Native 64-bit After Effects plug-ins

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A couple months ago, we announced that the next After Effects will be 64-bit native on both Mac OS and Windows. I'm very excited about this. It's a huge, must-have feature for nearly every After Effects user. The feedback has been enthusiastic and everyone I've spoken to is looking forward to the advantages of 64-bit.

Because CS4 will be our last 32-bit version, plug-ins will need to be updated in order to work properly in future versions. This has brought up a few questions and concerns. Hopefully, this post will address these concerns and give you a sense of what you can expect to happen.

The wonderful selection of After Effects plug-ins available today will continue. Most of our 3rd party developers are already working on converting their plug-ins. Some are already done and are just waiting for After Effects to be released.

If there's one thing I want you to know, it's that the After Effects team is 100% committed to working with our customers and our 3rd party developers to make this transition as fast and easy as possible.

We're taking extra steps and working more closely than ever with our 3rd party developers:

First, our SDK is available much earlier than ever before. Normally we make this available when we ship. This time, the 64-bit After Effects SDK is ready and available now. Any developer who wishes to join our pre-release program can have access.

Second, updating plug-ins can be easy or hard, depending on the plug-in. We've updated all of our own plug-ins and we've provided support for every plug-in that is included in the box with After Effects. After Effects engineers are available to answer questions and assist our developer community. It's our goal to make this as easy as possible.

Third, quality counts. We can put developers in contact with customers who are able to test the new versions. We can also facilitate this process using Adobe resources.

Fourth, watch this blog and my twitter feed (@motiongfx) for the latest information about availability of 3rd party plug-ins. If you have news about plug-ins, let me know and I can pass it on to the community.

If you're a developer, please reach out to me and let me know how we can help.

If you're an After Effects user, tell your favorite plug-in makers that you're interested in having a 64-bit compatible version. Also reach out to me to tell me which plug-ins are important to you. I can follow up with help for the developers.

I hope it's clear why we've chosen to go this route. 64-bit native is a big improvement for After Effects. Keeping both 32- and 64-bit significantly delays when we can get these advances to our customers. Doing so would also increase development costs for us and our 3rd party developers.

In the long run, this benefits everyone. In the short term, we're committed to providing as much assistance as possible.

If you have any questions and concerns, please leave a comment.

Avatar & Adobe

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I hope by now you've all had a chance to go see Avatar in 3D in the theater. It certainly ranks among the most visually striking films I've ever seen.

It's probably not a surprise to you that Adobe products were used extensively in the making of Avatar. In fact, they were used from the pitch to post-production. The Avatar team turned to the the usual suspects for content creation -- After Effects, Photoshop, and Premiere Pro and Illustrator. But they also tapped a number of other Adobe technologies to help with workflows beyond the pixels. Adobe InDesign was employed to produce documents & legible forms and Acrobat Connect Pro web conferencing allowed Lightstorm Entertainment to coordinate efforts between locations.

For all the details, you can get the full story at Adobe.com.

Let's have a fireside chat today.

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There's been a lot of excitement and questions surrounding our 64-bit announcement this week, so once again, the After Effects team is opening our phone line for another session of our "fireside chats." The sessions are a way for you to reach out to the After Effects team and tell us what's on your mind, ask us a question, or just say hello. It's an open format, and it's simply some one-on-one time with the After Effects team.

We'll be answering the phone from 4-5 pm Pacific Time, today, October 30th, 2009.

For the complete details and ground rules, please refer to my original fireside chat announcement.

The phone number is +1 (775) AFTERFX, or +1 (775) 238-3739. We look foward to hearing from you!

After Effects has been tested with Windows 7 and there are currently no known issues. Windows 7 looks to be a great OS to run After Effects.

I highly recommend the 64-bit editions for 2 main reasons. First, After Effects CS4 runs better on 64-bit operating systems, and second, After Effects CS4 will be the last 32-bit version of After Effects. I also highly recommend the Professional or Ultimate edition because the Home edition is limited to 8GB of ram.

