May 16, 2007

FreeHand no longer updated; moving to Illustrator

After a long and storied career, Adobe (neé Altsys, Aldus, and Macromedia) FreeHand has reached the end of its development road. The application has not been revised since Macromedia released MX nearly four years ago, after which the company removed FreeHand from the Studio product line.  Adobe has created an FAQ (PDF) that explains the details of the decision not to rev FreeHand, talks about Illustrator CS3 features added to make FreeHand users more comfortable, and more.  [Note: The official product pages aren't all updated yet; hence my posting this info on the blog.] Here are the highlights:

Adobe and FreeHand
Adobe does not plan to develop and deliver any new feature-based releases of FreeHand, or to deliver patches or updates for new operating systems or hardware. Adobe will, however, continue to sell FreeHand MX, and will offer technical and customer support according to our support policies.

FreeHand Upgrade Path
A special upgrade to Illustrator CS3 is available to all registered owners of FreeHand for $199 U.S. This upgrade is available worldwide through the Adobe Store and through the Channel. There is no direct FreeHand to Creative Suite 3 upgrade, but FreeHand owners who also own Adobe or Macromedia products that are eligible for upgrade to the Suite can use that path to move to the Suite.

Support for Customers Making the Move
A number of materials are available at no cost to help customers make the move from FreeHand to Illustrator. All of these materials can be found on the Switch to Illustrator pages on Adobe.com and on the Illustrator Design Center.

FreeHand to Illustrator Migration Guideavailable as a PDF and in printed form.
Targeted to designers and illustrators, this four-color manual provides a graphical comparison of the FreeHand and Illustrator workspaces, along with differences in terminology, features, and functions between the two applications.

Migrating from FreeHand to Illustrator: A technical resourcePDF format
Designed for production managers, IT managers and designers, this technical resource provides the best ways to move legacy FreeHand content into Illustrator, handle different file formats, outputting files, and other information.

Migrating from FreeHand to Illustrator with Mordy Golding—(video training)
Video training produced by lynda.com. The CS3 update to this series is completed and will be available shortly.

Posted by John Nack at 07:39 AM on May 16, 2007

Comments

George Penston — 11:45 AM on May 16, 2007

Ability to work in preview (in color I might add) and use layers. I know I’m dating myself here, but those were ground-breaking features at the time. And features that took quite a bit of time to find their way onto a Mac version of Illustrator. Masking in FreeHand has always been more intuitive than in Illustrator with it’s Paste Inside command. Something Adobe is moving towards in Illustrator but still not really there yet. Lets just hope Adobe listens to longtime FreeHand users of what they love in the application and decide to fold them into Illustrator where it makes sense. I mean, it took us two version to get some of the features of Dimensions and Streamline into Illustrator, why not some FreeHand-inspired features now?

[The Illustrator team was able to pull in some FH-inspired changes this time, but they know they have more work to do. Ultimately AI should offer the best of all worlds. --J.]

Agust Gudbjornsson — 12:50 PM on May 16, 2007

Love the new features in Illustrator, and I think this changes wont effect the market as much as most think.

Illustrator is the most used tool today (hurra!hurra!hurra! that someone took Quarks place) - Cheers!

George Penston — 12:51 PM on May 16, 2007

Oops, I forgot the opening of my comment. Should read "Personally, I switched to FreeHand 3 from Illustrator 88 because it offered the ability to work in preview…"

Also, John is there an email or web page I can point FreeHand lovers to, for submitting longtime favorite features they'd like to see rolled into the next release of Illustrator? Along with what annoys them in Illustrator coming from FreeHand. It would be great to have this available to the FreeHand lovers of the world so it signified that Adobe was listening.

[Great suggestion, George. I'll ask and will report anything interesting I find out. --J.]

I'd also suggest that FreeHand users consider trying out Fireworks CS3 if they haven't already and can use it in their workflow. It feels a lot like FreeHand to me in many ways, especially now that you can have multiple pages at different sizes. Now if Adobe would just update Fireworks' UI (and DW) to coincide with the rest of the suite, we'd be in business.

[Yeah, too bad the timing was just too tight this rev. We have high hopes for next time, though. --J.]

BTW Illustrator CS3 new color features are the first set of features, in a long time, that I have no idea how to use. Smart Objects and Smart Filters in Photoshop, got 'em right away. Pages in Fireworks, made sense in a few clicks. Global color adjustments in Illustrator… "huh, how do I work this crazy thing? Nothing's happening". Either I'm losing my edge or the Illustrator team is getting a bit too advanced for me.

[I'll pass along your feedback to the team, and if I can find a good tutorial I'll mention it here. --J.]

Although I have to say, I love the Flash integration (but who doesn't).

jimhere — 12:55 PM on May 16, 2007

No more freehand? Shocking! So all those forum posters speculating this was true were right (Adobe should have just said so months ago).
Now perhaps someone can say why Adobe makes GoLive and Dreamweaver...

Jane Puikko — 02:10 PM on May 16, 2007

I could make a LONG list, but I'll just mention one: working with several pages. Should I now work with Indesign? Get real. I think Adobe does not understand the position Freehand has at least in Europe.

[Well, I think that's why the company continues to sell FreeHand (i.e. so that people who really rely on its functionality have a way to obtain it when switching machines, adding new staff, etc.). Big picture, though, it doesn't make sense to split efforts among two similar apps. Rather, the time would be better spent doing things like what you suggest (multiple artboards). --J.]

Mike Murphy — 02:45 PM on May 16, 2007

A bad day for all Freehand Users.
A bad day for DTP.
Welcome to the Adobe Monopoly

[Well, you can blame Adobe, but not in the way you think: FH steadily lost market share to Illustrator, and Macromedia realized that rather than fight that uphill battle, they'd be better off funding other efforts. As far as I can tell, the FH codebase had been essentially dormant for 2.5 years before Adobe took ownership. So, blame Illustrator for surpassing FH in the market, leading to the current situation, but don't blame Adobe for not reviving a dormant app. --J.]

Philip Hutchison — 03:04 PM on May 16, 2007

*sniff sniff*

I saw the writing on the wall years ago, but this still makes me sad. I started with Aldus Freehand 3.1 in the early 90s (shortly before it was sold back to Macromedia by Adobe!), and to this day I find Freehand much more intuitive to use than Illustrator.

This reminds me of the PageMaker/Quark battles in the 90s... Freehand was to Illustrator as PageMaker was to Quark XPress -- a second-class citizen. We saw what happened to PageMaker: it was marginalized, and Adobe created InDesign, which to PageMaker users was practically the same thing as Quark, but branded with the Adobe logo and interface. It was a tough transition.

Once again, Adobe has me in a corner and forces me to make an uncomfortable move. We all saw it coming, but I am bummed nonetheless.

And for some reason I'm imagining my mom standing there saying "eat it, it's good for you!"

Sergejs Bizans — 06:58 PM on May 16, 2007

I'm glad and happy that my dreams come true:
1) AI finally works with Freehand files
2) There will be less Freehand users in the World

Why i'm writing that? Just because of those users of Freehand, who put a comments on this post before me - it was typical situation for me for at least 10 years: someone send me Freehand file and I need to search someone else who can convert this file for me in eps or pdf.
Thanks God Corel Draw users (most of them I have from Russia) are more accurate and using at least eps files rather than sending and sharing graphics in native formats.

On other side - since the beginning AI was using as native format, that was a standart for print production so it was easy later to use it in Quark, PageMaker, InDesign or even in Freehand, Corel Draw, etc.

And it is only the most important thing I could tell now, but there are at least 100 more, why Illustrator was much much better to use if you want CORRECT and ACCURATE work done.

Seth Morgan — 08:36 PM on May 16, 2007

Incorporate a few FreeHand features into Illustrator please:

1) To have text on the top and bottom of a circle in FreeHand you only need one circle. Type text for the top, then hit the return key, and the next type is at the bottom of the circle without having to change base line the way you do in Illustrator.
2) FreeHand gives the freedom to change the corner radius of any corner of a box at any time.
3) In FreeHand you can adjust word spacing.

Bembelembe — 12:12 AM on May 17, 2007

This is catastrophic!
It is very foolish decision from Adobe. Illustrator is great application but it cannot offer so many features that FH users need. AI CS3 took almost nothing worthy from Freehand. Even Xara Xtreme is way similar to Freehand.
Very bad, very bad Adobe.

seveneleven — 12:20 AM on May 17, 2007

This makes me really angry!!!! You really want to force us to use this silly and stupid Illustrator thing - Freehand is the best software, which adobe never had in producing Illustrator.

Ryu — 01:08 AM on May 17, 2007

Everyone I know involved in graphics use freehand instead of illustrator, so does much of the printing industry. This move will no doubt anger a lot of users and create more bad press and anger towards Adobe, already being criticised for the overly high pricing and the confusing suites of CS3.

Nigel Moore — 01:46 AM on May 17, 2007

The MacWorld article that you linked to, John, is interesting, since it indicates that the second of the top 3 reasons to upgrade, integration with Flash, is just another example of Illustrator playing catch-up, this time with FH.

[Actually, the integration is on the Flash side; Flash's Illustrator importer caught up with (and surpassed) their FreeHand importer. Obviously MM was more motivated to stress FH import for many years. That, combined with the fact that the Illustrator transparency and blending model is far richer than what's in FH, made Flash's job of importing AI files tough. So, everyone who uses the two apps together is very pleased that the story now Just Works, but 90% of that is on the Flash side (and wasn't something Adobe could address prior to the companies getting together). --J.]

The #1 reason to upgrade, Live Color [sic ;)],

[ ;-) --J.]

is a more thorough application of hues that Xara vaunted when it was first released. How long ago was that? So many times, I've wished I could just change the base colour in an AI artwork, and have all the shades reflect that change, like Xara used to do for me. Now it looks like it's finally here, and on steroids.

The other bugbear I've had with AI is the teenytiny bezier handles. At last it has handles (reason #3) akin to those in CorelDraw since at least v8.

