Posts tagged "as3"

Code, Package, and Debug Flex mobile apps with Flash Builder “Burrito”

Two weeks ago, Adobe released a preview version of Flash Builder. Codenamed Flash Builder “Burrito,” it’s available on Adobe Labs as a 60-day trial. This version contains many features and enhancements that let you easily deploy applications to Android phones and tablets. You can use the included version of the Flex SDK to create Flex apps for phones like the Droid 2, Droid X, HTC Evo, etc., or code in pure ActionScript 3, and have total control over the Flash app that you choose to deploy. Using Flash Builder “Burrito,” you can code, package APKs, install your applications over USB, and perform on-device debugging using WiFi.

To get users started with Flash Builder “Burrito,” I wrote a 25-page document that was handed out at the Adobe MAX Device Lab. I’m making it available here as a PDF. It serves as a tutorial and reference to walk you through the creation, deployment, and debugging of Flex mobile applications, and has resources for more advanced topics. This workflow guide includes:

  • Creating a new Mobile Project
  • Importing an Existing Mobile Project
  • Adding Code
  • Building
  • Running and Debugging on the Desktop and on a Device
  • Your First Flex “Hero” App: “Hello, World!”
  • Packaging for Release
  • Installing the Android SDK
  • Appendix:
  • Conditional Compilation
  • Managing SDKs
  • Additional Resources


This document can get you started creating multiscreen Flex and AS3 applications, and will show you how to use Flash Builder “Burrito” to deploy and debug your apps on Android devices.

Download it here: Flash Builder and Flex Workflows for Multiscreen App Development [PDF]
Adobe Flash Builder “Burrito” is available as a 60-day free trial here.