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	<title>Mobile Matters</title>
	<atom:link href="http://blogs.adobe.com/mobile/feed" rel="self" type="application/rss+xml" />
	<link>http://blogs.adobe.com/mobile</link>
	<description>Discussions on Adobe&#039;s initiatives for mobile workers</description>
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		<title>Just released! Adobe Reader 10.1 for iOS and Android</title>
		<link>http://blogs.adobe.com/mobile/2011/10/just-released-adobe-reader-10-1-for-ios-and-android.html</link>
		<comments>http://blogs.adobe.com/mobile/2011/10/just-released-adobe-reader-10-1-for-ios-and-android.html#comments</comments>
		<pubDate>Tue, 18 Oct 2011 20:51:22 +0000</pubDate>
		<dc:creator>John B Harris</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[LiveCycle]]></category>
		<category><![CDATA[Product updates]]></category>
		<category><![CDATA[Adobe Reader]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[livecycle]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile enterprise]]></category>
		<category><![CDATA[Reader Mobile]]></category>
		<category><![CDATA[rights management]]></category>

		<guid isPermaLink="false">http://blogs.adobe.com/mobile/?p=92</guid>
		<description><![CDATA[Now available for free on the Apple App Store and the Android Market, Adobe Reader 10.1 brings to your favorite mobile devices the same best-in-class PDF viewing experience you&#8217;re used to on the desktop. This latest release is our first &#8230; <a href="http://blogs.adobe.com/mobile/2011/10/just-released-adobe-reader-10-1-for-ios-and-android.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Now available for free on the <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=469337564&amp;mt=8">Apple App Store</a> and the <a href="https://market.android.com/details?id=com.adobe.reader&amp;hl=en">Android Market</a>, <a href="http://blogs.adobe.com/acrobat/2011/10/adobe-reader-ios.html">Adobe Reader 10.1 brings to your favorite mobile devices</a> the same best-in-class PDF viewing experience you&#8217;re used to on the desktop. This latest release is our first for iOS devices, and shows Adobe&#8217;s commitment to provide the most compelling mobile experiences on the most popular platforms. With each new version, Adobe is bringing to mobile those capabilities that users on the go find most important, like text search, easy page navigation, bookmarks, and printing.</p>
<p>As a result, key among the new features in Adobe Reader 10.1 for Mobile is support for accessing files secured by Adobe LiveCycle Rights Management. LiveCycle Rights Management protects sensitive documents by encrypting them with industry-standard AES encryption and enabling central management of their access permissions. Protections persist even when documents are accidentally distributed via email, the cloud, or saved on a lost mobile device.</p>
<p>Whether you&#8217;re working in private industry and reviewing confidential information like price lists on your Android tablet, or you&#8217;re a government employee and are viewing sensitive information via your mobile phone, Adobe Reader 10.1 for mobile and LiveCycle Rights Management allow you to securely access these documents. No longer are you stuck on your laptop or desktop simply to review materials!</p>
<p>Here&#8217;s a screenshot from an Apple iPad showing a user logging into a Rights Management-protected PDF.  (Click the picture to the right to see a larger version.)</p>
<p><a class="lightbox" title="RMdemoshot" href="http://blogs.adobe.com/mobile/files/2011/10/RMdemoshot.jpg"><img class="size-medium wp-image-93 alignright" title="RMdemoshot" src="http://blogs.adobe.com/mobile/files/2011/10/RMdemoshot-236x300.jpg" alt="" width="236" height="300" /></a>To learn more about how our Rights Management product works check out: <a href="http://www.adobe.com/go/rm">http</a><a href="http://www.adobe.com/go/rm">://</a><a href="http://www.adobe.com/go/rm">www</a><a href="http://www.adobe.com/go/rm">.adobe.</a><a href="http://www.adobe.com/go/rm">com</a><a href="http://www.adobe.com/go/rm">/go/</a><a href="http://www.adobe.com/go/rm">rm</a>.</p>
<p>Some answers to frequently asked questions during our preview release testing of Reader 10.1 for Mobile are answered <a href="http://learn.adobe.com/wiki/display/security/Rights+Mgmt+for+Reader+Mobile+FAQ">here</a>.</p>
