December 10, 2010
UPDATE 12.17.2010! We’ve resolved the bug and posted a new build. Please download this new build and use at will!
UPDATE 12.13.2010! It looks like the problem we discovered is Mac-only. We now have a repro case and are working on a new build. Please reply to this post if you’ve seen any issues with parameters not appearing on Windows machines (we can’t repro that case). If you are running on a mac, please skip this build and we’ll post another ASAP.
UPDATE 12.11.2010! It looks like something went wrong in the staging and the wrong version was posted. Please hold off installing for now.
The newest version of the Pixel Bender Toolkit, 2.5 is now available for download from the Pixel Bender Technology Center or as an update if you installed it as part of the Creative Suite or After Effects or Flash Pro.
This new version includes some bug fixes and a new graphical editor for creating Pixel Bender graphs for Photoshop or After Effects.
One thing to be careful on, if you currently have version 2.1 of the Pixel Bender Toolkit installed, you need to follow some instructions in the release notes before installing version 2.5
Happy Pixel Bending!
August 14, 2010
Hello again! I’ve been out of the office most of the week, so this will be a linkeriffic post:
David Lanearts 4D julia set
David Lenaerts has been putting together some mind-blowing math-intensive Pixel Bender filters for a while now. This week he posted some more info (and source!) on how he achieved metaballs and 4D Julia sets using Pixel Bender: Marching Cubes using Pixel Bender: Metaballs / LoFi 4D Julia Set
SSAO using Pixel Bender
Ben Hopkins (kode80) has posted the source code from his SSAO experiments with Pixel Bender to google code.
Photoshop User TV Episode 238
Photoshop User TV covers the Pixel Bender Plug-in for Photoshop (‘natch) in this week’s episode.
Thanks again to the community for your contributions!
June 4, 2010
If you don’t have Flash Professional or After Effects CS5 and would like to use the latest version of the Pixel Bender Toolkit, you can now download it (for free!) on the Pixel Bender Technology Center: http://www.adobe.com/devnet/pixelbender/
the latest version of the toolkit includes:
- Flash Preview!
- New AIF Pixel Bender runtime with 1.5x – 7x performance improvement on CPU
- Faster GPU execution as well for many Pixel Bender Graphs
- Support for Pixel Bender Semantic Metadata authoring & preview
- Up to 4 input images support
- Easier image switching
- Many other UI features/bug fixes
December 18, 2009
I have over 100 links stored in my bookmarks of pages that Pixel Bender developers have created that I want to feature here, but I’ve been working so hard on the next version of our stuff that I’ve obviously gotten very far behind. With the end of the year approaching, I’m going to try and rectify that somewhat… starting today.
The links today are in no particular order, they are literally the tabs I have open in Firefox right now:
Elad Elrom – Using Pixel Bender to do heavy lifting calculations, makes Flash Player multi-thread
Eugene Zatepyakin – Canny Edge Detector [AS3 + PixelBender]
Daniel Rinehart – Image Rotation with Pixel Bender
David Lenaerts (Der Schmale) – Render Bender v0.1: optimizing my Flash+Pixel Bender workflow
Nicolas Barradeau – PIXEL BENDER #1 color tweaking
Brooks Andrus – Bilinear Resampling, ShaderJob, Pixel Bender And Flash Player
That is it for this post, but expect more soon!
September 8, 2009
Last week, we posted a new revision of the Pixel Bender Toolkit (1.5.1) into the downloads area on Adobe labs. This version fixes a couple bugs from the previous release in exporting Pixel Bender Bytecode for Flash. Booleans should now work correctly.
A request we’ve had a few times on the Pixel Bender forum and over on twitter has been that we post the language reference and developer’s guide separate from the Toolkit download itself. Those documents are now available as well on the downloads page.