[I hear you, but I'm not sure how much value comes from this kind of conversation. I could sit here and gnash my teeth that the #1 feature in Flash CS3 is something LiveMotion debuted seven years earlier--namely, rich PSD and AI import. But who cares? One feature does not a productivity story make. Similarly, the Fireworks and Illustrator guys could roll their eyes at Photoshop just now adding re-editable filters, something each of those apps has has since at least 2000. But again, what difference does it make? The point is to put capabilities into the spots where they matter. Bragging rights are nice, but they don't get the work done. --J.]

FH Addict — 02:01 AM on May 17, 2007

Well now I know my productivity will lose efficiency, thanks to Adobe.
Drawing in Illustrators > import in Indesign because of the multipage : what a waste of time !!!!! It is a crazy situation!!!!

Why not selling FreeHand to a third company??? Are you scared????

As long FreeHand is working on OSX, I go on with it !!!!

[That's fine. That's why Adobe is continuing to sell FreeHand. And hopefully you'll give the Illustrator team a chance to convince you--maybe not now, but down the road as they incorporate more of what you like from FH. --J.]

Very bad, very bad Adobe.

James Blast — 02:19 AM on May 17, 2007

I'm absolutely gutted!
Having just recently returned to work after a period of illness, the graphics capability of the authority I work for has been completely revamped with all the designers in one central location. This has allowed for not only a better working environment but a stronger resource. We have also all been 'upgraded' to CS2 with CS3 to follow once the IT contractors iron out all the bugs they've encountered so far. I've had a look in Illustraitor and it just looks like a foreign land to me, I seriously doubt I'll ever feel comfortable living there. Two of this new team are already running Intel Macs so I have seen what the future holds.

a grey day indeed

Andrew Arnold — 02:36 AM on May 17, 2007

it's time for the design community to go open source and make their production tools free software. adobe forcing users to switch to inferior tools is not the way. it'll be definitly less effort to develop a new software than working the next 20 years in illustrator...

(i'm a fh user since 1990)

Herman — 03:14 AM on May 17, 2007

A really bad decision - and WAY to late. It was clear 2 years ago so many designers already switched to Illustrator - but with a bad feeling, a lot of problems and some bad words to Adobe. And it's even worse that you still sell Freehand - making money with a dead cow? Nice.

[So, you'd rather Adobe didn't keep selling the product, so that it was Illustrator or nothing? You wouldn't attack the company then? Somehow I doubt that. --J.]

Sertic — 03:14 AM on May 17, 2007

It's a pity.
A lots of features in FreeHand are not in Illustrator.

[The most helpful thing would be to know what, in particular, you value and use in FH that's not present in AI. That way the team can prioritize the work in order to create a tool in which you feel comfortable. --J.]

Marcel Staudt — 03:40 AM on May 17, 2007

Freehand is just the best tool for real creative people. by the way it is the ONLY tool which supports not only several pages, but also several pagesizes and formats in one document. Example: I want to create a large graphic in 5 single parts side by side with a little space between. In freehand - no problem! in illustrator - impossible!!! I just want to spend my time in crating the graphic and not in open, save and rename thousands of files... Illustrator is just an slow-going and effectoverdosed Joke!!! ADOBE REALLY RUNS THE WRONG DIRECTION!!!!
Greez from Germany

vaugan of J — 04:10 AM on May 17, 2007

not only Freehand discontinue, neither the upgreade path (nor courtesy coupon) to Illustrator, from which Freehand bundled with Studio MX is not available in Japan. at Japan, only way to get Illustrator, you have to pay $1000 to upgrade the CS3 Web-Premium in spite of $499 in US. this was disappointment for me, creators and developers in japan.

[I've confirmed with the Illustrator team that customers in Japan can upgrade FH to AI CS3 for ¥24,762 (~ $200 USD). --J.]

Jim — 04:42 AM on May 17, 2007

FreeHand simply was able to do more in a shorter time than Illustrator.

Illustrator may have been more popular but windows is more popular than the Mac OS and Mac users won't admit it is better simply due to marketshare.

[Understood. There are similarly groups who'll swear by GoLive, LiveMotion, PageMaker, etc.--all of which have/had their unique charms. The point now is to figure out the wisest way to spend resources, so that customers get what they need. Rather than pour effort into warming up a dormat codebase, Adobe has made the decision to focus on a single application. --J.]

Freehand was one of the best DTP app's released and this simply moves Adobe closer to what Microsoft is, a virtual monopoly of mediocre software.

William Adams — 05:12 AM on May 17, 2007

Given that the Freehand to Illustrator migration guide leaves out a _lot_ of features, and gives poor advice for others (why no mention of control-clicking on rulers to get a menu to change units), one has to wonder exactly how much time people really spend using / learning Illustrator --- then I think of the poorly aligned, unprintable garbage which I get as Adobe Illustrator .eps files at work and the answer is clear.

Well, someone needs to make a tool suitable for pre-press processing vector graphics quickly and efficiently --- obviously that won't be Adobe.

At the very least, Adobe should open up documentation of the FreeHand file format so that people will have a hope of getting their files into some other tool w/o having to resort to exporting to .pdf or .ai.

William

kill ill — 05:27 AM on May 17, 2007

i will also switch to xara. i am so disapointed. and for sure i will not support illustrator with my money. i will also promoto other programs and not sick ill to my friends which are all working for big advertising agencies. adobe will lose many costumers for sure!

Chris Hopkins — 05:52 AM on May 17, 2007

Most designers I know are very unhappy with this, and we are likely to switch to InDesign. Several have been trialing InDesign for some time in preparation for such an announcement.

I have been using Freehand for about 15 years, and have tried Illustrator several times, but I never felt comfortable with it. Freehand is a great product.

Gabriel Radic — 06:06 AM on May 17, 2007

"Adobe will, however, continue to sell FreeHand MX"

It better be! The damn thing still runs circles around Illustrator when cartography, multipage, structured are involved.

Judith Judy — 06:26 AM on May 17, 2007

Add the feature of being able to set the halftones in a design right on the work page. Don't hide it and make it only available until the print page set up. Freehand has this feature available as a panel right in the working tools. This would make Illustrator a little more user friendly especially if you want to set different halftones in different parts if a design.

Simon Watson — 06:26 AM on May 17, 2007

If Illustrator could support a large pasteboard area with multiple pages I would be happier to make the switch.

As pointed out by others it has taken Adobe a long time to match features available on Freehand from almost day one.

[The fact that FH led the way with many important innovations is why I referred to its long & storied career. In recent years, however, Illustrator has implemented a much richer drawing model, innovating tools like Live Paint, etc. So, each app has blazed important trails. --J.]

Adobe should sell FreeHand to Quark so at least someone could be developing a rival to ensure Adobe are kept on their toes.

[If Macromedia wasn't able to succeed with FH and effectively killed it, do you think Quark--which frankly needs all hands on deck in order to slow its losses to InDesign--would fare any better? --J.]

But until their is multiple page support I will have to stick to FreeHand.

[That's useful feedback; thanks. I know the Illustrator team has talked to many customers and has ideas in this regard. They haven't come to fruition yet, and I can't get into more specifics, but I can at least assure you that they're listening and thinking. (It's always painful when we can't do things as quickly as we & customers would like. --J.]

FultonKBD — 06:49 AM on May 17, 2007

It was coming... but am disappointed to say the least.

Freehand 8/9 was some of the best software I have ever used. (Version 3.1 was good also. Version 4 and the MX series, not so much.)

I also used Illustrator during the same time period. Both products have their strengths.

As a consumer, instead of killing it, I wish that Adobe would of sold Freehand to another company that might of breathed some life back into it.

Craig McCloud — 06:50 AM on May 17, 2007

I am very sorry to hear that Freehand is eliminated.

[Again, just to clarify, it's been no more "eliminated" than it has been in the last four years. It wasn't updated then (save for a bug fix or two), and it isn't being updated now. You can still buy and use FH just as you have in the past. The only news here is that Adobe is making the plans official. --J.]

Freehand is far superior to Illustrator in every aspect. Pasting inside was a breeze, color pallettes, you could have more than one page per document and the list goes on and on. Illustrator should have been the program to go!! Whoever made this decision must be running Ford, GM and Chrysler.

roadrunner — 07:03 AM on May 17, 2007

Freehand will be sadly missed
Worked with both appz in an ad agency for 5 years. IMHO, Illustrator is by far inferior and counter-intuitive, as are so many of the Adobe programs.
Should they bring up Illustrator to the level of Freehand 3.1 eventually, i might consider buying Illustrator.

Dave Duncan — 07:20 AM on May 17, 2007

I'm really dissapointed in having to switch to AI. There are many features I use every day in FH which don't seem to be avaliable in AI. Multi-page documents is just one of the extremely important ones. In my work, I need to create multiple pages of Figures in differing orientations. I also "borrow" parts from other figures on different pages. Having to keep many files open or re-opening files to grab what I need is going to be really frustrating and time consuming. Please get AI on par with FH features!

Thomas Hurlimann — 07:45 AM on May 17, 2007

Illustration and Graphic Design Pros use FreeHand, Illustrator is for the wannabe's. Nevertheless that FreeHand was treatened badly since Macromedia, it is still superior to Illustrator. Letting FreeHand die was clearly a managers decision, people who have no idea about working with vector graphics. Read http://www.ecliptic.ch/Thu/Blog.html

Ratko Asanovic — 07:49 AM on May 17, 2007

Okay, things works like this. I have used Free Hand and Illustrator for same period of time. But from my experience i find my work more intuitive and more productive in Illustrator. Maybe there are few things Illustrator should adopt from Free Hand and that would be positioning, aligning elements in artwork and duplicating and arranging elements in artwork. I find that more intuitive in Free Hand. Besides that Illustrator have no competition at all on the market and i consider it as leader concerning vector applications.
And i am glad because more people will use one application so it won't be more disagreement among file formats.
Problem is that people get use to some application for example Corel, Free Hand, Illustartor and when some global standards are set by some manufacturer usually for users are hard to make switch to that application. And what makes me happy is that with Illustrator we'll be quite secure for longer period of time, we'll need only to upgrade our knowledge about it.

Dennis Meyler — 08:06 AM on May 17, 2007

I hope you will pass along one more extremely useful Feehand feature that is sorely missing but needed in Illustrator.

Multiple pages. (Preferably handled the way Freehand handles them.)

