Posts tagged "Flash platform"

December 7, 2012

Adobe AIR 3.6 & Flash Player 11.6 betas released to Labs for download

AIR 3.6 beta – Deliver games, content and apps to multiple platforms using a common codebase. This update adds packaging and loading for multiple SWFs.

Flash Player 11.6 beta – This update includes graphics data query and full screen permission dialog UI improvements. Access a preview of the Stage3D extended profile

11:44 AM Permalink
October 8, 2012

Project “Alchemy” is now the Flash Runtime C++ Compiler (FlasCC)

Project “Alchemy” is now the Flash Runtime C++ Compiler (FlasCC).

FlasCC lets you bring existing C/C++ code to the web, with high performance, across browsers. Leverage the entire Flash Runtime API from C++, deliver full GPU accelerated graphics, and reach over a billion people with no install using C/C++.

Learn more and start using FlasCC

3:24 PM Permalink
September 26, 2012

Flash Player 11.5 and AIR 3.5 Available for Download

Betas for Adobe AIR 3.5 and Flash Player 11.5 are now available for download on Adobe Labs.

5:48 PM Permalink
August 27, 2012

AIR 3.4 SDK Preview Released to Labs

A preview of AIR 3.4 SDK with ActionScript Compiler 2.0 is now available. Easily compile your apps on the command line.

 

5:45 PM Permalink
  • Categories

  • Archives

  • Recent Posts

  • @AdobeLabs on Twitter

    Error: Twitter did not respond. Please wait a few minutes and refresh this page.