September 17, 2010

A deep dive on Photoshop & scalability

A few years ago I posted what turned out to be a popular article on “What’s the story with Photoshop & multi-core?”  In it Photoshop architect Russell Williams explains, in accessible terms, some of the challenges involved in splitting up processing tasks across processors/cores.

Now Russell has sat down with Intel architect Clem Cole for a deeper discussion of Photoshop & scalability.  They cover everything from the early days of DayStar multiprocessor systems (did I just move some dust in your brain?) to the latest developments around GPUs, OpenCL, and more. [Via Dave Howe]

Posted by John Nack at 4:03 PM on September 17, 2010

Comments

  • gh — 9:39 AM on September 18, 2010

    From the deeper discussion link see quote below:

    “Like so many other aspects of Photoshop, it had to do with the fact that the app was written first for the Macintosh and then moved over to Windows.”

    What is the current hierarchy for Photoshop (and secondly Creative Suite) development now?

Copyright © 2014 Adobe Systems Incorporated. All rights reserved.
Terms of Use | Privacy Policy and Cookies (Updated)