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	<title>Comments on: 64 bits are *magic*&#8230;</title>
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		<title>By: Carolyn McGregor</title>
		<link>http://blogs.adobe.com/jnack/2007/03/64_bits_are_magic.html#comment-3008</link>
		<dc:creator>Carolyn McGregor</dc:creator>
		<pubDate>Mon, 24 Nov 2008 06:37:53 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2007/03/64-bits-are-magic.html#comment-3008</guid>
		<description><![CDATA[Help, I have read through all the above discussions but as a simple user of CS2 all I want to know is if I got a new computer running  Vista 64 bit  will my copy of photoshop still work.  Please spare a moment of your time to assist or point me in the right direction to find the answer.
&lt;i&gt;[I would expect CS2 to keep working on Vista64.  I haven’t heard anything to the contrary, though you may want to ask/search on the &lt;a href=&quot;http://www.adobeforums.com/webx/.ee6b366/&quot; rel=&quot;nofollow&quot;&gt;Photoshop Windows user-to-user forum&lt;/a&gt;.  --J.]&lt;/i&gt;
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		<content:encoded><![CDATA[<p>Help, I have read through all the above discussions but as a simple user of CS2 all I want to know is if I got a new computer running  Vista 64 bit  will my copy of photoshop still work.  Please spare a moment of your time to assist or point me in the right direction to find the answer.<br />
<i>[I would expect CS2 to keep working on Vista64.  I haven’t heard anything to the contrary, though you may want to ask/search on the <a href="http://www.adobeforums.com/webx/.ee6b366/" rel="nofollow">Photoshop Windows user-to-user forum</a>.  --J.]</i></p>
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		<title>By: jhon</title>
		<link>http://blogs.adobe.com/jnack/2007/03/64_bits_are_magic.html#comment-3007</link>
		<dc:creator>jhon</dc:creator>
		<pubDate>Wed, 15 Oct 2008 16:26:35 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2007/03/64-bits-are-magic.html#comment-3007</guid>
		<description><![CDATA[Hmm yes for the price of this software as a pro app seems odd that when I throw it on my quad core q6600 with 8 gb of ram and 64-bit vista that coloring an image with the color replacment tool to cursor skips jumps and lags so it near unusable. I look and there are my 3 cores idle and an extra 5GB of ram untouched as one cpu core is choking at 100%. I read adobe is set to add more GPU support in the future? You can have all the feature fluff and gpu acceleration support if it doesen&#039;t fix this who cares ? an app costing this much money (a professional premium right because lets face it a raster image manipulation app isn&#039;t worth this kind of money in and of it self) should run on a high end workstation without lagging so bad you can&#039;t color an 8.5 x 11 90pi res image. Pitafull
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		<content:encoded><![CDATA[<p>Hmm yes for the price of this software as a pro app seems odd that when I throw it on my quad core q6600 with 8 gb of ram and 64-bit vista that coloring an image with the color replacment tool to cursor skips jumps and lags so it near unusable. I look and there are my 3 cores idle and an extra 5GB of ram untouched as one cpu core is choking at 100%. I read adobe is set to add more GPU support in the future? You can have all the feature fluff and gpu acceleration support if it doesen&#8217;t fix this who cares ? an app costing this much money (a professional premium right because lets face it a raster image manipulation app isn&#8217;t worth this kind of money in and of it self) should run on a high end workstation without lagging so bad you can&#8217;t color an 8.5 x 11 90pi res image. Pitafull</p>
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		<title>By: Seth</title>
		<link>http://blogs.adobe.com/jnack/2007/03/64_bits_are_magic.html#comment-3006</link>
		<dc:creator>Seth</dc:creator>
		<pubDate>Wed, 13 Aug 2008 21:20:55 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2007/03/64-bits-are-magic.html#comment-3006</guid>
		<description><![CDATA[I have two problems with your theme about &#039;doing it right.&#039;  The first is that it won&#039;t ever be done, let alone right.  Is the idea that the 64 bit flash player will be the end-all, never required any more software writing?  Is the plan to have the release 100% error free?  Neither/nor, I assume.  I appreciate wanting to release a quality product, but call it an alpha if you want, just put something out that is usable.  It will have bugs and patches and all, as is the case with every other product.  But that would be preferable to a home hack job.  Second, most windows users aren&#039;t running 64 bit OSs.  The cries are coming from the linux users, who generally follow the MO of testing software by releasing it, and not just as open-source.  They believe, rightly, IMO, that thousands of real users, amateurs though they may be, would improve development efficiency far beyond what can be done by isolated offices of developers.  Effective error reporting of a test product would be a boon to Adobe&#039;s efforts.  So, I would say that your claim that withholding these products is actually the responsible and reasonable thing to do...is utterly wrong.