Rob Walstrom — 09:19 AM on May 17, 2007

I'm surprised by the dismay now that it is official that FreeHand will no longer be updated. Seriously, it was obvious with MX that Macromedia was no longer interested in updating the app anymore, it certainly lacked the dramatic updates that the rest of the Studio MX apps received at the time.

On the other hand, it is confusing that last year Adobe said they would continue to update FH. http://www.macworld.co.uk/news/index.cfm?NewsID=14810&Page=1&pagePos=7

[Yeah, that info was really confusingly worded; sorry about that. It reflected the best understanding people had at the time, but it's something we could have handled better. --J.]

I think the smartest and most productive thing to do now is to tell Adobe which features from FH that you'd like to see put into Illustrator. I'd have to agree with others that multipage support probably should be top priority.

Michael Chevalier — 09:51 AM on May 17, 2007

I am mourning the loss of Freehand, although I knew it was going to happen as soon as Adobe bought Macromedia.

[It happened a long time before that. --J.]

At least they are going to hang on to Fireworks - a wonderful program for web graphics, no matter what the Photoshop bullies say. The analogy I make between Freehand and Illustrator is that Illustrator is like a high-maintenance woman you are trying to woo. You have to treat her just so, or the date will be a disaster. Can we do this? "No!" Well, how about - "I don't think so, mister". Freehand is a very low-maintenance date. You can just be yourself, take her out for a burger, and have a wonderful time.

[Heh. There are certainly bits of fussiness in Illustrator that I'd like to iron out. It would be great to know the specifics of what bothers you about AI so that we can tackle those things. --J.]

Hrududu — 10:06 AM on May 17, 2007

As a pro web designer, your CS2 products did nothing but dissapoint; in terms of performance, bloat and stability. CS3 looks even worse. According to the reviews there is "a slight increase in native performance on the Mac".

[I don't know what you're talking about. Photoshop CS3 is twice as fast on Intel-based Macs as CS2 was, and that's above and beyond the Rosetta tuning we helped Apple to do. I don't know where you've gotten your information, and if you're going to make statements like this, I'd appreciate your citing some sources. --J.]

Nope. Illustrator and Photoshp CS3 will not see the light of my wallet.

Here's why:

You've canned the fastest, lightest, most stable and fun illustration program ever programmed. I can see the illustrator team fist-pumping with jubilation and the Adobe marketing team rubbing their hands together with glee at the prospect of millions of dollars extra they will pull in from designers too eager to use the most cutting edge "tools of the trade".

Tell me, Sir, why would I want to give up 512MB of RAM (1GB
recommended) and 2GB of available hard-disk space to install the oh-so-slow-and-irritating Illustrator aplication, when I can enjoy incredible performance, better Flash integration and far superior CSS/HTML export from Freehand while giving up only 64 MB of free available system RAM and 70 MB of free hard disk space? you've got no idea how Freehand screams when working with 2GB of Ram on a 17" MacBook Pro.

You guys have lost it completely as far as I'm concerned. I look forward to seeing how the competition muscles up to your outdated, bloated, behemoth applications; my fingers are crossed that the guys who created Lineform at www.freeverse.com will become a success and will enjoy the custom of like-minded designers who only need a svelte illustration application that requires minimum system resources.

Funny thing is, Sir, your company already owns such an app. It's called Freehand.

Geez. I use Freehand everyday. It is my main tool. Thank goodness it works under Rosetta on Mac OS X; it is really fast. It also communicates with Fireworks incredibly well which reads native CS3 PSD and AI files. So who the heck needs Photoshop or Illustrator for web design? Goodbye.

And to those who posted their hopes that Adobe will integrate multiple pages within Illustrator, it's never going to happen because that would hurt the InDesign market share.

..and now you want me to enter photoshop in the field? talk about making a living off a single cash cow.

Greg — 10:20 AM on May 17, 2007

Everyone - take a deeeep breathe. It was pretty obvious that Freehand was on its way out, years ago. Long before Adobe had any say on the issue.

@ Jim: "mediocre software"? based on what comparison? Lets talk about getting your work done, getting it printed, keeping it flexible, crossing media - no one even comes close to Adobe.

@Chris: "most designers"? In the last 10 years I have met one designer who uses FH. I admit that FH had some features that were really nice. But way better that Illustrator. I think not.

@Thomas: "Illustration and Graphic Design Pros use FreeHand, Illustrator is for the wannabe's."

Please. Don't be such an ass. I really do not think it is the tool that defines one's position in the industry. I am a rabid Mac user, for instance, but I am not going to even touch the idea that someone using Windows and Illustrator (or PS, ID, DW, FL etc) can't kick my ass creatively. Its about the mind, soul and imagination. Hell, I know people who can embarass me with a stick in the dirt. What do I do - tell them that because they use a stick and not pencil and paper, they don't have talent?

[Tools are just tools, true. I just watched a video of a guy drawing the Mona Lisa in MS Paint! --J.]

John, you guys make some awesome stuff (not perfect) and you have collectively hit it out of the park with CS3.

[Thanks, Greg. --J.]

franz.seemayer — 10:40 AM on May 17, 2007

Some months ago I talked to an Adobe rep at a trade show. He told me they're aware something needed to be done about Freehand.
However, ceasing development of that (once) great program was definitely not what the loyal user base had in mind.
Gives a complete meaning to "Ilustrator being a 'killer application'" ;)
Lets face it: Illustrator market share would be much lower, if one did not get it more or less for free boxed together with the indispensable Photoshop and the quite decent InDesign.

[As I recall, AI market share was something like 70% prior to the advent of the Creative Suite, with the rest split between FH and Corel. The last update to FH was made before the first Suite shipped. --J.]

Anyway, I'm looking forward to Xara for the Mac OS.

kux — 11:07 AM on May 17, 2007

llustrator cs3 is ok. i work on both programs (illu and fh). the multipage funktion on FH ist really good, but why does nobody consider, that bezier curves work on freehand is 2 times faster and better done?

on illustrator you need to change the the tool for working on bezier curves, and if you have changed, you need to click outside of your objekt, and then trying to find the bezierpoint you wish.

adobe - illustrator developing crew, please make this work like in FH. thats my only big reason to work with FH (multiple pages, mask, and edge manipulation also). i don't care which name my vector program has or from which company it comes, i only don't wont to make 200'000 more clicks, cause of not logical illustrator bezier tool.

i work on really large illustrations, with hundreds of layers, hundreds of objekts, masks and so one, and if i have every time to click outside of a objekt (only to be able to chose a point), i'll spend 2 hours only on clicking.

thanks and regards
kux from switzerland

jb. — 11:35 AM on May 17, 2007

Apparently the most-loved Freehand tool that isn't present in Illustrator is the "whine tool".

Seriously, Freehand was dead LONG before Adobe bought Macromedia. For the vast number of designers and illustrators I know, Illustrator is a much better choice. While Freehand has some good features, the market has spoken and Illustrator is the king of the hill.

Macromedia knew this and gave up on Freehand before Adobe bought them. Freehand's missed two "Studio" revisions (MX 2004 and 8) and the writing was on the wall even before Adobe bought MM.

Hrududu — 11:57 AM on May 17, 2007

..if you're going to make statements like this, I'd appreciate your citing some sources. --J.

Sure, John, here you go:

Regarding Illustrator CS3 on the Mac platform

From
"In addition, no matter what kind of Mac you’re using, you will notice some performance improvements when you’re scrolling and zooming, and you’ll see faster screen redraws when you’re working with very complex documents. But there’s still a little room for improvement, especially in the program’s basic color-picking facility."

From the Adobe's Creative Suite Forum See messages #19, #20 and #21 - not very awe inspiring

From the Adobe's Illustrator (Macintosh) Forum See the first message about opening and saving AI CS3 files.

From the Adobe's Illustrator (Macintosh) Forum See message #11 about how Freehand is faster to work with than Ilustrator CS3, even when building core shapes.

Regarding Photoshop CS3 on the Mac platform
From CreativePro's review of Photoshop
"For Mac users, one of the most significant changes in CS3 will be the Intel-native code, which lets Intel Macs finally run Photoshop at full speed. The speed differences are not overwhelming, but they are noticeable. Even more important than speed is stability. Photoshop CS3 is less crash-prone on Intel Macs."

You said:
Photoshop CS3 is twice as fast on Intel-based Macs as CS2 was...". This is like comparing a broken horse-driven cart to a Ferrari; For the past two years, pro designers - on your own Adobe forums and elsewhere on the web - have consistently debunked and thumbed-down the CS2 suite as a waste of time, system resources, money and effort, as well as a missed opportunity to really hit home with the desired goodies. CS2 really pissed folks off by installing all kinds of crap all over the hard drive that remains difficult to remove. No, Sir, I'm not impressed with either Illustrator or Photoshop CS3.

Fireworks remains the most interesting of the suite. I look forward to using it.

Conrad Chavez — 12:10 PM on May 17, 2007

As a user since FreeHand version 1.0 beta .87, I'll miss it. Even today there are some path-editing innovations implemented back then that only now are starting to appear in Illustrator. Having spent a roughly equal number of years using and writing about both FreeHand and Illustrator, both are extremely powerful applications and I'm happy to use either one.

Some of the comments blaming Adobe on this thread are misplaced. Macromedia did drop the ball on FreeHand long before Adobe acquired Macromedia. And to Philip Hutchison, your recollection of InDesign isn't quite accurate. InDesign was already in the works at Aldus long before Adobe bought them, because everybody knew something much better than PageMaker was needed to go up against Quark. Even if Adobe had never acquired Aldus, replacing PageMaker with the application that we know today as InDesign would still have happened.

In a way, FreeHand was the "Kenny" of software. It got kicked around a lot and seemed to get killed on a regular basis (the first Adobe acquisition in 1994, the Macromedia abandonment, and the second Adobe acquisition), only to turn up alive. Will that happen again? Probably not, but who knows? At the moment, all we can say is:
"Oh my god...they killed FreeHand!"

Mike Conwell — 12:28 PM on May 17, 2007

Is there a possibility that Adobe could release the FH source code as a potential open source project? Surely with a code base that is at least 4 years out of date, there isn't much of a threat to AI CS3.

