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	<title>Comments on: Is is real, or is it After Effects?</title>
	<atom:link href="http://blogs.adobe.com/jnack/2013/01/is-is-real-or-is-it-after-effects.html/feed" rel="self" type="application/rss+xml" />
	<link>http://blogs.adobe.com/jnack/2013/01/is-is-real-or-is-it-after-effects.html</link>
	<description></description>
	<lastBuildDate>Sat, 25 May 2013 22:47:16 +0000</lastBuildDate>
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		<title>By: Sven</title>
		<link>http://blogs.adobe.com/jnack/2013/01/is-is-real-or-is-it-after-effects.html#comment-60573</link>
		<dc:creator>Sven</dc:creator>
		<pubDate>Mon, 21 Jan 2013 21:15:53 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnack/?p=8395#comment-60573</guid>
		<description><![CDATA[Without no Doubt this is made in AE or Nuke (godrays)
it doesn&#039;t look photoreel but i love the idea.
If i had to make one critic, it would be that it&#039;s a bit long, you want to see other biuildings, landscapes, or the video to be shorter
Thanks for sharing]]></description>
		<content:encoded><![CDATA[<p>Without no Doubt this is made in AE or Nuke (godrays)<br />
it doesn&#8217;t look photoreel but i love the idea.<br />
If i had to make one critic, it would be that it&#8217;s a bit long, you want to see other biuildings, landscapes, or the video to be shorter<br />
Thanks for sharing</p>
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		<title>By: Rohit</title>
		<link>http://blogs.adobe.com/jnack/2013/01/is-is-real-or-is-it-after-effects.html#comment-58579</link>
		<dc:creator>Rohit</dc:creator>
		<pubDate>Mon, 14 Jan 2013 00:19:54 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnack/?p=8395#comment-58579</guid>
		<description><![CDATA[My guess is AE, Considering the fact that lights are far brighter as compare to others and also there wasn&#039;t any reflection even with that much intensity of lights.]]></description>
		<content:encoded><![CDATA[<p>My guess is AE, Considering the fact that lights are far brighter as compare to others and also there wasn&#8217;t any reflection even with that much intensity of lights.</p>
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		<title>By: Ben Hansen</title>
		<link>http://blogs.adobe.com/jnack/2013/01/is-is-real-or-is-it-after-effects.html#comment-58341</link>
		<dc:creator>Ben Hansen</dc:creator>
		<pubDate>Sat, 12 Jan 2013 20:30:24 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnack/?p=8395#comment-58341</guid>
		<description><![CDATA[it&#039;s both but the lights are composited there is a window which is slightly ajar in the last bit of the sequence on the far building (3rd story) in the lighted overlay the angle is strait i made a photoshopy thing to illustrate:

https://creative.adobe.com/share/414ea62e-8dee-4101-90eb-adc6c568e497]]></description>
		<content:encoded><![CDATA[<p>it&#8217;s both but the lights are composited there is a window which is slightly ajar in the last bit of the sequence on the far building (3rd story) in the lighted overlay the angle is strait i made a photoshopy thing to illustrate:</p>
<p><a href="https://creative.adobe.com/share/414ea62e-8dee-4101-90eb-adc6c568e497" rel="nofollow">https://creative.adobe.com/share/414ea62e-8dee-4101-90eb-adc6c568e497</a></p>
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		<title>By: Jonas Hummelstrand</title>
		<link>http://blogs.adobe.com/jnack/2013/01/is-is-real-or-is-it-after-effects.html#comment-58338</link>
		<dc:creator>Jonas Hummelstrand</dc:creator>
		<pubDate>Sat, 12 Jan 2013 20:14:55 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnack/?p=8395#comment-58338</guid>
		<description><![CDATA[Also, the use of Trapcode Shine is pretty obvious. Nicely done, however!]]></description>
		<content:encoded><![CDATA[<p>Also, the use of Trapcode Shine is pretty obvious. Nicely done, however!</p>
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		<title>By: Mylenium</title>
		<link>http://blogs.adobe.com/jnack/2013/01/is-is-real-or-is-it-after-effects.html#comment-58334</link>
		<dc:creator>Mylenium</dc:creator>
		<pubDate>Sat, 12 Jan 2013 19:47:44 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnack/?p=8395#comment-58334</guid>
		<description><![CDATA[100% AE. None of the lighting effects show up in any reflection or give halos on other buildings, which given their intensity they should.]]></description>
		<content:encoded><![CDATA[<p>100% AE. None of the lighting effects show up in any reflection or give halos on other buildings, which given their intensity they should.</p>
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		<title>By: Pascal Le Merrer</title>
		<link>http://blogs.adobe.com/jnack/2013/01/is-is-real-or-is-it-after-effects.html#comment-58315</link>
		<dc:creator>Pascal Le Merrer</dc:creator>
		<pubDate>Sat, 12 Jan 2013 17:49:29 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnack/?p=8395#comment-58315</guid>
		<description><![CDATA[It&#039;s written under the video on Vimeo:
Picture Made by Supralude (Shot with my Canon 5D mkII, edited and post produced with After Effects).
Sound Made By Near Deaf Experience [Remix of Nine Inch Nails&#039; 21 Ghosts]. ]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s written under the video on Vimeo:<br />
Picture Made by Supralude (Shot with my Canon 5D mkII, edited and post produced with After Effects).<br />
Sound Made By Near Deaf Experience [Remix of Nine Inch Nails' 21 Ghosts]. </p>
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		<title>By: Scott Valentine</title>
		<link>http://blogs.adobe.com/jnack/2013/01/is-is-real-or-is-it-after-effects.html#comment-58312</link>
		<dc:creator>Scott Valentine</dc:creator>
		<pubDate>Sat, 12 Jan 2013 17:09:26 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.adobe.com/jnack/?p=8395#comment-58312</guid>
		<description><![CDATA[My guess is AE in part because of the purity of the sync, but also the haze from the lights, which are amazingly brighter than the other lights. If I had to deconstruct, I&#039;d probably start by building a virtual stand-in scene in 3D and put the lights behind the architectural elements.

However it was done, it&#039;s beautiful.]]></description>
		<content:encoded><![CDATA[<p>My guess is AE in part because of the purity of the sync, but also the haze from the lights, which are amazingly brighter than the other lights. If I had to deconstruct, I&#8217;d probably start by building a virtual stand-in scene in 3D and put the lights behind the architectural elements.</p>
<p>However it was done, it&#8217;s beautiful.</p>
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