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		<content:encoded><![CDATA[<p>I have two problems with your theme about &#8216;doing it right.&#8217;  The first is that it won&#8217;t ever be done, let alone right.  Is the idea that the 64 bit flash player will be the end-all, never required any more software writing?  Is the plan to have the release 100% error free?  Neither/nor, I assume.  I appreciate wanting to release a quality product, but call it an alpha if you want, just put something out that is usable.  It will have bugs and patches and all, as is the case with every other product.  But that would be preferable to a home hack job.  Second, most windows users aren&#8217;t running 64 bit OSs.  The cries are coming from the linux users, who generally follow the MO of testing software by releasing it, and not just as open-source.  They believe, rightly, IMO, that thousands of real users, amateurs though they may be, would improve development efficiency far beyond what can be done by isolated offices of developers.  Effective error reporting of a test product would be a boon to Adobe&#8217;s efforts.  So, I would say that your claim that withholding these products is actually the responsible and reasonable thing to do&#8230;is utterly wrong.</p>
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		<title>By: Kyle</title>
		<link>http://blogs.adobe.com/jnack/2007/03/64_bits_are_magic.html#comment-3005</link>
		<dc:creator>Kyle</dc:creator>
		<pubDate>Tue, 13 Nov 2007 03:35:46 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2007/03/64-bits-are-magic.html#comment-3005</guid>
		<description><![CDATA[I meant to ask this when I left my previous comment - do the CS3 apps take full advantage of quad-core CPUs?  Specifically the Core 2 Extreme series?
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		<content:encoded><![CDATA[<p>I meant to ask this when I left my previous comment &#8211; do the CS3 apps take full advantage of quad-core CPUs?  Specifically the Core 2 Extreme series?</p>
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		<title>By: Kyle</title>
		<link>http://blogs.adobe.com/jnack/2007/03/64_bits_are_magic.html#comment-3004</link>
		<dc:creator>Kyle</dc:creator>
		<pubDate>Wed, 07 Nov 2007 18:09:55 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2007/03/64-bits-are-magic.html#comment-3004</guid>
		<description><![CDATA[I recently switched my system from Vista Ultimate 32-bit to the 64-bit so that my system could use all 8GB of installed memory, and it has had no effect whatsoever on the Adobe CS3 applications that I use.  They&#039;re still as rock-solid and error-free as ever.
I couldn&#039;t tell you if there&#039;s been a performance boost - the applications already ran so smoothly that I wouldn&#039;t be able to notice it anyway.  I have noticed faster HDD read/write speeds, but I think that&#039;s accounted for by the OS itself and not the Adobe apps.
A lot of people want to get those extra 5GB of RAM working, but are concerned about hardware drivers.  Well, I assure that it&#039;s not such an issue.  If your mobo has a newer Intel or nVidia chipset, your video board has an nVidia GeForce 8 series chipset, and your audio board is from Creative labs, then you&#039;re in the clear.  Also when I installed the 64-bit system, I inserted the exact same floppy as before to install the RAID controller, and it worked perfectly.  If you&#039;re a creative professional and want that boost that the extra RAM will give you, I highly encourage you to go for it!  iTunes doesn&#039;t work with Vista 64-bit, but that&#039;s what the iPod on the desk is for. :)
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		<content:encoded><![CDATA[<p>I recently switched my system from Vista Ultimate 32-bit to the 64-bit so that my system could use all 8GB of installed memory, and it has had no effect whatsoever on the Adobe CS3 applications that I use.  They&#8217;re still as rock-solid and error-free as ever.<br />
I couldn&#8217;t tell you if there&#8217;s been a performance boost &#8211; the applications already ran so smoothly that I wouldn&#8217;t be able to notice it anyway.  I have noticed faster HDD read/write speeds, but I think that&#8217;s accounted for by the OS itself and not the Adobe apps.<br />
A lot of people want to get those extra 5GB of RAM working, but are concerned about hardware drivers.  Well, I assure that it&#8217;s not such an issue.  If your mobo has a newer Intel or nVidia chipset, your video board has an nVidia GeForce 8 series chipset, and your audio board is from Creative labs, then you&#8217;re in the clear.  Also when I installed the 64-bit system, I inserted the exact same floppy as before to install the RAID controller, and it worked perfectly.  If you&#8217;re a creative professional and want that boost that the extra RAM will give you, I highly encourage you to go for it!  iTunes doesn&#8217;t work with Vista 64-bit, but that&#8217;s what the iPod on the desk is for. :)</p>
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		<title>By: Igor</title>
		<link>http://blogs.adobe.com/jnack/2007/03/64_bits_are_magic.html#comment-3003</link>
		<dc:creator>Igor</dc:creator>
		<pubDate>Sat, 22 Sep 2007 06:02:31 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2007/03/64-bits-are-magic.html#comment-3003</guid>
		<description><![CDATA[I&#039;ve been watching Scott&#039;s blog and this and I really have to say what I think as a developer.