KVman — 12:36 PM on May 17, 2007

Moth... Fuc...

Canvas let's go !

Dustin Beltramo — 12:55 PM on May 17, 2007

Sad, but inevitable. FH was a marvelous piece of software, from a UI and productivity point of view. In an effort to contribute productively, here's my list of issues with transitioning to Illustrator.

[Cool, thanks. --J.]

- FH's multiple pages. Not just the multiple pages, but having multiple master pages that can be assigned to one or more pages in a doc. Brilliant. This feature alone saves me days worth of work.
- As many have pointed out, FH's bezier editing is far easier. Fussing with editing points is the single biggest reason I refuse to use Illustrator. Drives me insane.
- FH's model for groups and layers are much easier to use than Illustrator's. It's so easy to move something from one layer to another. Don't you have to cut and paste in Illustrator? Silly, and unproductive.

[You can just drag and drop (or Opt/Alt-drag to duplicate). CS3 makes it easier to see the color associated with each layer. --J.]

- Most things in FH are very explicit -- you select something and you can immediately see and edit its properties. So many things in Illustrator seem much more hidden or implicit.
- Subselecting and editing grouped items works great in FH, using either the subselect tool or keyboard modifiers -- I've seen people struggle with this in Ill.

[I know the AI team has made improvements to group-handling in CS3; it would be interesting to get FH users' feedback. --J.]

Perhaps a future version of Illustrator could offer a "FH Compatibility Mode," where some of the tools (selection tool, please!) act like they did in FH. Didn't MM do something similar to make Photoshop users feel more at home in Fireworks? This might satisfy FH users, keep them productive, but not force longtime Ill users to learn new ways of working.

In the meantime, I'll probably switch to something else, maybe a combination of tools (Lineform and OmniGraffle, perhaps?) while I wait to see if Illustrator adopts the features and conceptual model I need. Fireworks CS3 feels surprisingly like Freehand in many ways -- if you only care about ppi and not dpi, it might suffice.

Scott M. — 12:56 PM on May 17, 2007

jb said: "Apparently the most-loved Freehand tool that isn't present in Illustrator is the "whine tool"."

Agreed. No one's telling FH users to stop using Freehand. If it's got features that AI doesn't have, just keep using it and continue to use it until such time as AI catches up or something better comes along. In fact now that AI can read FH files (apparently) it means you can keep using FH and remain even more compatible.

Now I can understand being upset that FH isn't a Universal Binary, but otherwise I'm not sure I get all the whining.

JE Santos — 01:08 PM on May 17, 2007

I've been an Illustrator user for a decade or so, also I had to learn how to use Freehand 5 years ago because of my work. I wasn't a pain. But neither it was using Illustrator.

They're both good soft, and although I think Freehand excelled in certain technical areas, Illustrator was much more for the creative people. Since version 9 of both applications I've seen Illustrator really be ahead, mainly because of its Photoshop-related features.

The only time when I miss really multipage layouts is when editing PDFs; Illustrator reaaally is very good at editing them at a detailed level, but it's not possible without a plugin (check this one from Hotdoor http://www.hotdoor.com/) to edit and save it back in multipage format.

Quark did never have a different sized multipage approach and people never missed it!!!

I think people overreact. I gave Freehand a chance and enjoyed it in spite that I was happy with Illustrator. If you know how, you can avoid most of the problems you seem to have with Illustrator. But do not expect Illustrator to became a Freehand clone. It's just not going to happen.

InDesign is not a clone of Quark and has made some really huge advancements I never saw in DTP with neither Quark or Pagemaker.

But please, Adobe do pay more attention to Illustrator, it has not evolved at the same rate as Photoshop or InDesign have, and loyal users need more reasons to convince people that is a right choice...

kornball — 01:24 PM on May 17, 2007

One word: opensource.

If Adobe thinks the Freehand code base isn't worth $0.02, then they should release it and let the opensource community dig into it.

Now *that* would be cool.

Andrew Meit — 01:36 PM on May 17, 2007

Over a decade ago I was Altsys lead tester for FH 3/3.1, so I have a unique history with a beloved tool. I gave nearly 2.5 yrs of my waking life to it.
When FH3 shipped I wrote a poem emailed to the team:
Humana Faben:
To make tools for humanity;
to make human the tools one needs.
To free the hand of the toolmaker;
to make tools for ones own freedom.

The creative freedom tools can bring;
the freedom to create must come together:
Freehand 3.0., another tool cycle continues...

I cherish the many kudos over 3/3.1 so many gave that version over so many years, thank you all. :-) Its the only reward I will ever get for my hard work.
Yes, I have moved on and am embracing Illy for it is cool, useful and has room for improvement (looking forward to CS3). John, I am a much wiser, older and slower man now, but perhaps Adobe might allow me to, somehow down the way, be a part of illy CS4. ;-)

[Thanks for the perspective, Andrew. I'll pass your note along to the team. --J.]

Blue Buffalo — 01:46 PM on May 17, 2007

In the words of Billy Joel, "only the good die young". At least Adobe is going out of it's way to make the transition easier.

Nigel Moore — 02:10 PM on May 17, 2007

I've never used FH, but came to AI via Xara, CorelXara, and CorelDraw. I can't comment on multipage, since none of those apps ever had it, and I rely on ID for that now.

But I agree with others that AI's bezier handling is very poor in relation to other apps. Not only the teenytiny handles, but the hoops that you have to jump through to get things done.

And gradients and blends are not nearlt as intuitive as CorelDraw, for example. I should give more details I guess, but its late, I've just finished a mammoth coding job, and my brain's having a quiet snooze on the desk next to me.

But I rather like AI. It's not perfect. It has usability issues. But it fits well with the other Adobe apps, and that for me counts for a lot.

Steven Johnson — 02:15 PM on May 17, 2007

Fireworks CS3 feels surprisingly like Freehand in many ways

Heh... not too surprising, since the original Fireworks team was comprised of former FreeHand team members. (I haven't seen Fireworks CS3 yet, so maybe it's even more FreeHand-like...)

Jim Von Ehr — 03:54 PM on May 17, 2007

As the founder of Altsys, and one of the 4 original programmers who developed FreeHand 1.0, I am deeply moved by such fervent support. Thank you for your exceptional dedication over the years - I wish I could shake everyone's hand and look into your eyes, and tell you personally how much it means to me. I, too, am disappointed, but not at all surprised by Adobe's decision to kill FreeHand.

I'm out of the software industry these days, except as a user, and went on to start Zyvex, the first nanotechnology company. We hope to revolutionize a lot of things, and make the world a fantastic place by doing Atomically Precise Manufacturing. If we succeed, it will be due to those of you who bought FreeHand, and made it a success, which led to my financial ability to self-fund a nanotechnology company long before nano became cool.

I'm sorry to see FreeHand fade away, but will always be happy that we made a product that was so beloved. Thank you for your support...

[Thanks for checking in, Jim, and for all your contributions to making so many things possible in vector graphics. Good luck with your nano endeavors; just don't build some military-grade assassin-dust that kills us all! (or whatever Michael Crichton is tut-tutting about these days). ;-) --J.]

B. Robinson — 04:27 PM on May 17, 2007

Oh. Wow. When I just turned 15, on my first, scary day at work, they sat me in front of a Macintosh IIsi with FreeHand running. I typesetted my first piece on the A4 sized black and white monitor. Well, I tried. Wedding Cards. Aldus Freehand 2.02 I think. Awesome. In the following 15 years I used it as my only tool to create: everything. Fast. Now, I don't totally reject the consensus reality (yet), I smelled what's coming. So I said: alright, bring it on, I own Illustrator anyway, I'll show them. (Meanwhile I worked a few years as a Photoshop guy at a studio, so I thought, Adobe, cool...) I tried it and failed. So I got the Total Training Illustrator Video Tutorials. Along with a book. Then another one. Watched and read them multiple times. I now know Illustrator. It's kinda cool. But it's NO FreeHand Replacement. At all. It's something completely different. Something you use with your Wacom. In FreeHand I do complex Image Brochures with multiple fold-out pages AND the Logo. Since we now have to live with the decision made, maybe Illustrator should feature:

- multiple, different sized and oriented movable pages
- paste inside and inside the inside of the inside and then
- select exactly what you want; with a (simple!) click, so:
- intuitive, precise bezier/point adjustment tools
- the superiority of freehand's colour swatches
- FreeHand's easy grouping and ungrouping of grouped groups
- search and replace graphics attributes on all open documents
- collect for output
- Illustrator askes too much questions (yes, I want to close this empty document...)

- FreeHand is much easier to use intuitively while there's barely a deduction in features. Illustrator is broken, fix it.

Then you only would need to make Illustrator really fast (snappy like FreeHand MX on a Quad G5) and let me costumize the Menues (like Photoshop; 'cause there's way too much stuff you'll never need in illu) and if I can open all FreeHand Documents from the last 10 years and see what I placed on the entire site there where I placed it we maybe could start talking again. And that's a big maybe. But wait, right, why talk? Adobe obviously makes the rules; no debate, that's it. And Illustrator CS4 sure got two more all new and awesome features. And if CS3 is an indicator it will only be $600,– in the U.S. that's only €900,– ($1.200,-) in Europe. Take as much as you want. Oh man, I know you ain't got nothing to do with it, but it hurts so much. So much. I now go and try the cutting thing the youngsters are always talking about.

P.S.: Sell it! Please, sell it! Please.

Nathan Adams — 04:49 PM on May 17, 2007

I'm quite saddened by this. I guess I knew there wasn't much hope for it after the Adobe merger and the extended period of no updates.

I've been using Freehand since version 3, and I've found it a natural and easy to use program. I've tried to get familiar with Illustrator on a few occasions, and every time it's just ended in frustration. Even simple things like selecting and moving objects, or setting guides precisely where I want them - become massive sources of pain in Illustrator.

[I've heard this enough from FH users in this thread that I've beem motivated to download and install FH--something I haven't done in quite a while. I'm also asking the AI team for a detailed overview of the differences between the apps when it comes to selecting objects, points, etc. I can't believe that if the FH way were so inarguably superior that Illustrator would simply never get things straight in 20 years of development. Therefore I have to think that there are pros and cons to each approach. We owe it to users to figure out ways to bring the best aspects together (maybe using preferences as needed), and to explain why things are as they are. --J.]

