a layer to a shape, name the topmost clipped layer to generate the asset.

• If your layer extends beyond the visible image area (or if it’s partially hidden by another layer), all of the content will be exported.

This help document is also informative: Generate image assets from layers in Photoshop CC


5:40 AM Permalink

48/50 – Color Range Improvements in Photoshop CC

There were some very useful improvements made to Color Range in Photoshop CC. When choosing to select the Shadows, Midtones or Highlights in your image, there are now controls to modify the range (used to select the threshold value), and fuzziness (used to gradually fan out the selection for smoothness). These new capabilities enable you to be more specific in defining the areas in your image that you want to select based on luminosity values (previously these selections had been based on fixed values.

As you can see from this example, when selecting the Midtones, you can refine the Range using the sliders.

As you can see from this example, when selecting the Midtones, you can refine the Range using the sliders.

5:33 AM Permalink

47/50 – Refining a Selection with the Maximum and Minimum Filters in Photoshop CC

Although it is easy to use Select > Modify to expand or contract a selection by a specific number of pixels, for additional control, try using the Maximum and Minimum filters (Filter > Other > Maximum/Minimum). To contract or expand a selection by a decimal number (not a whole number as is the limit for the Select > Modify command), first, make your selection, then click the Quick Mask icon to view the red overlay before selecting the filter (otherwise the filter will affect the pixels in the photo that you have selected). Then, choose Filter > Other > Minimum to contract the selection by a non-whole number or choose Filter > Other > Maximum to expand the selection by a non-whole number.

Note: both of the filters are looking at the values of gray within the radius that you specify. The Preserve Roundness option will help keep round shapes round instead of being reduced using a more “rectangular” method, which will cut corners when contracting. The Preserve Squareness will help keep rectangular shapes with more square edges from getting rounded. Both filters can be used for choke and spread operations on masks or images (removing dirt, enlarging bright points, etc.).

5:50 AM Permalink