What is with all that excuses folks?
Breaking plugin compatibility?
Big deal. Those who need ancient plugins to work can continue using 32-bit version of Photoshop. There is really no need for backward compatibility and awkward shared memory + IPC here when they can run both 32-bit and 64-bit photoshop.exe at the same time under 64-bit Windows.
By the way, how do you think to stimulate developers to write 64-bit plugins if you don&#039;t provide 64-bit host? It is sort of a chicken and egg problem you know.
Eating more memory? Come on!
Photoshop CS3 folder has 298MB in it -- if all that files were executable, if all of them were required to stay in memory, and if you were 100% right about 40% increase in the executable size, that would still mean only 417MB of RAM and we are talking here about people who want to use 8GB in their machines which would currently cost them ~440€ (Corsair DDR2-800).
In my opinion those excuses are lame. George Ou has a point which you didn&#039;t understand. Your company is full of cash but it still doesn&#039;t want to invest in future which isn&#039;t even future anymore, it is yesterday.
If you disagree, then answer me why Photoshop CS3 when using 16 bits per color channel still retains only 15? Surely 16-bit integer math isn&#039;t an issue for an industry leader like Adobe?
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		<content:encoded><![CDATA[<p>I&#8217;ve been watching Scott&#8217;s blog and this and I really have to say what I think as a developer.<br />
What is with all that excuses folks?<br />
Breaking plugin compatibility?<br />
Big deal. Those who need ancient plugins to work can continue using 32-bit version of Photoshop. There is really no need for backward compatibility and awkward shared memory + IPC here when they can run both 32-bit and 64-bit photoshop.exe at the same time under 64-bit Windows.<br />
By the way, how do you think to stimulate developers to write 64-bit plugins if you don&#8217;t provide 64-bit host? It is sort of a chicken and egg problem you know.<br />
Eating more memory? Come on!<br />
Photoshop CS3 folder has 298MB in it &#8212; if all that files were executable, if all of them were required to stay in memory, and if you were 100% right about 40% increase in the executable size, that would still mean only 417MB of RAM and we are talking here about people who want to use 8GB in their machines which would currently cost them ~440€ (Corsair DDR2-800).<br />
In my opinion those excuses are lame. George Ou has a point which you didn&#8217;t understand. Your company is full of cash but it still doesn&#8217;t want to invest in future which isn&#8217;t even future anymore, it is yesterday.<br />
If you disagree, then answer me why Photoshop CS3 when using 16 bits per color channel still retains only 15? Surely 16-bit integer math isn&#8217;t an issue for an industry leader like Adobe?</p>
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		<title>By: Juanma Castillo</title>
		<link>http://blogs.adobe.com/jnack/2007/03/64_bits_are_magic.html#comment-3002</link>
		<dc:creator>Juanma Castillo</dc:creator>
		<pubDate>Tue, 27 Mar 2007 04:48:19 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2007/03/64-bits-are-magic.html#comment-3002</guid>
		<description><![CDATA[Hello. Great post and great blog. I´ve noticed at adobe.com that finally Studio CS3 is not certified for Vista 64. I´m horrized, I´ve just bought two Vista Ultimate 64 for my design studio!!! What does it mean? What software can´t execute correctly over Vista 64? Thanks to all!
