Archive for October, 2011

October 28, 2011

Adobe Carousel is now available!

I’ve been waiting a very long time to finally post this. Adobe Carousel is now available in the Mac App Store and the iTunes app store!

Getting this into your hands required a tremendous effort from a great team, and there is a lot more to come. More than just supporting more platforms like Android and Windows. This first version is just the tip of the iceberg. We wanted to put it into your hands, but it isn’t done. There is a lot more we want to do, but we want to hear from you. What do you need to make Adobe Carousel work even better for you? We want to know. We’re already hard at work on the next release, and hope to put it into your hands soon. Until then, download the client from the Mac App Store (requires Lion) or the iTunes app store. We have a 30 day free trial. Upload some photos, create a new Carousel to share with family or friends. Edit your photos and see how much Adobe imaging power we’ve been able to fit in your hands. The subscription pays for UNLIMITED storage for both you AND THE PEOPLE YOU SHARE WITH. That is a pretty serious deal.

Want to know more? This post on the Photoshop blog provides a lot of the official details and links.

This video summarizes what we are trying to create:

and this video tells you more about the team that I am so proud to be a part of (no actors, just really us):

Wondering why I sound so tired in that video? We shot it only days before we finished the product and we’d all been putting in long hours for weeks!

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October 11, 2011

Are you graduating this fall or spring? Do you love photography and writing code? I may have a job for you!

I currently have two positions open for students graduating with a bachelors or masters degree on my team, Adobe Carousel. One position is for a developer and the other is for a white box test developer. The requirements for both are very similar, since both are coding positions. I need strong coders with experience in C/C++ as well as ObjC, Java or a functional language. We are building on a heavily threaded foundation, so familiarity with multi-threading is important. You’ll get to work with some amazing developers on a product that is both interesting to work on and a lot of fun to use. Plus, your family and friends will want to use it so you won’t constantly have to answer questions about what it is you work on!

Here are links to the positions:

FY12 New Grad- Member of Technical Staff – Adobe Carousel

FY12 New Grad- Member of Technical Staff, Quality Engineering – Adobe Carousel


Want to know more about the team?

1:01 AM Permalink