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	<title>Comments on: Status updates on Configurator, etc.</title>
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		<title>By: Simon</title>
		<link>http://blogs.adobe.com/jnack/2008/11/status_updates_on_configurator_etc.html#comment-10148</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Mon, 10 Nov 2008 01:51:32 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2008/11/status-updates-on-configurator-etc.html#comment-10148</guid>
		<description><![CDATA[&quot;Request for &quot;more Go-Fast Sauce in raw processing&quot; noted.&quot;
To clarify, I think both Camera Raw and especially Lightroom Develop would benefit from a third party plug-in mechanism. Pixel Bender is an obvious (initial) candidate, as it is simple, fast and platform-independent. On the GPU/CPU issue, I guess it should be possible to switch execution between the two modes, depending on the number of plug-ins and the GPU/CPU speeds, but the PS/LR/ACR engineers will undoubtedly know better...
Simon
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		<content:encoded><![CDATA[<p>&#8220;Request for &#8220;more Go-Fast Sauce in raw processing&#8221; noted.&#8221;<br />
To clarify, I think both Camera Raw and especially Lightroom Develop would benefit from a third party plug-in mechanism. Pixel Bender is an obvious (initial) candidate, as it is simple, fast and platform-independent. On the GPU/CPU issue, I guess it should be possible to switch execution between the two modes, depending on the number of plug-ins and the GPU/CPU speeds, but the PS/LR/ACR engineers will undoubtedly know better&#8230;<br />
Simon</p>
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		<title>By: Simon</title>
		<link>http://blogs.adobe.com/jnack/2008/11/status_updates_on_configurator_etc.html#comment-10147</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Sat, 08 Nov 2008 16:43:44 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnackdev/2008/11/status-updates-on-configurator-etc.html#comment-10147</guid>
		<description><![CDATA[&quot;Also stay tuned for a Camera Raw update for CS4 that&#039;ll include a number of nice little surprises.&quot;
Hmmm, could it be that we&#039;ll get Pixel Bender support in Camera Raw/Lightroom Develop? If not, you can consider this a feature request :)
&lt;i&gt;[Request for &quot;more Go-Fast Sauce in raw processing&quot; noted.  Whether or not PB is useful for those tasks, I don&#039;t know.  GPUs are pretty fascinating, and there are some things they do really well &amp; others really badly.  One also pays a huge performance tax if/when it&#039;s necessary to read data back off the card.  The upshot is that the GPU/Pixel Bender may or may not be useful to improve LR/ACR.  (Not being an engineer, I can&#039;t speak usefully to the detailed pros &amp; cons.)  --J.]&lt;/i&gt;
In any case, I&#039;m curious to see what&#039;s around the corner.
&lt;i&gt;[It&#039;s smallish stuff, but I think you&#039;ll like it.  --J.]&lt;/i&gt;
Simon
]]></description>
		<content:encoded><![CDATA[<p>&#8220;Also stay tuned for a Camera Raw update for CS4 that&#8217;ll include a number of nice little surprises.&#8221;<br />
Hmmm, could it be that we&#8217;ll get Pixel Bender support in Camera Raw/Lightroom Develop? If not, you can consider this a feature request :)<br />
<i>[Request for "more Go-Fast Sauce in raw processing" noted.  Whether or not PB is useful for those tasks, I don't know.  GPUs are pretty fascinating, and there are some things they do really well &amp; others really badly.  One also pays a huge performance tax if/when it's necessary to read data back off the card.  The upshot is that the GPU/Pixel Bender may or may not be useful to improve LR/ACR.  (Not being an engineer, I can't speak usefully to the detailed pros &amp; cons.)  --J.]</i><br />
In any case, I&#8217;m curious to see what&#8217;s around the corner.<br />
<i>[It's smallish stuff, but I think you'll like it.  --J.]</i><br />
Simon</p>
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