Here is a link to my blog where I have links to the gModeler xml and a .jpg for the flash.display package.[url=http://blog.fuelindustries.com/archives/000117.html]http://blog.fuelindustries.com/archives/000117.html[/url]
Thanks Mike for the link.Miguel, yes yours looks better as it includes more classes like Mouse, Video.Anyway I have seen one mistake on the first page, on the top left in “Data Types”Array {“Jane”, ”Mike”} –> should be Array [“Jane”, ”Mike”]and in “Loop” : For(initialization in object){ … } is missingNice work though.
Not the exact same thing, but Julian Dolce from Fuel has posted his gModeler diagram of some of the as3 classes
Here is a link to my blog where I have links to the gModeler xml and a .jpg for the flash.display package.[url=http://blog.fuelindustries.com/archives/000117.html]http://blog.fuelindustries.com/archives/000117.html[/url]
Nice. Would also be helpful if there was an AS3 cheat sheet inside Flex Builder 2. Cheat Sheets are a feature of Eclipse (Help–>Cheat Sheets)
Here’s my card, i think it’s betterhttp://www.retratoensepia.com/datos/as20.pdf
Thanks Mike for the link.Miguel, yes yours looks better as it includes more classes like Mouse, Video.Anyway I have seen one mistake on the first page, on the top left in “Data Types”Array {“Jane”, ”Mike”} –> should be Array [“Jane”, ”Mike”]and in “Loop” : For(initialization in object){ … } is missingNice work though.
http://actionscriptcheatsheet.com/blog/