Posts in Category "Uncategorized"

September 17, 2013

Adobe Camera Raw 8.2 and Lightroom 5.2 Released to Adobe

Adobe Photoshop Camera Raw 8.2 and Lightroom 5.2 shipped on September 16, 2013 and are no longer hosted on Adobe Labs.

9:00 AM Permalink
September 21, 2012

Digital Editions 2.0 Available on

Adobe Digital Editions 2.0 has been launched on — Digital Editions 1.8 will no longer be hosted on Adobe labs.  Please visit the Adobe Digital Editions 2.0 product page for more information

6:00 PM Permalink
June 18, 2012

Adobe Shadow Upate Now Available

A new release of Adobe Shadow is now available with additional features:

  • Screenshots — Take screenshots of the current page for any connected device.
  • Cache Management — Clear the cache on any or all devices.
  • SSL support — Use unsigned SSL certificates during development.
5:00 PM Permalink
March 6, 2012

Adobe SWF Investigator beta Released to Labs

Adobe® SWF Investigator is the only comprehensive, cross-platform, GUI-based set of tools, which enables quality engineers, developers and security researchers to quickly analyze SWF files to improve the quality and security of their applications. With SWF Investigator, you can perform both static and dynamic analysis of SWF applications with just one toolset. SWF Investigator lets you quickly inspect every aspect of a SWF file from viewing the individual bits all the way through to dynamically interacting with a running SWF.

10:00 AM Permalink
October 3, 2011

Adobe Edge Preview 3 Released to Labs

Adobe Edge Preview 3 is now available to download. The latest version of Edge introduces interactive capabilities such as looping, hyperlinks, and greater animation control. Edge is a new web motion and interaction tool that uses web standards like HTML5, CSS3 and JavaScript.


5:18 PM Permalink
March 2, 2011

Pixel Bender 3D is available on Adobe Labs

A prerelease of Adobe® Pixel Bender® 3D, which leverages the “Molehill” 3D APIs in the Adobe Flash Player Incubator, is available on Adobe Labs

Pixel Bender 3D is a version of the Pixel Bender kernel language that allows you to produce vertex and fragment shaders that run on 3D hardware to generate output images. These kernels operate on 3D objects and affect their appearance. Pixel Bender 3D is built on the Adobe® Flash® 3D APIs, codenamed “Molehill” and found in the Adobe Flash Player Incubator, which handles the display of 3D objects in Adobe AIR® and Flash Player. Pixel Bender 3D provides a quick and convenient way of supplying shaders to “Molehill.” Where appropriate hardware is available, Pixel Bender 3D is GPU accelerated.

5:53 PM Permalink
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