November 12, 2010

Flash Player’s adding hardware-accelerated 3D

“Flash will innovate or die,” I wrote earlier this year. “I’m betting on innovation,” and that’s paying off.

Flash Player is used to deliver something like 70% of all online games, and its 3D chops about to grow much more powerful. At MAX the team announced “Molehill,” a new set of low-level, GPU-accelerated 3D APIs that work across screens (desktops, phones, TVs, etc.). Here’s a sample demo:

Flash Player PM Thibault Imbert shares more info & demos here:

And for a deeper dive, check out this presentation from engineering manager Kevin Goldsmith.

Posted by John Nack at 6:54 AM on November 12, 2010
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