FlashCommand Windows C# Source Code released

I have just uploaded the source code for the Windows version of my FlashCommand command line compiler for Flash MX 2004. You can download the source from here.

I haven’t touched this code in a long time, and it is not documented much. However I wanted to get it out to the community in case anyone wanted to add features or fix bugs.

Robin Debreuil, Owen van Dijk both helped me with some items and contributed some code.

You can download an OS X version of FlashCommand (which includes source) from here.

The only issue that I know of is that the installation code does not currently work.

Anyways, if you make changes or fix anything then post it in the comments. I am interested to see what (if anything) people do with this.

4 Responses to FlashCommand Windows C# Source Code released

  1. whoot! finally, i’m so sorry for keep on bugging you about releasing the code…have fun @ MXDU 🙂

  2. steffen says:

    Sounds very intreresting. What isFlashCommand command line compiler for Flash MX 2004? What can I use it for ? Do you have a home page ?

  3. John Cowen says:

    Hiya Mike…Thought you might find this interesting…http://www.johncowen.com/mt/archives/000014.htmlA simple little flash wrapper task for ant..I’m kinda looking for a little feedback about it…CheersJohn

  4. Ian says:

    *very* interesting. I want an app to be able to build my .fla from scratch on my deployment environment. Problem is, that is a linux box. Do you think you could run this stuff on Mono? any info would be appreciated. cheersIan