&lt;i&gt;[I&#039;m not aware of any incompatibilities in Vista64--certainly not in Photoshop.  I&#039;m guessing it&#039;s more a matter of not having enough cycles to certify all the apps on the 64-bit OS.  I&#039;ll check, though.  --J.]&lt;/i&gt;
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		<content:encoded><![CDATA[<p>Hello. Great post and great blog. I´ve noticed at adobe.com that finally Studio CS3 is not certified for Vista 64. I´m horrized, I´ve just bought two Vista Ultimate 64 for my design studio!!! What does it mean? What software can´t execute correctly over Vista 64? Thanks to all!<br />
<i>[I'm not aware of any incompatibilities in Vista64--certainly not in Photoshop.  I'm guessing it's more a matter of not having enough cycles to certify all the apps on the 64-bit OS.  I'll check, though.  --J.]</i></p>
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		<title>By: Dude-X</title>
		<link>http://blogs.adobe.com/jnack/2007/03/64_bits_are_magic.html#comment-3001</link>
		<dc:creator>Dude-X</dc:creator>
		<pubDate>Mon, 12 Mar 2007 08:53:35 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2007/03/64-bits-are-magic.html#comment-3001</guid>
		<description><![CDATA[To A Wong:
Windows XP64 and Vista 64 sometimes show subtle speed improvements for 32 bit applications. So Photoshop CS3 should run fine in either OSes, just like CS2 does. And CS3 is certified for Vista.
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		<content:encoded><![CDATA[<p>To A Wong:<br />
Windows XP64 and Vista 64 sometimes show subtle speed improvements for 32 bit applications. So Photoshop CS3 should run fine in either OSes, just like CS2 does. And CS3 is certified for Vista.</p>
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		<title>By: Tomas</title>
		<link>http://blogs.adobe.com/jnack/2007/03/64_bits_are_magic.html#comment-3000</link>
		<dc:creator>Tomas</dc:creator>
		<pubDate>Sun, 11 Mar 2007 17:42:09 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2007/03/64-bits-are-magic.html#comment-3000</guid>
		<description><![CDATA[As a paying customer of Photoshop (for quite a few licenses actually), I feel I should say that I much rather prefer Adobe working on improvements that offer *real* benefits to its customers than spend what I can only assume is a considerable ammount of time (=money) to rewrite PS to 64 bit.
Seriously, people posting in favour of a move to 64 bit seems to treat this like a &quot;they might as well, even if it&#039;ll take them all evening&quot;-issue. Sounds to me like we&#039;re talking serious development time, and that means serious cost. And who do you think picks up the bill? I&#039;ll take the new features for now and I bet we&#039;ll see a 64 bit version in due time. It&#039;s not like you can&#039;t run it on a 64 bit OS anyway.
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		<content:encoded><![CDATA[<p>As a paying customer of Photoshop (for quite a few licenses actually), I feel I should say that I much rather prefer Adobe working on improvements that offer *real* benefits to its customers than spend what I can only assume is a considerable ammount of time (=money) to rewrite PS to 64 bit.<br />
Seriously, people posting in favour of a move to 64 bit seems to treat this like a &#8220;they might as well, even if it&#8217;ll take them all evening&#8221;-issue. Sounds to me like we&#8217;re talking serious development time, and that means serious cost. And who do you think picks up the bill? I&#8217;ll take the new features for now and I bet we&#8217;ll see a 64 bit version in due time. It&#8217;s not like you can&#8217;t run it on a 64 bit OS anyway.</p>
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		<title>By: A Wong</title>
		<link>http://blogs.adobe.com/jnack/2007/03/64_bits_are_magic.html#comment-2999</link>
		<dc:creator>A Wong</dc:creator>
		<pubDate>Sat, 10 Mar 2007 23:03:24 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2007/03/64-bits-are-magic.html#comment-2999</guid>
		<description><![CDATA[I don&#039;t mind Adobe not releasing an 64-bit version of CS3 very much, but as an end-user, I&#039;m curious as to how well CS3 will run on an x64 version of XP/Vista.
I&#039;ve been meaning to take advantage of my Conroe with x64 Vista, but should performance decrease, it&#039;d be just plain dumb.
