December 21, 2005

Math rock in Illustrator, Josh Davis-style

Adobe.com features a new profile on Joshua Davis and his work that brings together Illustrator with scripting to create generative art. The work combines known building blocks (sketches scanned & vectorized in Illustrator) with algorithms that introduce chance and chaos. Josh presented a great lecture on this work at the Adobe Ideas Conference earlier this year–a bracing, whirling blur of charisma, tats, code, and f-bombs that lit up an otherwise sedate gathering.
I’ve been thinking for quite a while about ways to make our tools freer, to tap into what my friend Matthew calls the “math rock kids”–the sort who make and use experimental apps like Auto-Illustrator (no relation). People can build beautiful, freeform interactive drawing pieces in Flash, so why can’t we use them in Photoshop or Illustrator? Why not make it easier to create offbeat interfaces that leverage these deep imaging engines in new ways? And could we combine that power with the linear animation chops of After Effects? Let’s be less predictable, more playful, more absurd.
[Adobe.com link via Branden Hall]
[More from Joshua here and here.
He’s also contributed a chapter to John Maeda’s Creative Code: Aesthetics + Computation.]

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