It's a shame too - because FH was ALMOST perfect. If only better opentype support (with opentype features, and embedding opentype fonts in a pdf) and perhaps some more blend options for imported images were added - I'd could handle the programs death and continue using it in my own little bubble on and on.

John, is there no chance of Adobe selling off Freehand like the last time it was acquired?

[I haven't heard of anything like that. --J.]

Rainer Stenzel — 05:00 PM on May 17, 2007

There are many people who would buy a new Freehand:
http://www.enrichdesign.com/freehand.html
If you *really* decide to drop FreeHand, you still could sell it to another company or release it open source.
What should I do with a bulky slow colossus when I have a flexible fast sparrow. Thanks.

Rohan Pura — 07:11 PM on May 17, 2007

Hi people, I agree with the disappointments others have with the sad demise of FreeHand - even though blind Freddy could see the writing on the wall - it's rare that a piece of software generates such genuine emotion and 'heat' - this is surely due to the 'love' and genuine commitment to usability the original developers incorporated in the design of the app - and those of us who use both apps - can appreciate the ease of use and much more productive workflow - and sheer joy of using an app which works logically and in harmony with the creative process the way FreeHand does...
Isn't this much like the argument we have with Windows versus Mac - it's the 'human' element that Illustrator lacks - the UI and workflow just isn't 'there' the way it is in FreeHand - right? Quite apart from the multi-page and other features missing from Illustrator.
I know for a fact that many top art directors and designers working in Europe ONLY use FreeHand - and like myself, are grudgingly using Illustrator on a 'have-to' basis - it also appears that those who have only ever used Illustrator have no real basis for comparison...
We all know the power of marketing and financial muscle wins over genuinely good, usable technology on a regular basis - who in fact did kill the electric car?
I believe this is an opportune time for Fireworks to pick up the ball and run with it - not just as a Photoshop alternative/substitute, but as a worthy successor to FreeHand - surely the nice things we loved in FreeHand could be incorporated into Fireworks? I personally yearn for a tool that would allow me to prototype Flash projects more precisely without having to become an Actionscript guru - I mean how many hours are there in a day? If not Adobe & Fireworks, maybe Xara could do some listening - bring out an app that included all the beautiful workflow/features of FreeHand and expanded on it - AND port it to Mac - now wouldn't that make sense? Instant market for that IMHO...
I just don't think Illustrator will EVER be as nice to use as FreeHand - it's already too bloated and 'technically' challenging - it IS more precise - but that's about the only thing I like about it... apart from the Dimensions features - sadly this is where FreeHand started to lose ground through lack of further development - 3D & Transparency ARE better in Ill - but that's about the only temptation I have to use Ill... even now. I always turn to FreeHand first to develop ideas quickly and efficiently... and surely that is the ultimate test - like a good friend you get on easily with... and are in grief to lose... RIP Freehand...
Rohan
Sydney, OZtralia

Cassandra Estes — 07:19 PM on May 17, 2007

As an Art Director/Graphics designer and having worked in the good ol' days for FreeHand at Altsys and Macromedia I feel qualified to say: We are not whining, we are merely mourning the loss of a truly innovative product in the graphic design profession. Without FreeHand and PageMaker the first Macs would have had nothing to tempt and awe what would become a new and creative market of desktop computer users. Anyone up for typsetting and pasteup, darkroom, negs?
JVE--FreeHand may be on its way out but the original ideas that it brought us, changed the Graphics and Publishing industries forever! I thank you and all FreeHand folks who spent many hours working hard to make it better year after year!

Cyril Blanc — 07:23 PM on May 17, 2007

I was an Adobe fanatic and evangelist, 1st Postscript programmer in France, a long time ago

Once again I very disappointed with Adobe.
I was an Adobe Premier user on Mac, Adobe did drop it

[It's back. --J.]

Now it's the time for Freehand :(

I do agree with what said Rainer "If you *really* decide to drop FreeHand, you still could sell it to another company or release it open source. "

Chris — 07:48 PM on May 17, 2007

It is a shame that Freehand is being discontinued (buried), however, that was clear from the moment Adobe bought Macromedia. Anyone who thought different was dreaming.

My question is why Adobe won't sell Freehand or release the code into the public domain or make it Open Source, oh wait, then there would be competition again.

John — 09:52 PM on May 17, 2007

Wow, up until now Adobe has assured us that Freehand will live on.

[Well, FreeHand does "live on," just as it's been doing for the last four years. The statement last year was badly written. It didn't say that there would be a new version of FH, and it didn't say there wouldn't. I believe it was written with the best info available at that time (as the whole Adobe-MM lineup was still settling into place), but all things considered it wasn't helpful. --J.]

One almost the day CS3 released there is complete reversal. I feel cheated, the timing just seems too perfect.

Jack Moffett — 10:16 PM on May 17, 2007

I just made a post about this on my own blog.

http://designaday.tumblr.com/post/2073364

Andrew Arnold — 10:31 PM on May 17, 2007

what makes the difference for me is that in freehand i can easily produce a complex artwork (for example a cd packaging incl cd labels and all) with vectorgraphics, easy typesetting over muliple pages with custom sizes without having to bother about a rgb/cmyk setup etc, or also interactive pdf presentations all in one app while illustrator in my eyes is still more a tool to edit vectorgraphics only - and in a very time-consuming way with thousands of useless and pointless effects i'd never even want to know about.

i don't know where to start with listing fh's advantages, it's probably the overall workflow and that supposedly wouldn't fit at all in adobe's approach of the ps/id/ai trinity - so i have no hope that tuning illustrator would lead to where freehand is already.

Andrew Arnold — 10:40 PM on May 17, 2007

and btw for many years there have been other apps like archicad that have improved the way of drawing on a computer massively. even freeand is stuck in the early nineties compared to that. if you want to improve illustrator, maybe you should give this a try as well...

Doktor_RZ — 12:46 AM on May 18, 2007

This sucks!
I worked with Freehand since 3.1 version, so there are tons of old data in freehand format that i will need to work with in future. I always hoped adobe will give Freehand a bug fix update and make it work properly on macosx (long file names...)
BUT NOW NOTHING!
And no abilitity to convert old freehand data to Indesign/Illustrator!

[As I've mentioned several times, Illustrator now includes native FH file import. --J.]

This is realy unfair Adobe! This really sucks!

Mike Murphy — 12:52 AM on May 18, 2007

I tried to order Ill CS3 through their Store.
Here is the email I got:
Dear xxxxxxxxxx,

Unfortunately we were unable to approve your order in the Adobe Store.

If you have any questions, please contact our Customer Service Department:
Your Order xxxxxxx has been cancelled.

So even if you want to buy the crossgrade from MX to ILL CS 3 it seems nearly impossible.
Fair enough this helped me to overthink a hasty decision.

[I don't know the details of your situation, but I would encourage you to call customer service. --J.]

alex — 01:37 AM on May 18, 2007


i won't start about the multipage thing - it’s mentioned often enough and really, it's not even nearly the most important advantage of freehand over illustrator, altough it is GOOD. here's my list of top other reasons to still prefer freehand (unloved and aged as it may be) and not wanting to 'upgrade' to illustrator. and mind you, most of the reasons are really not that exotic, they are simply the result of the fact that the people working on illustrator just can't seem to get some of the fundamental basics of working with vector graphics right, even after 13 'upgrades'.

basically three things: simplicity, functionality and intuition. even the simplest of things are (still) hard to understand and difficult to manage in illustrator, whereas freehand has always made very complex and difficult things very easy to understand and manage...

1. the fine art of selecting objects... (it's the number one thing because it's what you do most with either program)
1a. in freehand you can do twice as much with one selection tool as you can in illustrator with THREE selection tools; IN HALF THE TIME. adobe, please explain to us why we should consider THAT an upgrade.
1b. probably the most annoying and bewildering illustrator 'feature' since version '88 is 'contact sensitive' selection. it means that ANYTHING you touch while dragging the selection tool is selected (even an invisible masked graphic that you didn't even know was there), which in turn means that it is practically impossible to select only the objects you want. freehand has the same 'feature' since version 10, but luckily it gives you the possibility to choose and the default mode is still that only objects that fall entirely within the selection area are selected. this makes much more sense and in practice it's a lot more workable and FASTER. adobe, please explain to us why we should consider to upgrade.
1c. freehand has always had an incredibly easy and powerful way of subselecting parts of a group or superselecting the group that an object belongs to (with modifier keys), even if that group is within another group within another group etc. illustrator anyone? adobe, please explain to us why we should consider to upgrade.
1d. deselecting points on a path, or deselecting anything for that matter, has always been simple and straightforward in freehand. in illustrator i've finally stopped trying to deselect anything because it is simply too frustrating... adobe, please explain to us why we should consider THAT an upgrade.

2. the fine art of drawing in postscript... (for crying out loud adobe, YOU invented it, now look what you've done with it)
2a. in freehand you can do twice as much with one path tool (by using the command, alt and shift keys) as you can in illustrator with four (4!) path tools; IN A QUARTER OF THE TIME. adobe, please explain to us why we should consider THAT an upgrade.
2b. freehand has known the concept of cornerpoints, curvepoints and tangentpoints since version 1, and drawing and editing paths has always been a breeze. illustrator version 13 is still completely and utterly ignorant in this respect and it's still a pain to draw even the simplest of shapes... adobe, please explain to us why we should consider THAT an upgrade.
2c. in freehand only a closed path can have a fill which makes perfect sense, but in illustrator an open path can also have a fill, which is prehistoric, annoying, totally useless and prone to problems. adobe, please explain to us why we should consider THAT an upgrade.

3. the fine art of displaying objects
3a. in freehand there is a clear difference (visible and functional) between a grouped path and a non-grouped path or between grouped objects and non-grouped objects. grouping is meant to make working with complex graphics and layouts easier, but that entire concept still seems wasted on the developers of illustrator. illustrator insists that a complex graphic or a complex layout IS complex and that it should be presented to you likewise at all times and that as a result it should also be very difficult to work with. freehand has always done a fantastic job at making complex things easy. so, adobe, please explain to us why we should consider THAT an upgrade.
3b. illustrator insists on showing things in keyline mode that should be hidden altogether, like entire masked graphics, or all the 200 steps of a gradient...