]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t mind Adobe not releasing an 64-bit version of CS3 very much, but as an end-user, I&#8217;m curious as to how well CS3 will run on an x64 version of XP/Vista.<br />
I&#8217;ve been meaning to take advantage of my Conroe with x64 Vista, but should performance decrease, it&#8217;d be just plain dumb.</p>
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		<title>By: Pedro Estarque</title>
		<link>http://blogs.adobe.com/jnack/2007/03/64_bits_are_magic.html#comment-2998</link>
		<dc:creator>Pedro Estarque</dc:creator>
		<pubDate>Sat, 10 Mar 2007 21:59:32 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2007/03/64-bits-are-magic.html#comment-2998</guid>
		<description><![CDATA[As Scott said, 64 bit is not a matter of if but when. I believe the main benefit will not be 64bit math nor register increase, as Photoshop seems to have one very optimized code, but memory. Sure the OS can cache beyond 4GB but its VM will never e as fast as Photoshop&#039;s, as its algorithms must be a one size fits all kind.
I think a nice side effect of this transition will be the display engine. QuickDraw is not 64bit so Adobe will finally have to drop it in place of either Quartz or, more probably as it is open source and cross platform, OpenGL. I imagine nice things that can come out of this, like the &quot;fluid&quot; zoom, transparency in the paint tools instead of a dotted line etc.
]]></description>
		<content:encoded><![CDATA[<p>As Scott said, 64 bit is not a matter of if but when. I believe the main benefit will not be 64bit math nor register increase, as Photoshop seems to have one very optimized code, but memory. Sure the OS can cache beyond 4GB but its VM will never e as fast as Photoshop&#8217;s, as its algorithms must be a one size fits all kind.<br />
I think a nice side effect of this transition will be the display engine. QuickDraw is not 64bit so Adobe will finally have to drop it in place of either Quartz or, more probably as it is open source and cross platform, OpenGL. I imagine nice things that can come out of this, like the &#8220;fluid&#8221; zoom, transparency in the paint tools instead of a dotted line etc.</p>
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		<title>By: Charles Burns</title>
		<link>http://blogs.adobe.com/jnack/2007/03/64_bits_are_magic.html#comment-2997</link>
		<dc:creator>Charles Burns</dc:creator>
		<pubDate>Sat, 10 Mar 2007 18:45:04 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2007/03/64-bits-are-magic.html#comment-2997</guid>
		<description><![CDATA[It sounds like there are some technical difficulties moving to 64-bit, but it also sounds like the benefits are rather obvious.  Nobody said &quot;64 bits are *magic*&quot;. 64-bit systems have wider registers, very useful for a number of image processing algorithms, more OF those registers (x86 architecture is famous for requiring a lot of register swapping because of its lack of GPRs), and more importantly, allows more than 4GB of RAM per process.
Does Adobe seriously think that  the ability to use more than 4GB of RAM in a professional level media editing application is merely &quot;buzzword-compliant&quot;, then...
Adobe is not a stupid company. It seems fairly reasonable to believe that Photoshop is difficult to move into the 64-bit realm, possibly because it assumes 32-bit architecture, or that the size of a pointer is the size of an int, in too many places. This happened with OpenOffice as well (though OpenOffice, unlike Photoshop, is unlikely to benefit much from the move to 64-bit). Thus, this blog entry is likely damage control. CS4 will be released 64-bit and there will be all manner of articles describing how beneficial it is, and how important it is that everyone upgrade from CS3. The usual.
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		<content:encoded><![CDATA[<p>It sounds like there are some technical difficulties moving to 64-bit, but it also sounds like the benefits are rather obvious.  Nobody said &#8220;64 bits are *magic*&#8221;. 64-bit systems have wider registers, very useful for a number of image processing algorithms, more OF those registers (x86 architecture is famous for requiring a lot of register swapping because of its lack of GPRs), and more importantly, allows more than 4GB of RAM per process.<br />
Does Adobe seriously think that  the ability to use more than 4GB of RAM in a professional level media editing application is merely &#8220;buzzword-compliant&#8221;, then&#8230;<br />
Adobe is not a stupid company. It seems fairly reasonable to believe that Photoshop is difficult to move into the 64-bit realm, possibly because it assumes 32-bit architecture, or that the size of a pointer is the size of an int, in too many places. This happened with OpenOffice as well (though OpenOffice, unlike Photoshop, is unlikely to benefit much from the move to 64-bit). Thus, this blog entry is likely damage control. CS4 will be released 64-bit and there will be all manner of articles describing how beneficial it is, and how important it is that everyone upgrade from CS3. The usual.</p>
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		<title>By: George Ou</title>
		<link>http://blogs.adobe.com/jnack/2007/03/64_bits_are_magic.html#comment-2996</link>
		<dc:creator>George Ou</dc:creator>
		<pubDate>Sat, 10 Mar 2007 18:14:05 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2007/03/64-bits-are-magic.html#comment-2996</guid>
		<description><![CDATA[You completely missed my point John.