<p>Be sure to download <a href="http://www.adobe.com/products/reader-mobile.html">Adobe Reader 10.1 for Mobile</a> today!</p>
<p>&nbsp;</p>
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		<item>
		<title>What a day&#8230;AIR 3, Flash Builder 4.6, Flex 4.6 and Flash Player 11 announced!</title>
		<link>http://blogs.adobe.com/mobile/2011/09/what-a-day-air-3-flash-builder-4-6-flex-4-6-and-flash-player-11-announced.html</link>
		<comments>http://blogs.adobe.com/mobile/2011/09/what-a-day-air-3-flash-builder-4-6-flex-4-6-and-flash-player-11-announced.html#comments</comments>
		<pubDate>Wed, 21 Sep 2011 14:00:47 +0000</pubDate>
		<dc:creator>John B Harris</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Flash Player]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[PlayBook]]></category>
		<category><![CDATA[Product updates]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[mobile]]></category>

		<guid isPermaLink="false">http://blogs.adobe.com/mobile/?p=83</guid>
		<description><![CDATA[We’re excited to announce AIR 3 and Flash Player 11– coming in early October! From gaming to rich media to data-driven app development, check out some of the latest features like new 3D functionality, native extensions and captive runtime! Learn &#8230; <a href="http://blogs.adobe.com/mobile/2011/09/what-a-day-air-3-flash-builder-4-6-flex-4-6-and-flash-player-11-announced.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>We’re excited to announce AIR 3 and Flash Player 11– coming in early October! From gaming to rich media to data-driven app development, check out some of the latest features like new 3D functionality, native extensions and captive runtime! Learn how to build and deploy apps that run across desktops, connected TVs and mobile devices running Android, iOS and BlackBerry Tablet OS! <a href="http://adobe.ly/nrVhs4">adobe.ly/nrVhs</a></p>
<p>AND&#8230;coming later this year, Flash Builder 4.6 and Flex 4.6!  With this new release of the best-in-breed cross-platform application development SDK and tooling, expect to see further Flex controls, better performance, and enhanced support for AIR Native Extensions (ANEs) and captive runtimes.  For more, <a href="http://www.adobe.com/devnet/flex/articles/whats-new-flex-flash-builder-46.html">check this out</a>.</p>
<p>There&#8217;s lots more to come, so stay tuned!</p>
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		<title>LiveCycle Mobile ES2 now available on BlackBerry PlayBook!</title>
		<link>http://blogs.adobe.com/mobile/2011/04/livecycle-mobile-es2-now-available-on-blackberry-playbook.html</link>
		<comments>http://blogs.adobe.com/mobile/2011/04/livecycle-mobile-es2-now-available-on-blackberry-playbook.html#comments</comments>
		<pubDate>Tue, 19 Apr 2011 13:00:11 +0000</pubDate>
		<dc:creator>John B Harris</dc:creator>
				<category><![CDATA[Blackberry]]></category>
		<category><![CDATA[LiveCycle]]></category>
		<category><![CDATA[PlayBook]]></category>

		<guid isPermaLink="false">http://blogs.adobe.com/mobile/?p=66</guid>
		<description><![CDATA[That&#8217;s right&#8230;we&#8217;re pleased to announce the availability of our enterprise-savvy LiveCycle Mobile ES2 application on the exciting, new BlackBerry Playbook.  You can download this app directly to your PlayBook from App World.  One of the first Adobe apps on the &#8230; <a href="http://blogs.adobe.com/mobile/2011/04/livecycle-mobile-es2-now-available-on-blackberry-playbook.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>That&#8217;s right&#8230;we&#8217;re pleased to announce the availability of our enterprise-savvy LiveCycle Mobile ES2 application on the exciting, new BlackBerry Playbook.  You can <a href="http://appworld.blackberry.com/webstore/content/40267?lang=en">download this app directly to your PlayBook from App World</a>.  One of the first Adobe apps on the PlayBook, this app is also the first version of LiveCycle Mobile to be developed with Adobe&#8217;s <a href="http://www.adobe.com/ap/flashplatform/">Flash</a> and <a href="http://www.adobe.com/ap/products/air/">AIR</a> platform technologies.</p>
