Recently in General Category

The newest version of the Pixel Bender Toolkit has been released on Adobe Labs. This is pre-release 6, but it is also version 1.5. This new version includes the ability to edit, compile and run Pixel Bender Graphs (supported in Photoshop and After Effects). It also has a number of bug fixes, specifically in areas around PBJ generation.

You can get it from the Pixel Bender Technology area on Adobe Labs, and please let us know about any issues or suggestions for the next release in our forums, our Adobe Group or on twitter.

See you at MAX!

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The AIF team is having a coming out party at MAX and all of you are invited! Bob Archer and I will be speaking on Wednesday on from 3pm to 4pm.

Image and Video Processing using Adobe Image Foundation's Toolkit for Flash

Kind of a boring title, but we're engineers, and I promise the talk will be pretty exciting. Especially after you see the Keynote presentations...

"Discover a new language for image and video processing (developed by Adobe Image Foundation) that will soon be available on Adobe Labs. In this session, we will demonstrate tools for writing and testing the language, explain how to write efficient algorithms, and share examples of the possibilities for development. We'll also show how these tools were used to create some of the video processing effects shipping in Adobe After Effects CS3."

I want to talk more, but I don't want to ruin the surprises that we have in store. If you are at MAX, come by and say "Hi!" I'll be around all 3 days, there is plenty of stuff for me to see too! Also, I grew up in Chicago, so I can tell you where to get the good pizza and char dogs.

is reading the news sites or blogs where somebody mentions an Adobe product that I have some involvement with. Especially those products who haven't been released yet. It's fun to see how excited people are for the stuff we are working on. It is also painful to see how wrong the speculation is or how incorrect the rumours are. I correct the things I can (the ones that are actually public) and I bite my tongue on the others (those will be public soon enough). Either way, it is just cool to see that people are interested in what Adobe is doing. A lot more fun than the kind of things I used to hear about my company's products in my last job (starts with an M and ends with a T...)

Ok. one dish. Every "leaked" code name I've seen for After Effects is wrong. Those guys are waaaay more creative in their codenames than any of y'all give them credit for.

Hey, where'd the comments go?

Sorry folks, I'm getting tons of comment spam and it is taking way too long for me to sort it out everyday. I'll figure something out eventually, but for the moment, I think you'd rather have me improving the products you use rather than making sure you don't have to see spam in my comments.

I'm very excited...

That we've finally announced the new production studio.

Why am I excited? There are two reasons: as a mac user at home, I'm overjoyed that I'll now have a much more seamless solution between video editing, effects, DVD authoring and Flash; and as a Adobe employee, my new team contributed a lot to this release, but I haven't been able to blog about it at all until now.

I still can't talk too much about the work that we're doing, but soon I'll be able to give you a lot more info.

(updated: fixed spelling mistake)

Catching up

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Well, I broke one of the cardinal rules of blogging, which was to let my blog lie fallow for a while. As I said in one of the last posts, I've moved onto a new project. It's keeping me pretty busy and also we're keeping it mostly under wraps for the moment. Those two things will tend to cut down on one's blogging output.

I did want to do a quick post because my team has some open jobs. Reading these descriptions will give you an inkling about what the project is about. I think these are both marked San Jose, but I know that they are both open for Seattle too...

if you go to http://cooljobs.adobe.com, there are listings for a Senior Computer Scientist (Job ID:JH020603) and Quality Lead Engineer (Job ID:JH020602). These are both on my team.

Also, I wanted to post because I'm going on an extended vacation tomorrow and I won't be posting until at least May. It's long overdue for me. You can imagine that shipping code in Photoshop Elements 3, Creative Suite 2, the Production Suite, Photoshop Elements 4, and Premiere Elements 2 and then starting a brand new project doesn't leave a lot of time for R&R. For the next month if any Adobe users in France could take it easy on any Americans stammering their way through your language it would be most appreciated.

We (Adobe) have been the subject of a lot of speculation and suspicion around the PPC->Intel OS X switch. I've been delaying posting about it, because I thought that it fell into a corporate blogging gray area. I'm really glad that Scott Beyer has addressed it. I know that we want to be delivering universal binaries, I know that Apple wants us to be delivering universal binaries and we all know that our customers want us to be delivering universal binaries. The problem is that this has turned out to be a lot harder than anyone anticipated. Even many Apple products are facing issues. We'll get them to you as soon as we can, we promise!

Au Revoir for now!

Hey all, I'm still here

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Sorry for the no-posting. I've been pretty busy working on something I can't quite talk about right now... I should be able to talk about it very soon though, so watch this space!

It is always difficult for me to know what to post to an official "corporate" blog. While you wouldn't know it from my postings on adobe.com, I have over-blog-itis. I have three personal blogs, this blog and an internal Adobe blog as well. It gets really hard to know which blog post goes where. For the moment, I'm trying to restrict myself to talking about Help Center and tips on other Adobe products here, but that is getting a bit restrictive, so I'm going to maybe incorporate some other topics here as well. That way I can get at least a post a week up.

I'm also curious to find out what people want to know about. I can talk about working at Adobe, software deveopment, C++, Help Center (of course), whatever ya want to know. This blog, for me, is all about establishing a dialog with our customers, so let me know what you want to know... I can't talk about everything I'm working on, because some of it definitely falls into the "if I tell you, I'll have to kill you" territory, but I'll do my best to answer what I can.

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