&lt;i&gt;[I think I got your point, George; it&#039;s you who missed mine.  Your point is that 64-bit = right; mine is that it&#039;s not that simple.  See below.  --J.]&lt;/i&gt;
My point is that if group of volunteers can come up with a fully SMP multi-core x64 optimized image editor, what is Adobe doing ignoring x64?
&lt;i&gt;[Who said anything about ignoring it?  *Choosing* not to ship CS3 as a 64-bit app (y&#039;know, breaking plug-ins, eating more RAM, etc.--the things I don&#039;t see you mention) doesn&#039;t equal *ignoring* anything.  That&#039;s the crux of my beef with your post: you assume that one particular technical implementation (64-bit) must be the right one, and you conclude that any decisions that don&#039;t agree with that assumption must be the result of sloth, ineptitude, or both.  --J.]&lt;/i&gt;
I would never suggest Paint.NET is a Photoshop replacement; they&#039;re not even in the same league and they don&#039;t serve the same market.
&lt;i&gt;[I didn&#039;t take you to say otherwise.  --J.]&lt;/i&gt;
All I&#039;m saying is that if college students can do it, why can&#039;t the pros?
&lt;i&gt;[When did &quot;can&quot; come to equal &quot;should&quot;?  Now, once again I&#039;ll note that this doesn&#039;t equal me saying (or Adobe saying, which is different) that Photoshop should never be made available as a 64-bit application.  I&#039;m saying that if and when that&#039;s the right thing to do, we&#039;ll do it.  But I don&#039;t like getting painted into a corner because people latch onto a particular idea and draw conclusions that may not be warranted.  --J.]&lt;/i&gt;
People who use Photoshop have some of the most powerful workstations in the world; don&#039;t they deserve x64 optimized code for the kind of money they’re paying for Photoshop?
&lt;i&gt;[Once again you&#039;re making the point that 64-bit = right, therefore 32-bit = deficient &amp; unworthy.&lt;/i&gt;
&lt;i&gt;Now, do people who pay good money for Photoshop deserve the absolute best performance that can be wrung out of pro hardware?  Damn right they do.  Is making Photoshop a 64-bit app the only, or the best, way to get there?  Well, it&#039;s hardly the black and white case you lead your readers to believe, and that&#039;s what bugs me.  Maybe you were pressed for space, but I didn&#039;t see a lot of nuance or benefit of the doubt.  (I also don&#039;t remember you asking for any clarification or perspective from the team before posting.  Maybe in the future that could help.)  --J.]&lt;/i&gt;
Now I read that response on Adobe&#039;s website and I&#039;m surprised they dedicated such a long blog in response.
&lt;i&gt;[Other than four sentences plus quotations, I devoted exactly one paragraph to the response.  Scott devoted quite a bit more time to explaining the situation &amp; engaging in a discussion with commenters in hopes of shedding light on the situation, but that predates your post.  --J.]&lt;/i&gt;
But it&#039;s funny that even you admit there are improvements in going to x64; just that they&#039;re not ready to do so yet.
&lt;i&gt;[George, it&#039;s not a matter of &quot;admitting&quot; anything.  I simply made the point that there isn&#039;t a magic bullet here.  --J.]&lt;/i&gt;
I also don&#039;t think the ability to address more memory is the ONLY benefit to going x64 as you seem to be suggesting. You have wider 64 bit CPU registers and you have double the number of CPU registers. Having more CPU registers available to you even when you’re using 32 bit numbers is STILL a major advantage because CPU registers are the closest thing to the processor. CPU registers are closer than cache and much closer than memory. The bottom line is that Photoshop could be a much faster product even if you’re only using 2 GBs of RAM.