<p>For this &#8216;first&#8217; release on PlayBook, we focused on a core enterprise problem that customers of LiveCycle ES, our enterprise suite, are familiar with&#8230;how do you participate in human-centric workflows while you&#8217;re away from the office and don&#8217;t have (or don&#8217;t want to pull out) your laptop?  In other words, you have tasks to approve (expense reports, time off requests, etc) and you need a way to do it that matches your mobile self.</p>
<p>LiveCycle Mobile ES2 meets that need, providing the ability to browse your existing tasks, look at details for each one, and then approve, reject or otherwise take action on them while you&#8217;re on the road.</p>

<a href='http://blogs.adobe.com/mobile/2011/04/livecycle-mobile-es2-now-available-on-blackberry-playbook.html/taskapprovedeny_p640' title='TaskApproveDeny_P640'><img width="150" height="150" src="http://blogs.adobe.com/mobile/files/2011/04/TaskApproveDeny_P640-150x150.jpg" class="attachment-thumbnail" alt="TaskApproveDeny_P640" /></a>
<a href='http://blogs.adobe.com/mobile/2011/04/livecycle-mobile-es2-now-available-on-blackberry-playbook.html/tasklist_p640' title='TaskList_P640'><img width="150" height="150" src="http://blogs.adobe.com/mobile/files/2011/04/TaskList_P640-150x150.jpg" class="attachment-thumbnail" alt="TaskList_P640" /></a>

<p>According to our development team,</p>
<p><!-- p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 15.0px Calibri; color: #1f497d} --></p>
<p style="padding-left: 30px;"><em>The app was developed using <a href="http://www.adobe.com/ap/products/flash-builder.html">Flash Builder</a> + the integrated BlackBerry PlayBook SDK.  It was very easy to build the app using Flash Builder and the debugging experience was very well done. We were able to debug directly on the device or in the emulator if the device wasn’t available.</em></p>
<p>This is exciting work that is starting to show the real promise of Flash, Flex and AIR being able to deliver a true cross-platform development and deployment architecture.</p>
<p>With today&#8217;s announcement, LiveCycle Mobile is now available on <span style="text-decoration: underline;"><span style="color: #0000ff;"><strong>five</strong></span></span> mobile platforms (including three with tablet support): PlayBook, <a href="http://www.adobe.com/products/livecycle/mobile/">BlackBerry smartphones, Android</a>, <a title="LiveCycle® Mobile ES2 just released for the Apple iPad" href="http://blogs.adobe.com/mobile/2011/01/livecycle%c2%ae-mobile-es2-just-released-for-the-apple-ipad.html">iOS</a>, and <a href="http://www.adobe.com/products/livecycle/mobile/">Windows Mobile 6.5</a></p>
<p>(Note: LiveCycle Mobile ES2 requires the purchase, installation and configuration of <a href="http://www.adobe.com/products/livecycle/solutions/bpm/">LiveCycle Process Management ES2</a> or greater.)</p>
]]></content:encoded>
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		<title>LiveCycle® Mobile ES2 just released for the Apple iPad</title>
		<link>http://blogs.adobe.com/mobile/2011/01/livecycle%c2%ae-mobile-es2-just-released-for-the-apple-ipad.html</link>
		<comments>http://blogs.adobe.com/mobile/2011/01/livecycle%c2%ae-mobile-es2-just-released-for-the-apple-ipad.html#comments</comments>
		<pubDate>Tue, 25 Jan 2011 14:34:15 +0000</pubDate>
		<dc:creator>John B Harris</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Blackberry]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[LiveCycle]]></category>
		<category><![CDATA[Windows Mobile]]></category>
		<category><![CDATA[BPM]]></category>
		<category><![CDATA[business process management]]></category>
		<category><![CDATA[enterprise mobile applications]]></category>
		<category><![CDATA[livecycle]]></category>
		<category><![CDATA[mobile enterprise]]></category>

		<guid isPermaLink="false">http://blogs.adobe.com/mobile/?p=41</guid>
		<description><![CDATA[Hello again.  We’ve recently come back from winter break here at Adobe, and we’ve hit the ground running: a native iPad version of our LiveCycle Mobile ES2 application is now available on the Apple App Store! This follow-up to our &#8230; <a href="http://blogs.adobe.com/mobile/2011/01/livecycle%c2%ae-mobile-es2-just-released-for-the-apple-ipad.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Hello again.  We’ve recently come back from winter break here at Adobe, and we’ve hit the ground running: a native iPad version of our LiveCycle Mobile ES2 application is <a href="http://itunes.apple.com/us/app/adobe-livecycle-mobile-es2/id392350888?mt=8">now available on the Apple App Store</a>!</p>
