June 27, 2012

What if Photoshop became a game?

I think it was Scott Kelby who used to jokingly refer to Photoshop as “a video game for grown-ups.” Truth can be stranger than fiction, though, and now you can “play” Photoshop to improve your skills, learn new features, and actually win prizes.

LevelUp for Photoshop encourages people to explore the app, using features they may not know in order to complete various missions.  The first mission starts with removing redeye, and they get progressively more elaborate from there.  By accumulating points you get entered into drawings to win Creative Cloud membership and Amazon.com gift certificates. You also earn points by sharing your progress on Facebook and Twitter, passing quizzes, and more.  The game runs until July 15th.

My colleague Bruce reports that his 13-year-old son Noel is addicted to the game & now passes challenges with a Team America-style cry of “Photoshop, [Heck] Yeah!” So, we’ve got that going for us. :-)

3:51 PM | Permalink | Comments [2]

HTML5 animation: Edge session this Friday

Live demo/Q&A this Friday at noon Pacific:

Raghu Thricovil and Sarah Hunt, experts from the Adobe Edge team. This session is intended to introduce Adobe Edge, its features and outline how Edge can make your HTML5 motion and interaction design simple and powerful.

2:27 PM | Permalink | No Comments

Slicy facilitates Retina graphics support

MacRabbit’s $20 Slicy PSD-to-PNG conversion app (see previous) has been updated with greater CS6 support plus 

You design at 1x, but need high-res artwork? One annotation, and Slicy magically enlarges your vectors and layer styles to build a high-quality 2x version. For 2x designs, it fills in missing 1x versions by scaling down.

I haven’t tested the feature myself, and as always I’d welcome hearing others’ thoughts about what’s successful and/or what Adobe apps themselves should change to better support this kind of work.

[Also, to preempt questions about Photoshop & other apps being revved to support Retina screens: sorry, I don't have any new info. I will share more once details are available.]

8:16 AM | Permalink | Comments [2]
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