&lt;i&gt;[Did you read &lt;a href=&quot;http://blogs.adobe.com/scottbyer/2006/12/64_bitswhen.html&quot; rel=&quot;nofollow&quot;&gt;what Scott wrote&lt;/a&gt;?
&lt;blockquote&gt;Yes, the x64 instruction set has some more registers available, and that helps in limited circumstances, but the processing throughput of a memory bandwidth bound application is pretty much not going to benefit from being a 64-bit application.  In fact, it gets worse in many cases because the internal data structures the application is dealing with get bigger (since many data structures contain pointers, and pointers in a 64-bit application are twice as big as in a 32-bit application).  Memory bandwidth has not kept up with processor speeds, and has become a precious resource.&lt;/blockquote&gt;
I&#039;m not a computer scientist, which is why I defer to guys who are.  In any case, these are the points I feel more comfortable letting Scott, Russell, et al address.  Maybe there&#039;s more info we can post that would clarify things further.  --J.]&lt;/i&gt;
While I appreciate the fact that it’s a lot more complex to transition Photoshop from x86 to x64, Adobe’s time would be much better spent on working on the x64 transition than worrying about any comparisons with Paint.NET.
&lt;i&gt;[See above.  --J.]&lt;/i&gt;
]]></description>
		<content:encoded><![CDATA[<p>You completely missed my point John.<br />
<i>[I think I got your point, George; it's you who missed mine.  Your point is that 64-bit = right; mine is that it's not that simple.  See below.  --J.]</i><br />
My point is that if group of volunteers can come up with a fully SMP multi-core x64 optimized image editor, what is Adobe doing ignoring x64?<br />
<i>[Who said anything about ignoring it?  *Choosing* not to ship CS3 as a 64-bit app (y'know, breaking plug-ins, eating more RAM, etc.--the things I don't see you mention) doesn't equal *ignoring* anything.  That's the crux of my beef with your post: you assume that one particular technical implementation (64-bit) must be the right one, and you conclude that any decisions that don't agree with that assumption must be the result of sloth, ineptitude, or both.  --J.]</i><br />
I would never suggest Paint.NET is a Photoshop replacement; they&#8217;re not even in the same league and they don&#8217;t serve the same market.<br />
<i>[I didn't take you to say otherwise.  --J.]</i><br />
All I&#8217;m saying is that if college students can do it, why can&#8217;t the pros?<br />
<i>[When did "can" come to equal "should"?  Now, once again I'll note that this doesn't equal me saying (or Adobe saying, which is different) that Photoshop should never be made available as a 64-bit application.  I'm saying that if and when that's the right thing to do, we'll do it.  But I don't like getting painted into a corner because people latch onto a particular idea and draw conclusions that may not be warranted.  --J.]</i><br />
People who use Photoshop have some of the most powerful workstations in the world; don&#8217;t they deserve x64 optimized code for the kind of money they’re paying for Photoshop?<br />
<i>[Once again you're making the point that 64-bit = right, therefore 32-bit = deficient &amp; unworthy.</i><br />
<i>Now, do people who pay good money for Photoshop deserve the absolute best performance that can be wrung out of pro hardware?  Damn right they do.  Is making Photoshop a 64-bit app the only, or the best, way to get there?  Well, it's hardly the black and white case you lead your readers to believe, and that's what bugs me.  Maybe you were pressed for space, but I didn't see a lot of nuance or benefit of the doubt.  (I also don't remember you asking for any clarification or perspective from the team before posting.  Maybe in the future that could help.)  --J.]</i><br />
Now I read that response on Adobe&#8217;s website and I&#8217;m surprised they dedicated such a long blog in response.<br />
<i>[Other than four sentences plus quotations, I devoted exactly one paragraph to the response.  Scott devoted quite a bit more time to explaining the situation &amp; engaging in a discussion with commenters in hopes of shedding light on the situation, but that predates your post.  --J.]</i><br />
But it&#8217;s funny that even you admit there are improvements in going to x64; just that they&#8217;re not ready to do so yet.<br />
<i>[George, it's not a matter of "admitting" anything.  I simply made the point that there isn't a magic bullet here.  --J.]</i><br />