<p>This follow-up to our existing LiveCycle Mobile ES2 app brings support for the iPad’s larger screen, giving tablet-equipped enterprise users more elbow room to approve tasks, capture information in the field, and access documents while on the road.</p>
<p><a class="lightbox" title="taskapproval-ipad" href="http://blogs.adobe.com/mobile/files/2011/01/taskapproval-ipad.png"><img class="alignnone size-medium wp-image-48" title="taskapproval-ipad" src="http://blogs.adobe.com/mobile/files/2011/01/taskapproval-ipad-300x232.png" alt="" width="300" height="232" /></a><a class="lightbox" title="formfill-portrait-iPad" href="http://blogs.adobe.com/mobile/files/2011/01/formfill-portrait-iPad.png"><img class="alignnone size-medium wp-image-49" title="formfill-portrait-iPad" src="http://blogs.adobe.com/mobile/files/2011/01/formfill-portrait-iPad-237x300.png" alt="" width="237" height="300" /></a></p>
<p><span id="more-41"></span>With LiveCycle Mobile ES2, enterprises can offer employees the ability to interact with content, applications, and customers where they choose—by providing remote task approvals, mobile content on demand, and on-site data capture.  It’s some of Adobe’s most powerful LiveCycle ES capabilities all in your pocket!</p>
<p>Enterprises can increase employee productivity by giving workers access to information when they are away from the office—on a customer call or during downtime when traveling. LiveCycle Mobile ES2 allows you to complete or add data and make decisions in real time, minimizing bottlenecks and wait times.</p>
<p>LiveCycle Mobile ES2 brings together task processing capabilities, <a href="http://blogs.adobe.com/mobile/2009/10/introducing_livecycle_workspace_es2_mobile.html">first released in 2009</a> as LiveCycle Workspace ES2 Mobile, with powerful data capture features which, deployed effectively, could allow field service technicians to fill out repair orders, or sales personnel to create sales orders, right on their customers’ doorsteps.  Capturing images as part of a business workflow is also supported*, so that insurance claims agents, for example, could take pictures of damaged property directly with their smartphone as part of the claims process in the field, without having to worry about lugging around a laptop, attaching a camera, etc.</p>
<p><a class="lightbox" title="formfill-android" href="http://blogs.adobe.com/mobile/files/2011/01/formfill-android.png"><img class="alignnone size-medium wp-image-51" title="formfill-android" src="http://blogs.adobe.com/mobile/files/2011/01/formfill-android-144x300.png" alt="" width="144" height="300" /></a><a class="lightbox" title="bb-tasks" href="http://blogs.adobe.com/mobile/files/2011/01/bb-tasks.png"><img class="alignnone size-medium wp-image-52" title="bb-tasks" src="http://blogs.adobe.com/mobile/files/2011/01/bb-tasks-174x300.png" alt="" width="174" height="300" /></a><a class="lightbox" title="imagecapture-android" href="http://blogs.adobe.com/mobile/files/2011/01/imagecapture-android.png"><img class="alignnone size-medium wp-image-53" title="imagecapture-android" src="http://blogs.adobe.com/mobile/files/2011/01/imagecapture-android-144x300.png" alt="" width="144" height="300" /></a></p>
<p>The iOS version of the LiveCycle Mobile application also features the ability for users to browse WebDAV content repositories including Adobe’s own LiveCycle ES Content Services and Microsoft’s Sharepoint 2010—downloading, viewing and sharing content and documents, such as product collateral, with customers and clients.  This capability was first made available in the LiveCycle Content Services Mobile app, <a href="http://blogs.adobe.com/mobile/2010/05/adobe_releases_livecycle_content_services_mobile_for_iphone.html">released</a> in 2010.</p>
<p style="text-align: center;"><a class="lightbox" title="docs-pdf-fav-iPad" href="http://blogs.adobe.com/mobile/files/2011/01/docs-pdf-fav-iPad.png"><img class="size-medium wp-image-54 aligncenter" title="docs-pdf-fav-iPad" src="http://blogs.adobe.com/mobile/files/2011/01/docs-pdf-fav-iPad-300x232.png" alt="" width="300" height="232" /></a></p>
