Here are a bunch more Pixel Bender links from the community… For a more steady stream of links, follow my Pixel Bender Tumblog or the @PixelBender account on twitter. I’m going to try to get in the habit of posting some links every Friday as I can.
A question that comes up occasionally is “How do I do the water ripple effect in Pixel Bender?” I was going to do up a sample, but then I came across this post on sewonist.com that is a follow on from this post by Hannes Moser.
David Van Brink has posted another Pixel Bender filter oriented towards After Effects users on his Omino Pixel Blog: Omino Stamp a Pixel Bender Filter. This is really useful for creating some nice patterned fills.
There has been a lot of excitement around this post from Jozef Chutka: Anaglyphs With Pixel Bender & Depth Map, because it is really cool. A great 3D depth-map effect done with Pixel Bender.
For Flash developers (and others!) Christoffer Enedahls has created a great tool for your animation toolbox: the SquishFilter, which gives you some nice deformation effects for your Flash animations.
Devon O. Wolfgang has written a cool Bayer Mosaic Filter In Pixel Bender, which could be the start of something very cool.
Mansour Raad wrote a Pixel Bender filter to help him project NOAA data onto a map: Pixel Bender For Map Projection.
Patrick Gunderson has been exploring using Pixel Bender to generate visual noise.
Jean-Marc Le Roux has been working on a 3D library, Minko, and is now using Pixel Bender to provide Pixel Shaders for it.
Thanks to everyone in the community for sharing your work and especially your source! It is one of the things that makes the Flash Community so vibrant!