I also don&#8217;t think the ability to address more memory is the ONLY benefit to going x64 as you seem to be suggesting. You have wider 64 bit CPU registers and you have double the number of CPU registers. Having more CPU registers available to you even when you’re using 32 bit numbers is STILL a major advantage because CPU registers are the closest thing to the processor. CPU registers are closer than cache and much closer than memory. The bottom line is that Photoshop could be a much faster product even if you’re only using 2 GBs of RAM.<br />
<i>[Did you read <a href="http://blogs.adobe.com/scottbyer/2006/12/64_bitswhen.html" rel="nofollow">what Scott wrote</a>?</p>
<blockquote><p>Yes, the x64 instruction set has some more registers available, and that helps in limited circumstances, but the processing throughput of a memory bandwidth bound application is pretty much not going to benefit from being a 64-bit application.  In fact, it gets worse in many cases because the internal data structures the application is dealing with get bigger (since many data structures contain pointers, and pointers in a 64-bit application are twice as big as in a 32-bit application).  Memory bandwidth has not kept up with processor speeds, and has become a precious resource.</p></blockquote>
<p>I'm not a computer scientist, which is why I defer to guys who are.  In any case, these are the points I feel more comfortable letting Scott, Russell, et al address.  Maybe there's more info we can post that would clarify things further.  --J.]</i><br />
While I appreciate the fact that it’s a lot more complex to transition Photoshop from x86 to x64, Adobe’s time would be much better spent on working on the x64 transition than worrying about any comparisons with Paint.NET.<br />
<i>[See above.  --J.]</i></p>
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		<title>By: Paul Gardner</title>
		<link>http://blogs.adobe.com/jnack/2007/03/64_bits_are_magic.html#comment-2995</link>
		<dc:creator>Paul Gardner</dc:creator>
		<pubDate>Sat, 10 Mar 2007 10:25:41 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2007/03/64-bits-are-magic.html#comment-2995</guid>
		<description><![CDATA[Personely I think Scotts Beyers [sic] post on why they didn&#039;t compile CS3 as a 64 bit app rather specious and rather selfserving by Adobe.
&lt;i&gt;[How, specifically?  Do you have any technical knowledge that could illuminate the discussion further?  Or do you just... never mind.  --J.]&lt;/i&gt;
I remember the flap from the naysayers as to why we shouldn&#039;t go to 32 bits from 16 bits. More and more users are going to 64 bits now that the dual and quad processors are available. There are those of us who need the 64bits NOW. Adobe should be a leader and not wait to be leapfroged by another company.
&lt;i&gt;[...  --J.]&lt;/i&gt;
]]></description>
		<content:encoded><![CDATA[<p>Personely I think Scotts Beyers [sic] post on why they didn&#8217;t compile CS3 as a 64 bit app rather specious and rather selfserving by Adobe.<br />
<i>[How, specifically?  Do you have any technical knowledge that could illuminate the discussion further?  Or do you just... never mind.  --J.]</i><br />
I remember the flap from the naysayers as to why we shouldn&#8217;t go to 32 bits from 16 bits. More and more users are going to 64 bits now that the dual and quad processors are available. There are those of us who need the 64bits NOW. Adobe should be a leader and not wait to be leapfroged by another company.<br />
<i>[...  --J.]</i></p>
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		<title>By: Joe Lencioni</title>
		<link>http://blogs.adobe.com/jnack/2007/03/64_bits_are_magic.html#comment-2994</link>
		<dc:creator>Joe Lencioni</dc:creator>
		<pubDate>Fri, 09 Mar 2007 15:53:50 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2007/03/64-bits-are-magic.html#comment-2994</guid>
		<description><![CDATA[john j00 r teh woo7. everybody shuld read yr blog. zomg
But seriously, I&#039;m really glad that you are blogging. This blog represents such a big and important step for a company like Adobe. Keep up the great work and I&#039;m sure that at least some people will start to listen and learn.
&lt;i&gt;[Thanks, Joe!  A little encouragement goes a long way.  --J.]&lt;/i&gt;
]]></description>
		<content:encoded><![CDATA[<p>john j00 r teh woo7. everybody shuld read yr blog. zomg<br />
But seriously, I&#8217;m really glad that you are blogging. This blog represents such a big and important step for a company like Adobe. Keep up the great work and I&#8217;m sure that at least some people will start to listen and learn.<br />
<i>[Thanks, Joe!  A little encouragement goes a long way.  --J.]</i></p>
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