<p>Adobe understands that the ‘consumerization of IT’ has pushed enterprises to support multitudes of mobile devices, and LiveCycle Mobile ES2 is now available on all major mobile platforms, including Android, Blackberry, Windows Mobile, and iOS.   The application is offered at no charge on all of the major platform application stores, but, of course, requires an installation of LiveCycle ES to be effective within an enterprise.</p>
<p>We’re not standing still, either…this is just the first of a number of exciting developments you can expect to see from Adobe in regards to enterprises and ‘mobile’ in 2011…stay tuned!!</p>
<p>For more information on LiveCycle Mobile ES2, please click <a href="http://www.adobe.com/products/livecycle/mobile/">here</a>.</p>
<p>*Image capture not supported on the iPad.</p>
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		<title>AIR for Android now in Android Market</title>
		<link>http://blogs.adobe.com/mobile/2010/10/air-for-android-now-in-android-market.html</link>
		<comments>http://blogs.adobe.com/mobile/2010/10/air-for-android-now-in-android-market.html#comments</comments>
		<pubDate>Fri, 08 Oct 2010 16:36:29 +0000</pubDate>
		<dc:creator>John Landwehr</dc:creator>
				<category><![CDATA[Android]]></category>

		<guid isPermaLink="false">http://blogs.adobe.com/mobile/?p=37</guid>
		<description><![CDATA[The AIR for Android runtime is now available in the Android Market.  Just open up the Market application on your Android (Froyo 2.2) device, search for Adobe AIR, and install it on your device.]]></description>
				<content:encoded><![CDATA[<p>The AIR for Android runtime is now available in the Android Market.  Just open up the Market application on your Android (Froyo 2.2) device, search for Adobe AIR, and install it on your device.</p>
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		<title>Bringing the focus back to the customer&#8230;</title>
		<link>http://blogs.adobe.com/mobile/2010/07/bringing-the-focus-back-to-the-customer.html</link>
		<comments>http://blogs.adobe.com/mobile/2010/07/bringing-the-focus-back-to-the-customer.html#comments</comments>
		<pubDate>Fri, 30 Jul 2010 20:25:04 +0000</pubDate>
		<dc:creator>John B Harris</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Blackberry]]></category>
		<category><![CDATA[Flash Player]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[LiveCycle]]></category>
		<category><![CDATA[Windows Mobile]]></category>

		<guid isPermaLink="false">http://blogs.adobe.com/mobile/?p=30</guid>
		<description><![CDATA[The rapid introduction of mobile and other non-traditional computing devices (tablets, MIDs, slates, etc) into enterprise IT inventories is driving a wave of innovation in delivering more complex and varied interactions between enterprises and their customers.  With more than 70% &#8230; <a href="http://blogs.adobe.com/mobile/2010/07/bringing-the-focus-back-to-the-customer.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>The rapid introduction of mobile and other non-traditional computing devices (tablets, MIDs, slates, etc) into enterprise IT inventories is driving a wave of innovation in delivering more complex and varied interactions between enterprises and their customers.  With more than 70% of enterprise workers going mobile over the next two years, according to Gartner, it is incumbent on leading-edge firms to deliver services and applications that can easily be made mobile.  Providing access to customer data, history, and marketing collateral, while at the same time allowing these employees to better serve their customers without having to pull open a laptop and find a WiFi connection, means these mobile applications will keep field forces focused on what really matters: the customer relationship.</p>
<p>John Landwehr describes this in more detail <a href="http://blogs.adobe.com/experiencedelivers/2010/07/30/mobile-experiences-unlock-customer-value/" target="_blank">in an entry on our <em>Experience Delivers</em> blog</a>.</p>
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		<title>Adobe Announces Availability of Flash Player 10.1 for Mobile</title>
		<link>http://blogs.adobe.com/mobile/2010/06/adobe_announces_availability_of_flash_player_101_for_mobile.html</link>
		<comments>http://blogs.adobe.com/mobile/2010/06/adobe_announces_availability_of_flash_player_101_for_mobile.html#comments</comments>