Adobe has posted an FAQ discussing Creative Suite support for Microsoft Windows 7. For more detailed technical info, see the technote on "Installing and using Windows 7 with Adobe applications."

The future of After Effects is 64-bit native

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I've spoken here several times about how running After Effects on a 64-bit OS with plenty of RAM offers the best performance available today. In fact, it's been several years since After Effects and other Adobe video and audio software started supporting 64-bit operating systems. Along the way, it has been an incremental process to take advantage of what the 64-bit computers have to offer.

At the same time, we've seen a huge increase in what you're asking from your software. These days HD is the norm and SD is just a legacy delivery format. And you're not likely to stop there. You are probably wondering how to build efficient workflows with 4K images like those from the Red camera. 4K is 35 times the resolution of SD. Yes, you will need more from your software in order to answer this call.

Today we are announcing that the next version of Adobe After Effects will be a native 64-bit application. This news represents a huge step forward and will provide unprecedented advantages to just about anyone who uses After Effects today. It's going to be a must-have release.

Let's back up a bit because the term "64-bit" is a bit of a tech buzzword. What does 64-bit really mean to After Effects users? In a nutshell, After Effects will be able to take advantage of all the RAM that your operating system allows.

RAM, shmam. Why do you really care about a native 64-bit After Effects?

First, you get the ability to render heavier comps. I'm talking about high resolutions and tons of layers. These are the projects that put the hurt on previous versions of After Effects. If you currently get out-of-memory and errors, this one is for you.

Second, you'll be able to have longer ram previews. Imagine being able to fit a full HD 30-second spot into your RAM preview cache. Your green bars will be much much longer.

Third, you'll be able to work more efficiently with floating point color. Floating point color (aka 32-bit color) requires 4 times the RAM compared to 8-bit color, so working with over-range or HDR imagery will be improved.

Fourth, the green bars you see on the timeline are the visible part of our sophisticated RAM caching technology. With access to larger amounts of RAM, After Effects can store more intermediate renders in its caching system. This means that items re-render or load from disk less often.

It's way too early for rendering speed benchmarks, but I'm thrilled with the possibilities of a 64-bit native After Effects.

So why am I telling you this today?

In order to bring you these advancements, we've had to focus on 64-bit conversion in lieu of continuing to invest in 32-bit support. This means that after 3 versions of supporting both 64- and 32-bit, the next version of After Effects will only support 64-bit operating systems.

Virtually all of Apple's Intel-based Mac systems support 64-bit applications, and Windows users should choose a 64-bit version of Windows to take advantage of the hardware capabilities. You'll probably want to toss some extra RAM in your machine, too. With prices dipping below $25 per GB, it's getting pretty cheap to max out your system RAM.

We realize that new system requirements may require some preparation on your part. We want you to be ready and so we've taken the extraordinary step of announcing this news much earlier than usual.

We're not announcing a ship date yet, and there is more on this subject on Adobe's blog at Pro Video Coalition. We have also posted an official FAQ is available on the Adobe web.

Oh, and by the way, 64-bit native is coming to Premiere Pro, too!

I would love to tell you about the other cool things in the release, but I don't want to ruin all the fun! Besides, you'll just hate me because you can't have it today. :-)

Recent Comments

  • Jakob: I'm trying to do something similar in CS3. I can read more
  • Assaf: Adobe is jouking on us? I work on AE from read more
  • Lee: just a quick note for users that are trying to read more
  • Joraph: Guys i don't really know what do. But upgrading to read more
  • JR: We just upgraded our Macs to snow leopard and upgraded read more
  • Navarro Parker: What about those psuedo plug-ins -- like Pixel Bender and read more
  • Thomas: read the full Article at Dave Navarros Blog here http://www.themotionexchange.com/profiles/blogs/adobe-ignores-after-effects?xg_source=activity read more
  • Jason: Can't wait till 64 bit, I got 4 GB of read more
  • john leigh: hi does anyone know if the source files are available read more
  • Michael Wentworth-Bell: I am impressed with the developers that are offering free read more

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