What we’re trying to do with Flash

What we’re trying to do with Flash is create a feature-rich run time that’s consistent across all of the platforms. That’s something that has not been the reality for other web technologies. Browsers have not been consistent — even the Java Virtual Machine is rarely consistent on different platforms. For the past 10 years, we’ve been able to say, ‘Here is a technology and a set of tools that allow you to create content once, then deliver it to a wide variety of platforms and know that it’s going to work consistently.’

Quote from Mike Downey in Wired via JD

7 Responses to What we’re trying to do with Flash

  1. ajr says:

    And that is exactly what every developer loves about flash.

  2. yusufdestina says:

    [ And that is exactly what every developer loves about flash. ]I’m on linux… still waiting for an update on the flashplayer.

  3. “even the Java Virtual Machine is rarely consistent on different platforms”And the Java Virtual Machine is a huge download compared to the very light weight, but far more powerful Flash Player with a massive penetration rate.”What we’re trying to do with Flash is create a feature-rich run time that’s consistent across all of the platforms.”I think you guys have already accomplished this (Linux soon I am sure).

  4. But with Apollo, will have a big installation file size, right? 8 Mb? isnt that too much?

  5. Dr. Congo says:

    God how I wish the Flash player was actually consistent across platforms. It isn’t, it’s stupid and a lie to claim that it is.

  6. haleOnEarth says:

    Now if the development tools could experience some semblance of platform consistency. (Flex & OS X (Boooo Hisssss!)