		<pubDate>Tue, 22 Jun 2010 07:02:13 +0000</pubDate>
		<dc:creator>John Landwehr</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Blackberry]]></category>
		<category><![CDATA[Flash Player]]></category>

		<guid isPermaLink="false">http://blogs.adobe.com/mobile/2010/06/adobe_announces_availability_of_flash_player_101_for_mobile.html</guid>
		<description><![CDATA[Today Adobe announced that Adobe Flash Player 10.1 has been released to mobile platform partners. &#160;Redesigned from the ground up with new performance and mobile specific features, Flash Player 10.1 is the first release that brings the full Web across &#8230; <a href="http://blogs.adobe.com/mobile/2010/06/adobe_announces_availability_of_flash_player_101_for_mobile.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Today Adobe <a href="http://www.adobe.com/aboutadobe/pressroom/pressreleases/201006/06222010FlashPlayerAvailability.html">announced</a> that Adobe Flash Player 10.1 has been released to mobile platform partners. &nbsp;<span class="Apple-style-span">Redesigned from the ground up with new performance and mobile specific features, Flash Player 10.1 is the first release that brings the full Web across desktops and devices. Mobile users will now be able to experience millions of sites with rich applications and content inside the browser including games, animations, rich Internet applications (RIAs), data presentations and visualizations, ecommerce, music, video, audio and more.</span></p>
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<span class="Apple-style-span">Already one of the top free apps on Android™ Market today, Flash Player 10.1 will be available as a final production release for smart phones and tablets once users are able to upgrade to Android 2.2 &#8220;Froyo.&#8221; Devices supporting &#8220;Froyo&#8221; and Flash Player 10.1 are expected to include the Dell Streak, Google Nexus One, HTC Evo, HTC Desire, HTC Incredible, DROID by Motorola, Motorola Milestone, Samsung Galaxy S and others. Flash Player 10.1 was also released to mobile platform partners to be supported on devices based on Android, BlackBerry, webOS, future versions of Windows® Phone, LiMo, MeeGo and Symbian OS, and is expected to be made available via over-the-air downloads and to be pre-installed on smart phones, tablets and other devices in the coming months.</span>
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<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em">Completely redesigned and optimized for mobile, Flash Player 10.1 delivers new interaction methods with support for mobile-specific input models. Support for accelerometer allows users to view Flash content in landscape and portrait mode. With Smart Zooming, users can scale content to full screen mode delivering immersive application-like experiences from a Web page. Performance optimization work with virtually all major mobile silicon and platform vendors makes efficient use of CPU and battery performance.</p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em">The new Smart Rendering feature ensures that Flash content is running only when it becomes visible on the screen, further reducing CPU and battery consumption. With Sleep Mode, Flash Player automatically slows down when the device transitions into screen saver mode. Advanced Out-of-Memory Management allows the player to effectively handle non-optimized content that consumes excessive resources, while automatic memory reduction decreases content usage of RAM by up to 50 percent. Flash Player pauses automatically when events occur such as incoming phone calls or switching from the browser to other device functions. Once users switch back to the browser, Flash Player resumes where it paused.</p>
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<div><span class="Apple-style-span">To watch demo videos of Flash Player 10.1 running across devices, including smart phones and tablets, visit&nbsp;<a href="http://www.adobe.com/devnet/devices/demos">www.adobe.com/devnet/devices/demos</a></span></div>
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<div><span class="Apple-style-span">Adobe&#8217;s showcase site for mobile optimized Flash content:&nbsp;</span><span class="Apple-style-span">&nbsp;<a href="http://m.flash.com/">m.flash.com</a></span></div>
