by Kevin Goldsmith

Created

October 27, 2010

Tonight in the sneak peaks at MAX, I announced a project my team has been working on: Pixel Bender 3D for the new Flash player Molehill APIs.

This new version of Pixel Bender includes an Actionscript API which will let you combine Pixel Bender Material and Vertex kernels at runtime and includes a lot of optimization tricks plus helper APIs that simplify using the Molehill shader APIs.

I’ll be posting more info about this new language, APIs and tools soon.