Speed Rendering with After Effects CS3

One of the most exciting developments in computer hardware is multi-core processors. It’s almost like having several computers in one. I don’t really know how it works, but hey, it sounds faster and I know faster is good.

Of course, it helps if your software is optimized for multi-core computers and that’s exactly what the After Effects team has been up to for the CS3 release. When you use After Effects CS3 on a multi-processor computer, you now have the option to render multiple frames simultaneously on multiple processors. This applies to RAM previews and Render Queue rendering.

Even though After Effects has a long history of rendering single frames across multiple CPUs, some operations don’t lend themselves to being spread out like this. The new option opens the door to new levels of performance, right in time for the great new hardware available today. Anyone that stopped by the Adobe booth at NAB got a chance to take a look at this feature running on the latest iron from Apple and HP.

The folks over at BareFeats.com downloaded the After Effects CS3 public preview and put it through it’s paces. This is a great site for you Mac performance junkies out there. They really know there stuff which is why we’re honored to have them call After Effects CS3 "an application that, by itself, can justify the purchase of an 8-core Mac". Based on our own internal tests, I can say that their results are consistent with ours.

While I’m at it, I should mention that After Effects CS3 can also take advantage of larger amounts of RAM for additional performance improvements. And for our Mac customers, CS3 is also universal binary, so this is quite a release in the performance department.

We like to live by the notion that every hour we save you is an hour of creativity unleashed on the world. Or an hour of sleep. That’s good, too. Enjoy.