4. freehand needs less than half the amount of palettes as illustrator to get to the same basic relevant information. can someone explain to me why illustrator needs some 30 palettes for it's core functionality (and add another 60 (!) or so for random other unneeded nonsense). i spend half my time, trying to find the right palette. bottomline: in illustrator i will be working late still trying to find that palette, in freehand i will be lying on the beach because the job is done... adobe, please explain to us why we should consider THAT an upgrade.

5. illustrator has an incredible amount of unnessessary tools, apart from the ones mentioned earlier: a scissors tool, a blend tool, NINE graph tools, an eyedropper tool, EIGHT symbol tools, three pencil tools, SIX text tools... mind you, all the things you can do with these tools, can be done in freehand equally good or better without a tool. it's a lot cleaner and less confusing, a lot easier and more precise. adobe, please explain to us why we should consider THAT an upgrade.

6. typographic control in illustrator 13 is still inferior to that of freehand 5.5 (15 years ago...). adobe, please explain to us why we should consider THAT an upgrade.

some random madness in illustrator:

6. freehand has always had the simple but beautiful 'clone' command, whereas illustrator still wants us to copy and 'paste in front'. plain stupid.

7. a filter menu AND an effect menu? come on, really?

8. define a fontstyle in paragraph styles when you already have characterstyles? think again. hard...

9. pffff, etc.

all in all, illustrator has since it's beginning made the impression of a program that was not very well thought through at all. merely a random bunch of features carelessly thrown together and sold as a drawing program who's main purpose seemed to be to frustrate it's users. and it seems to me that it still is. freehand on the other hand has always struck me as a clever, well thought out program. sadly it didn't fit in macromedia's strategy so it was neglected from version 5.5 on up. upgrades were sloppy and macromedia slowly and painfully killed one of the best graphics apps ever made. the only real advantages of illustrator over freehand that i can think of right now are smoother screen display, a better 'expand stroke' function and transparency. it seems to me that it would have been a lot easier for adobe to add those few things to freehand and ditch illustrator, than what adobe in its infinite wisdom is doing now... it is sad that the best of the two packages is killed in favour of it's half wit counterpart and it suggests that product quality is not among adobe's current focusses. and since i'm not at all confident that adobe will listen to comments like these, let alone make illustrator better, indeed, i'd say it's high time someone sat down and wrote us a new shiny graphics program, just like our deceased friend.

zeroaudience — 01:56 AM on May 18, 2007

this is globalization

giants take all, we have less and less choice

shame on you adobe

Harald Koehler — 04:34 AM on May 18, 2007

You simply don't know what you do to the freehand users with thousands of files......

[This is why Illustrator CS3 features native import of FreeHand files. --J.]

Especially here in Germany FH is the more popular app.....

Veerle Pieters — 05:38 AM on May 18, 2007

I've always been an "Illustrator lover" although the very first application I learned to draw in was Freehand, back in the days when it was owned by Aldus. I loved it from the beginning. Then Illustrator was there and I tried Illustrator and I loved it even more and for some reason I always sticked to Illustrator. It was just my favorite app. The UI feels more intuitive to me, more "Mac-like" then Freehand, although I knew there were things that could be done faster and easier in Freehand. When it was owned by Macromedia I didn't really like its interface and I could never get used to the way things worked. It was just different and I was used to my way of working. There has always been a gap between Freehand users and Illustrator users, but I believe now that Adobe has both apps they will make 1 super app in. I sure hope that Illustrator CS3 is just a small step :) It's also up to us, users, to send in our requests and feedback. I have the feeling that the new Adobe has more ears then they used to.

If I was a Freehand user I think I would have switched a few years already because the signs are here for a while now. Macromedia didn't update Freehand either for a whole while(since version MX?). So it was bound to come :-/

adam — 05:57 AM on May 18, 2007

As a guy who learned FH many years ago, I feel your pain friends, but anyone who's been paying attention to the market knows that FH was dying.

In an effort to be constructive with my criticisms, I created a series of blog articles on the topic, the first of which is here. John and Phil (PMs for PS and AI respectively) have been very responsive to my feedback, so I recommend keeping in touch with them.

When I heard that Macromedia was being acquired, I was hopeful that AI would finally be able to incorporate many of the no-doubt patented features that make FH great, while retaining the many reasons why I switched to AI for my own work as a product designer. FH will be like the Commodore 64: it was great... at the time. Get over it.

For those who think FH should be open-source, get real. If you think open-source is so great, go spend your valuable time and energy writing it from scratch. But I hope you don't mind if the rest of us keep getting paid for our work.

A bunch of you will no doubt switch to other platforms in protest. "Oh, I think I'll faint, it distresses me so!" Oh, get back to work. AI will get better if you spend your energy providing productive feedback instead of balling your eyes out.

Dido — 06:03 AM on May 18, 2007

This decision ist characteristic for Adobe. I'm using Adobe Products since the beginning (Illisutrator since 0.92) and a long time adobe creates leading software and has had a ear near the market and Users, but as i say a long time ago. Today the update- and productpolicy is far way from the users and there needs. 199 Dollar to change to Illustrator which is now a tool full of bugs? Needs Adobe a better financial performance? There are a lot of users starts dtp with freehand wonna there bless with a tool which not really works ... with new shortcuts in every version, with function overfill and so on .. . sorry Adobe has an behaviour like Quark, they have al long time as well forgotten where the money comes from...

Urs Meyer — 06:35 AM on May 18, 2007

GIVE THE SOURCE CODE OF FREEHAND TO THE OPEN SOURCE COMUNITY!

Mark Thomas — 06:44 AM on May 18, 2007

It's ridiculous to imply that FreeHand simply faded from favor.

[I suppose I could dig up market share data from the past 5-10 years, but it wouldn't make a difference. If you prefer a particular tool or way of doing things, then that's what matters to you, and it's not a popularity contest. Having said that, the fact that Illustrator has been used by a lot more people over the last years than FH isn't really up for debate. --J.]

Macromedia changed its focus to web graphics, and instead of selling FreeHand to a developer interested in actually developing it, they shoved it into a closet and forgot about it just as they forgot about Fontographer simply because it didn't fit into their narrow market view. Under Macromedia, FreeHand saw few meaningful upgrades, and little to no promotion.

This is a sad time. FreeHand was always faster, more direct and more flexible than Illustrator, and this remains true today despite Macromedia's neglect which allowed Illustrator to so easily dominate the market with a bloated, slow and unintuitive whale of an illustration app that can't even do multiple pages or perform a Pathfinder function without putting the user through a hellish game of Layers and Groups.

Adobe, sell FreeHand. Do something other than milk this neglected gem for its last few pennies.

I'm so terribly disappointed.

ruff — 06:45 AM on May 18, 2007

MAKE IT OPENSOURCE !!!!!!!!!

Urs Meyer — 07:20 AM on May 18, 2007

John, you wrote: "I can't believe that if the FH way were so inarguably superior that Illustrator would simply never get things straight in 20 years of development."

You have realised something very important, yet you still can't believe it.

And WE ALL can't believe the fact, that the Illustrator-crew did not at least "copy" the good things from Freehand but more ignore it over the years!

I really wish, you would install Freehand, invite a true Freehand-Pro and let him show you, what all us Freehand-Geeks are talking about!

Katharine Green — 08:34 AM on May 18, 2007

All of us loyal FreeHand users have been terrified that this day would come. Even though the writing has been on the wall for a long time now, I’m still using FreeHand MX (even as I write).

By the way, I had to test Illustrator when our Altsys team was writing early documentation for FreeHand and Virtuoso. I’ll never forget Pete Mason telling me to try (just try) to draw a square in Illustrator. Impossible. Illustrator was painful to use then and it’s painful to use now. I will never use it, so I’ll definitely be looking for other design software when it no longer runs on my Mac.

I hope Adobe decides to go the way of Fontographer, and sells it to a company that will support and promote it in the manner it deserves, and give FreeHand designers the quality they’ve come to rely on.

J: By the way, don’t believe everything that Michael Crichton writes.

Katharine Green — 08:34 AM on May 18, 2007

All of us loyal FreeHand users have been terrified that this day would come. Even though the writing has been on the wall for a long time now, I’m still using FreeHand MX (even as I write).

By the way, I had to test Illustrator when our Altsys team was writing early documentation for FreeHand and Virtuoso. I’ll never forget Pete Mason telling me to try (just try) to draw a square in Illustrator. Impossible. Illustrator was painful to use then and it’s painful to use now. I will never use it, so I’ll definitely be looking for other design software when it no longer runs on my Mac.

I hope Adobe decides to go the way of Fontographer, and sells it to a company that will support and promote it in the manner it deserves, and give FreeHand designers the quality they’ve come to rely on.

J: By the way, don’t believe everything that Michael Crichton writes.

[Oh, I know; I was just kidding about the Crichton thing. ;-) --J.]

Emanuele — 09:35 AM on May 18, 2007

CORELDRAW is better than CS3
...an adobe beta tester...

[How so? --J.]

Anthony Reimer — 10:33 AM on May 18, 2007

I have been a freelance desktop publisher (no, I don't have enough art skills to be a true "designer") since I discovered page layout on my Apple IIe in the late 1980s. When I had the need to do illustrations that my page layout programs couldn't create, FreeHand was suggested to me over Illustrator as a program for people who didn't do illustration every day. That is, it was easier to access the needed features without a large investment in training. FreeHand has filled that need admirably for me (and does to this day).

