Todd Kopriva has a question for creators of Pixel Bender plug-ins for After Effects
Let After Effects know if protecting your Pixel Bender code is important to you. The comments are already very interesting.
Let After Effects know if protecting your Pixel Bender code is important to you. The comments are already very interesting.
I’ve posted a version of the tutorial on using Pixel Bender to animate a particle system that I did at Adobe MAX last year on the Pixel Bender section of the Adobe Developer Network. Take a look and let me know if there are more things around this that you would be interested in.
thanks!
Frequent contributor to the Pixel Bender forums, Royi Avital, has released a new set of After Effects and Photoshop plug-ins written with Pixel Bender under the name Flixel Plugins. The first three are now available on aescripts.com
Flixel Plugins on aescripts.com
ApexVJ is a really beautiful Flash-based music visualizer that uses Pixel Bender

Simo Santavirta, the creator, wrote an article on his blog about it.
The Pixel Bender team now has an official Pixel Bender blog. I’ll keep posting Pixel Bender stuff here, of course, but that will now be the official and primary location for Pixel Bender news.
We fixed the earlier mac bug and it should now work for everyone. Please download the new build from http://www.adobe.com/devnet/pixelbender.html
Thanks for your patience!
UPDATE 12.17.2010! We’ve resolved the bug and posted a new build. Please download this new build and use at will!
UPDATE 12.13.2010! It looks like the problem we discovered is Mac-only. We now have a repro case and are working on a new build. Please reply to this post if you’ve seen any issues with parameters not appearing on Windows machines (we can’t repro that case). If you are running on a mac, please skip this build and we’ll post another ASAP.
UPDATE 12.11.2010! It looks like something went wrong in the staging and the wrong version was posted. Please hold off installing for now.
The newest version of the Pixel Bender Toolkit, 2.5 is now available for download from the Pixel Bender Technology Center or as an update if you installed it as part of the Creative Suite or After Effects or Flash Pro.
This new version includes some bug fixes and a new graphical editor for creating Pixel Bender graphs for Photoshop or After Effects.
One thing to be careful on, if you currently have version 2.1 of the Pixel Bender Toolkit installed, you need to follow some instructions in the release notes before installing version 2.5
Happy Pixel Bending!
Tonight in the sneak peaks at MAX, I announced a project my team has been working on: Pixel Bender 3D for the new Flash player Molehill APIs.
This new version of Pixel Bender includes an Actionscript API which will let you combine Pixel Bender Material and Vertex kernels at runtime and includes a lot of optimization tricks plus helper APIs that simplify using the Molehill shader APIs.
I’ll be posting more info about this new language, APIs and tools soon.
Yes, first I am going to flog my MAX Bring-your-own-laptop lab again…
Intermediate Pixel Bender: Pixels and Beyond
Attend this lab for an introduction to topics like optimizing your Adobe Pixel Bender and ActionScript code; using ShaderJobs to process data asynchronously; using Pixel Bender to process audio and other non-image data efficiently in your Flash movies; taking advantage of Pixel Bender parameter metadata; and new Pixel Bender APIs in Flex 4. We’ll also give you a look under the hood regarding how the Pixel Bender runtime works in Adobe Flash Player 10.
Wednesday, October, 27th, 4:00 pm – 5:30 pm
Room: 510
Now on to the links!

Droste Pixel Bender Plug-in tutorial
Helen Bradley has posted a tutorial on using Tom Beddard’s Droste Effect in Photoshop on the Digital Photography School blog.
Francois Tarlier is back with another in his series of useful Pixel Bender filters for After Effects, this time he has a tool to help you identify pixels in your footage that are too light or dark, ft-Brightness Check. He also has some other very useful Pixel Bender filters for After Effects for sale on aescripts.

AndrewYY's UVmapper Pixel Bender plug-in for After Effects
AndrewYY has also posted a nice set of Pixel Bender utility plug-ins for After Effects on the loops.net forums
Satya Meka has posted a new Pixel Bender filter for AE called “Dot Pixels” also on aescripts, which looks really fun.
In the some-of-the-older-stuff-I-missed-previously department…

Made By Pi Blend Modes
Mike A from Made by Pi posted an update to his Blend Modes library for Flash.
I just came across this great Page Turn Pixel Bender filter for Flash (with Source!) from Thomas Vian.
Thanks again, and REGISTER FOR MY LAB!
With all my travel and prepping for travel, I’ve let my new tradition fall by the wayside a bit. Catching up…
This morning (West coast time), Ralph Hauwert posted a clip of a cool plasma generator written in Pixel Bender and rendered in After Effects:
Green Plasma 3D from Ralph Hauwert on Vimeo.
Also, I finally got a chance to watch the video of Ralph’s talk at FFK which was filmed in April in Cologne (another excellent conference). A great talk with some nice Pixel Bender goodness:
FFK10: Ralph Hauwert – SKUNKWORKS from marc thiele on Vimeo.
Simo Santavirta posted some images from his Pixel Bender Ray Tracing experiments.

Rayslime from Simo Santavirta
He also posted some trickiness with #defines to help do fixed-length loops when targeting your Pixel Bender kernels for Flash. Believe me, loops are on the agenda for Flash. We feel your pain. (Literally!)
Francois Tarlier posted some new useful Pixel Bender-based filters for After Effects. This one, his filmic look plug-in, is really nice.
You can find that plug-in here.
Takayuki Fukatsu created a nice painting app using Pixel Bender, Flashpaint.

flashpaint
Flashpaint from Takayuki Fukatsu
Henrique Vilela posted two new real-time Flash-based filters.

Real-time Cartoonizer by Henrique Vilela
The Real-time Cartoonizer and the Fire Webcam Effect (with source)
Andre Cavallari posted a new tutorial on creating Pixel Bender filters.
Create Custom Filters Using the Pixel Bender Toolkit by Andre Cavallari
Lots more to catch up on, but this is all for now. Thanks!
This hasn’t been added to the schedule yet, it should be soon, but I wanted to give a heads up on this. I’m teaching a course on Pixel Bender this year, picking up from where my labs in 2008 left off. Here is the current description:
So you’ve walked through the tutorials, added some filters to your display objects, maybe added a animating parameter or two, even written some of your own filters from scratch. What next? This lab will introduce you to topics like: optimizing your Pixel Bender and Actionscript code; using ShaderJobs to process data asynchronously; using Pixel Bender to process audio and other non-image data efficiently in your Flash movies; taking advantage of Pixel Bender parameter metadata; new Pixel Bender APIs in Flex4; and will give you a look under the covers to how Pixel Bender runtime works in Flash Player 10.1
I’d like your input on topics that you’d like me to cover. Please leave your suggestions in the comments.
Also, in my previous labs, I used Flash Pro, this time I’d like to use Flash Builder, but I can go either way. Which would you prefer?
For those figuring out their MAX schedule, it looks like my lab will be on Monday at 5pm in room 402AB.
Update: The 90 minute session will be Wednesday, October 27 at 04:00PM in room 402AB. It is right at the end of MAX, so hopefully you will be able to attend.
If you are interested in attending my lab, please make sure that you at least are comfortable with the things I covered in my introductory tutorial.
Hope to see you there!