You asked about features. Four stick out for me:
- Multiple pages of variable sizes
- Bézier curve manipulation
- Colour swatch editing and general implementation
- Usable on slower machines (I'm running on a Power Mac G4)

My day job is being the head tech for two Mac labs in a University Faculty of Fine Arts. We have licences for both the Adobe and former Macromedia suites (don't even get me started on how poorly the transition to CS3 for groups like us has been handled). We teach using Illustrator and Photoshop for art-based applications. I get frustrated every time I try to use Illustrator. Bézier curve manipulation is the biggest problem. It takes at least twice as many clicks for me to modify a curve in Illustrator, assuming I can get it done in the first place. In some cases, I'd rather work with QuarkXPress's Bézier tool than Illustrator's. I'm not saying that this would be the case for everyone, but I pay the same amount of money as people who use the software every day. (And yes, I personally own retail versions of Photoshop, FreeHand and QuarkXPress, not Education versions.)

Having said this, I hold out little hope that any of my key features will be implemented in Illustrator. Those features are long-standing FreeHand features; if competition didn't drive Adobe to add such features, why would they do anything now?

What Adobe has failed to see is where FreeHand could be repositioned in the market. In Macromedia's lineup, FreeHand had to be so many more things than it does in a consolidated Adobe/Macromedia (which is probably why they didn't sell it off like they should have). Even with its aging code base, FreeHand is a great publishing program for short-form designs (e.g., brochures, packaging, ads) that still require decent vector drawing tools that are easy to use. This is a hole in the consolidated Adobe lineup. FreeHand's feature set cries out to be continued, even if it is in a different code base — can you say, "InDesign Elements"? To me, that would be the best of both worlds: FreeHand users get a program that can do most of the things that we really like about FreeHand and Adobe gets a program to sell to people who currently use programs like Microsoft Publisher (or, at its most heinous, MS Word) to do simple layout work. If Adobe doesn't want to do that, I agree that FreeHand should be sold or go Public License.

For now, I am sticking with my combination of Photoshop, QuarkXPress, FreeHand and Dreamweaver for my own personal work and will keep an eye on any changes that Adobe might make with their other tools (as I see them being used in my labs) that might justify a purchase in the future.

G. Armour Van Horn — 10:56 AM on May 18, 2007

It's a sad day, but completely expected. The world cares less and less about the things that FreeHand does well, and Illustrator has done a great job of appealing to users for new purposes.

Illustrator has apparently become a fine tool for those who once would have used pencils, inks, and brushes. I never had any facility with those tools, and rarely actually needed or wanted to do that kind of work.

FreeHand, on the other hand, was always the absolute best tool for those jobs that we once used tapes, RubyLith, X-Acto knives, waxers, cold type, and acetate overlays for. I used to do artwork on a fantastically-expensive printed grid using prepunched pin-register polyester sheets. FreeHand was the only product that ever did that kind of work well. (Remember when Illustrator had no way to set numerical dimensions or positions on anything?)

I've been using FreeHand on both platforms since 2.01 on the Mac and 3.0 for Windows. I was a beta tester for at least four versions. I've honestly tried to use Illustrator dozens of times over the years, but the AI approach to selection, layers, and alignment has been so inferior that I've always ended up rebuilding AI files in FH to save time.

I'll admit that we're doing a bit of whining on the list today, but I'd like to welcome all FreeHand users to join the FreeHand list. I joined it when it was hosted by the University of Alaska many years ago, became the moderator when founder left, and have been hosting it since the university withdrew support for off-campus lists. It's not a huge group, but the members collectively know just about all the tricks:

http://www.domainvanhorn.com/mailman/listinfo/freehand

Van

Tod Corlett — 11:01 AM on May 18, 2007

For me, it's all about the multipage capability; this is why I'll be using FH until they pry it out of my cold dead hand. Anything else, I can get used to, but having to use a drawing program *and* a page-layout program to do what I used to do in one environment costs me hours and hours of productivity. I do a lot of technical drawings, where I need to do things like grab the drawing in page 3 and make a duplicate *with a few changes* for page 6. This is simple and intuitive in Freehand, but becomes a nightmarish grind in AI.

Oh, and did I mention I'm not very organized? Software engineers tend not to have this problem, so it might be hard for them to empathize. I like having all the stuff associated with a project in one file where I can keep an eye on it, and not have to worry about accidentally saving a crucial chunk into the application folder by mistake.

Greg — 11:12 AM on May 18, 2007

"CORELDRAW is better than CS3
...an adobe beta tester..."

Please pass the crack pipe. You have GOT to be kidding. That's like comparing the handling of a tractor to a Ferrari. John, you are a brave man with some thick skin! I can't believe some of these comments!

That said, I have to make some positive comments about Illustrator. I've already utilized the AI to Flash conversion which was amazing. Converting layers, editable text, and even masked objects flawlessly has saved me hours of time already. And the new Eraser and Isolate mode are a dream come true. And I haven't even delved into the new color stuff. This is the best AI upgrade ever and I have been using it since AI88! Keep up the great work and your tolerance levels! ;^)

[Heh--thanks, Greg. I'm *really* passionate about software tools, so I totally get where FH fans are coming from. I respect the passion folks are displaying here. I'm simply trying to give an accurate picture of where things stand (and have stood over the past few years), and to articulate a pragmatic way forward. No single tool will ever make *everyone* happy, but I do believe that by focusing on one illustration app instead of splitting efforts between a couple of them, Adobe can make more customers happy over the long run. I don't expect everyone to believe that right now, but I do ask people to give Adobe a chance. Time will tell.

Oh, and glad to hear you're liking the Illustrator-Flash integration. Having spent many hours porting/re-creating artwork in the past, I couldn't be happier that it now Just Works. --J.]

Ratko Asanovic — 11:43 AM on May 18, 2007

All of you FH and Illustrator lovers instead talking this tedious sermonizing debate you can choose your tool of choice for your creative work. If Illustrator is that "bad" why not make suggestions how to improve it. And besides that market told you what application is leader. Why at first place Macromedia neglected the development of it's own "the best" graphic software. Could i get that answer from some hard core FH user? The one thing where Macromedia was better in general is Web applications. Adobe's GoLive was such pain in the neck. And i think mostly Adobe acquired Macromedia because of Flash and Dreamweaver and Fireworks. CS3 suite proved that.
And concerning to multi page in FH, do you think that Adobe will screw InDesign market in Illustrator. I am hard core Adobe user and i am aware of it's advantages and disadvantages but c'mon people MONEY TALKS. I would know what to do if i would be CEO of Adobe or any of you, but guess what I am not or any of you. Illustrator have it's own development path and it's unique in that way. Instead of sitting and babbleing help this software to evolve that both FH and IL users will proudly exploit.
"The greatest evil of evil itself is when good person sit and do nothing about it"

Jack — 12:37 PM on May 18, 2007

So what happens if you open a multipage Freehand file into Illustrator CS3? Huh? Many people, my entire design firm, make frequent use of the multipage feature in Freehand, would love to know how Illustrator is going to cope with that. And to put it simply, Adobe has been a stubborn, stupid ass for not including this feature in Illustrator years ago, BECAUSE IT IS A MISSING FEATURE PEOPLE HAVE BEEN SCREAMING ABOUT FOR THE LAST 6 VERSIONS!!!!!!! Why worry about InDesign? People who need to print 200 page books will use it, if you need an 8 page brochure, use Freehand....ahem....I mean Illustrator.

Kunjan — 01:46 PM on May 18, 2007

Nobody is talking about making 3D (extrude) in freehand is much better than in AI.

Dezzy Boydd — 02:27 PM on May 18, 2007

Remember the Movie Gladiator in which Maximus is stuck like a pig by the jealous, murderous, and inferior Commodus because he fears that he would lose his fight with him head-to-head in the arena? Well, Freehand is our Maximus. For years, Adobe has touted the "industry standard" moniker, refusing to acknowledge Freehand had it's own niche in the market. It didn't take a genius to figure out Adobe had it in for Freehand the day Macromedia was purchased. Like the many applications Adobe has gobbled up and left to die (Pagemaker, Framemaker) we are now getting to see Freehand rot on the shelves while the suits at Adobe line their pockets. Let's hope that, as in Gladiator, the Freehand followers will be strong enough to endure this test (even in Freehand's death) to open customers eyes to a better, more responsible way of doing business. As for me, I'm waiting for the next Illusrator killer (MS? Quark? Freeverse?) that listens to it's fan base and doesn't browbeat them into conforming to an unrealistic workflow. Sorry Adobe, you lost me. Hopefully other Freehand users will use this opportunity to explore the vector art landscape and find a company that truly cares about the customer and not just its bottom line. Illustrator isn't Freehand, and it never will be no matter how hard you push people. $200 "special upgrade" price? InDesign for multi-page? Gimme a break! Oh and BTW John, Freehand was always better at integrating with the Macromedia Flash & Fireworks apps, so just because CS3 does now, doesn't make it a worthwhile upgrade.

[Actually, the Flash integration never had anything to do with FreeHand vs. Illustrator, or Fireworks vs. Photoshop. It has had everything to do with Flash itself. We at Adobe did everything we could to integrate with Flash, but without the ability to write import plug-ins (as Flash provided for FH and FW PNG files) or to write FLA files (which we tried to do), there was limited room to maneuver. As it happens, even before the Adobe-Macromedia deal was announced, both we & the Flash team had been thinking that we had to work together better. So, we were all really psyched that we'd have a chance to share code and make things really smooth. --J.]

Shame on you and everyone at Adobe. The marketing spin has got to stop.

Mordy Golding — 02:46 PM on May 18, 2007

Any kind of open dialog is always good -- and in reality, FreeHand users have been talking to Adobe about how they can improve on Illustrator. Press reviews and other articles covering both FreeHand and Illustrator over the years have also offered helpful insights.

A great place to suggest future enhancements and to talk about both Illustrator and FreeHand -- and more importantly -- to learn more about Illustrator, is the Adobe Illustrator User to User forum.

I also try to cover topics like these on my own blog. I hope to offer help to those who are interested in moving from FreeHand to Illustrator. Just today I posted 5 reasons why I like to use Illustrator, but others are free to share their own insights as well.

In the end, it all comes down to what makes the most sense for you. If you think that FreeHand best suites your specific needs, then no one says you have to change that. That has been the status quo for the past 4 years or so anyway.

If however, you feel that you might benefit from what Illustrator has to offer, then it's good business sense to see if that works for you. And that decision in itself really has no bearing on what Adobe does or does not plan to do with FreeHand. That's a decision that you make simply based on your needs at the current time.

jb. — 02:46 PM on May 18, 2007

I really have to laugh at the huge amount of melodrama present in the comments on this post. "... been terrified this day would come." Give me a break. Freehand, just like Illustrator is a tool to get your job done. If DeWalt discontinues selling the sliding compound miter saw you're used to using, you use the one you own until it breaks, then learn to use the new one. It's no different here.

But somehow people grow attached to computers and software. They treat Freehand like some old friend that Adobe is taking out to the south pasture and burying under the rusted out '34 Chevy. When in actuality, they're just saying "hey, there won't be any new versions of Freehand, but continue to use the one you have for as long as you need and we'll even sell you more licenses if you need them. Oh, and if you want to snag a copy of our new hotness, Illustrator, we'll cut you a big break on the price." My God, string them up!

For those worried about your "years and years of Freehand files"... Freehand isn't going to stop working on January 1, 2008. Keep opening the darn things in Freehand and slowly transition to Illustrator or whatever other alternative you want to go with.

For those who suggest open sourcing Freehand, that's rubbish. It'd be great if Adobe did so, but they are under no obligation to and while Freehand is a rapidly depreciating asset, it is still an asset nonetheless and one that I'm not sure they'd want to just hand over to the free software movement to give them a head start on competing with them. Remember, Adobe isn't your friend, Adobe is a business that's in it to make money.

And really, development on Freehand ended years ago... blame Macromedia, not Adobe.

Andrew Arnold — 03:30 PM on May 18, 2007

[I suppose I could dig up market share data from the past 5-10 years, but it wouldn't make a difference. If you prefer a particular tool or way of doing things, then that's what matters to you, and it's not a popularity contest. Having said that, the fact that Illustrator has been used by a lot more people over the last years than FH isn't really up for debate. --J.]

don't you see your own arrogance in this. if you want to read your numbers in this way we can't help you, sir. reality is something else. surely illustrator has a quick growing number of installations, but just because it's part of probably every cs package that is sold.

[The Creative Suite has been shipping since late 2003. Illustrator has been outselling FreeHand--despite the latter's inclusion in Studio--since before I arrived at Adobe in 2000. Now, again, I'm not making the point that more = better. I'm simply trying to provide information about what has been the state of the market for quite some time. --J.]

that doesn't say anything at all about the usage in daily business, and the kind of work that was realised with it. if freehand powerusers still stick to a software that was basically not supported and not updated for five years and still consider far superior to a cs3 version of illustrator should make you think really rather than making remarks like that! this has nothing to do with users not wanting to change their software setup because they got used to a way of doing things. they just don't want to miss a tool that does things right, while the alternative simply doesn't. if a smarter tool than fh would exist, i'd be very happy to use it immediatly and bin fh forever really (it's not fun to use in it's current state).

only that tool still has to be built, and it will most likely not be by adobe as there's no place for a multitalented app in their portfolio of one-trick pony apps...

[It's a little funny that you call Illustrator a one-trick pony, when other FH devotees say that AI is bloated with tools they don't need or want. I see Adobe apps come in for criticism, but it's rarely that they're excessively specialized and focused. --J.]

Rohan Pura — 10:30 PM on May 18, 2007

OK, I really appreciate the opportunity to voice opinions on this 'forum' - however, let's all try to be a little more rational? Pleez?
There are very good reasons why FreeHand can be seen by many loyal users to be a better, faster, more intuitive tool to get certain - in fact most - jobs done. Likewise I see that Illustrator - even with its many frustrations - is a better tool for precision work, 3D (via the Dimensions inclusion) - and certain other types of work... although for 99% of those things I would use Swift3D or Photoshop... admittedly...
However having said that, it is a mistake to believe that simply coz the majority of designers use a certain product that it is a better product (in general terms) - it all depends on what you're trying to achieve, right?
Will sanity prevail here? Fireworks is the logical 'heir' to Freehand - many of FreeHand's developers/supporters from MM now work (or so I've been lead to believe) on this product... but will they be permitted to incorporate the functionality, features and ease of use we all love FreeHand for in future versions of that product? I was actually told this was going to be the case - by an Adobe evangelist at a Sydney seminar about a year ago now...
What about developing FreeHand as a really nice, intuitive and slick Flash prototyping environment - along with the best (existing) design interface out there? Once again, not all of us want or aspire to be Actionscript gurus... I'd really appreciate comment/feedback on this aspect...
It really all comes down to whether Adobe is listening to valid concerns/frustrations about current products, or whether they take an arrogant 'we know better' position instead, right?
I use FreeHand, Indesign (an excellent program) & Photoshop, along with SiteGrinder (another excellent piece of software), Flash and Dreamweaver to get 99% of my work done - and I do enjoy using them all... there are DEFINITELY many reasons to prefer Freehand to Illustrator for the majority of design jobs - but yes, there is also a place for Illustrator... once again it all depends on what you're trying to achieve...
I mean no piece of software can be everything to every1. I used to love the Zaxwerks and and MetaCreations/Kai Krausse's 3D Vector plug-ins for FreeHand - (and wish they were still available for FHMX) - likewise if I want to enjoy multi-pages in Illustrator, I could learn to love Hotdoor's plug-ins... YES I KNOW Illustrator should have that as standard... but hey, this is not a perfect world, right?
John, I DO hope that you pass these valid criticisms of Illustrator on to the development team... none of us would 'hate' Illustrator so much if the usability issues weren't so glaring... we don't need all the bells and whistles if the basic functionality were similar to FreeHand's... in any case, is it possible to 'hate' software - or to be annoyed at the lack of response from a company that refuses to act or listen?
Sure Adobe is NOT our friend - they are in it to make money... but if a company refuses to listen - then the writing is on the wall for them too... regardless of how dominant they are presently...
Oh, just in case any1 is listening, in the interest of balance - I just wish that FreeHand had a way to stroke on the INSIDE of a path - many unanswered requests to MM when they were marketing it - is that in Illustrator yet? Never took the time to find out...
:P
Rohan
Sydney, Australia

MJose — 12:34 AM on May 19, 2007

Ok, me encanta el Illustrator (es mi herramienta principal) pero,
¿cuando tendrá la magnífica opción de trabajar por páginas y soportar las imágenes como lo hacía freehand? Y otra cuestión, al Illustrator le vendría muy bien que se añadieran las funciones de "nombrar todas las muestras usadas". Es algo muy útil cuando quieres asegurarte de que un archivo es Ok para imprenta.

Saludos.

Dario Fernandez — 01:30 AM on May 19, 2007

Joer, ahora que acabo de aprender a usar el FH y lo retiran,... que mala suerte...

abrazos

Aaron Spence — 02:06 AM on May 19, 2007

G'day John, You're doing well dealing with a lot of seemingly personal attacks here, thanks for your patience & desire to let us know what's going on.

I'm a long time occasional FH user. I mainly do small brochures and 4-8 page booklets with FH, but have been looking at how I can do the same work with my shiny new CS3 suite.

Instead of being able to do the illustration, layout, imposition & output in the one program (FH with PS for images of course) it seems I now need to use 2, Illustrator & Indesign. This is a shame as it will no doubt take much longer to complete work using 2 programs, particularly when I have to do multiple versions of documents. In FH each version goes on it's own page in the one document. Easy.

Having said that FH output has been pretty poor when it comes to PDF, so I usually output EPS & distill in Acrobat PRO. I gather I won't have to take this extra step in the CS3 suite which will be good.

I need to spend some time learning how to use Ill. & Ind. & figure out my new workflow, so I can't really comment on how much longer it might take per job.

I agree with others here that Illustrator needs the ability to do basic DTP (multi page) just like FH, 'cause I know Indesign is severe overkill for my (and many others) needs.

Of course I could just keep using FH, but since it is no longer being updated it will die at some stage, I'd rather move on now, rather than be caught out in the future :)

Thank, Aaron.

David — 02:33 AM on May 19, 2007

I find all this makes me feel quite sad... as do the quippy clever answers you are giving from time to time John. You asked for, and have avoided commenting on what has been in places some really sound critique (for example alex — 01:37)all this makes me wonder what on earth Adobe is doing. Letting the news "slip" out here in your blog first and letting you carry the can on your own?? .. thats interesting marketing philosophy....

[Adobe has gotten to the size where simply updating a page on Adobe.com has gotten stupidly sclerotic & bureaucratic. Therefore it's often easier just to cut to the chase and post things here. --J.]

There is an obvious lack of understanding at Adobe about what Freehand is for its users...I quote your comment to Nathan Adams — 04:49:

".... I've beem motivated to download and install FH--something I haven't done in quite a while. I'm also asking the AI team for a detailed overview of the differences between the apps when it comes to selecting objects, points, etc."....

seriously..you havn't already done that?

[As always, I'm speaking for myself, personally. For all I know the Illustrator team has done all this many times over the years. But I'm not on the Illustrator team. --J.]

... that seems to point to a strategic logic that completely ignored how the program functions or its comparative merits with illustrator, in other words ... dropping Freehand is a top down decision, not one built on the merits of functions and user experience. As a designer, I am a believer in form following function, and freehand excels in that sense in certain areas...(all previously stated again and again here).

I have to agree with Andrew in his post that leaning on sales statistics really is not enough. sales may well have outrun Freehand since before 2000, but that in itself doesnt necessarily mean Illustrator is a better program...it might just be down to better marketing... the real benchmark here is the user experience, and everyone I have ever worked with here in Spain in the last 15 years in graphic design, layout, and pre-print has used Freehand, and has had difficulties with using Illustrator...for all the same reasons people have stated here over and over.... a pretty clear picture is emerging in this thread for Adobe if I may say so.
Lets hope that you all take note, and that CS4 amazes us!!

Dave — 03:31 AM on May 19, 2007

John, (or anyone else) please correct me if I'm wrong but if I am to understand everything correctly, had Adobe not acquired Macromedia, there was not going to be a future version of Freehand - Intel Mac/Vista or otherwise. Now that Adobe has Macromedia, nothing has really changed there, right?

[Precisely. --J.]

Given the above, it seems that Adobe getting their hands on the code (and the patents) is the best that any FreeHand user could hope for. I know that