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<div><span class="Apple-style-span">For more information on how to optimize Flash content for mobile, visit&nbsp;<a href="http://www.adobe.com/go/fpmobile">www.adobe.com/go/fpmobile</a></span></div>
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<div>Here&#8217;s what partners and the industry have to say about this milestone release:</div>
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<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong><u></u></strong><strong><u>INDUSTRY ANALYSTS</u></strong></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>IDC<br /></strong>&#8220;Although it is labeled a dot release, Flash Player 10.1 is a significant update that includes a number of new performance and mobile specific features. This allows consumers to see a much bigger part of the Web and allows developers to bring their Flash Platform skills to a much bigger swath of devices.&#8221;<br />-&nbsp;<em>Al Hilwa, Program Director, Applications Development Software, IDC Seattle</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>ALTIMETER GROUP<br /></strong>&#8220;Overall, my experience with Flash on Android was pretty good. Sites that did use Flash loaded relatively quickly and effortlessly. It was fun to surf to a site and not get an error message because Flash was being used. Performance worked well and sites loaded quickly and fairly complex animations and user experiences worked quickly and looked good. Adobe has done a good job making the case that Flash is viable for mobile.&#8221;&nbsp;<br /><em>- Michael Gartenberg, Partner, Altimeter Group via his blog post,&nbsp;<a href="http://www.slashgear.com/flash-goes-mobile-first-take-2086410">Flash Goes Mobile &#8211; First Take</a></em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>FORRESTER RESEARCH<br /></strong>&#8220;I&#8217;ve been testing a Froyo-based Nexus One [with a beta of Flash Player 10.1] for the last week side-by-side with my iPhone, and I think it&#8217;s great to not have to deal with &#8216;little blue cubes&#8217; on the sites I visit every day. When it comes to Flash apps running on Froyo itself, it&#8217;s also pretty clear to me that they can deliver an engaging mobile experience. And even with hardware acceleration turned off in the beta, video and audio works just fine for me on site likes the BBC.&#8221;<br />-&nbsp;<em>Jeffrey Hammond in his May 20, 2010 Forrester blog posting,&nbsp;<a href="http://blogs.forrester.com/jeffrey_hammond/10-05-20-mall_google%3e">The Mall of Google</a></em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>CREATIVE STRATEGIES<br /></strong>For the past few weeks I have had the opportunity to test an Android Froyo device loaded with a beta of Flash Player 10.1. The overall experience and performance of Flash has been impressive. Mobile users now have access to full Web pages with rich Flash content on millions of sites. With the new mobile specific features, developers also have an important opportunity to help shape the way Web content, games, touch capabilities and more are presented across platforms and devicesas Froyo and other platforms deliver full Flash support.<br /><em>- Ben Bajarin, principal analyst, Creative Strategies</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong><u>FIRST PRESS REVIEWS</u></strong></p>
<ul style="letter-spacing: -2ex;line-height: 0;margin-left: 1ex;padding-left: 2.5ex;margin-top: 1em;margin-bottom: 1.35em">
<li><strong>Financial Times:</strong>&nbsp;<a href="http://blogs.ft.com/techblog/2010/05/adobe-reveals-flash-101-on-mobile/">Adobe reveals Flash 10.1 on mobile</a><u></u></li>
<li><strong>IntoMobile:</strong>&nbsp;<a href="http://www.intomobile.com/2010/05/20/adobe-flash-10-1-on-google-nexus-one-almost-flawless-performance-as-expected.html">Adobe Flash 10.1 on Google Nexus One &#8211; Almost flawless performance, as expected</a><u></u></li>
<li><strong>Techland:&nbsp;</strong><a href="http://techland.com/2010/05/20/hands-on-with-android-2-2-froyo-and-flash-10-1/">Hands-on With Android 2.2 (Froyo) and Flash 10.1</a><strong></strong></li>
<li><strong>jkOnTheRun:&nbsp;</strong><a href="http://jkontherun.com/2010/05/20/first-video-look-android-2-2-flash-10-1/">First Video Look: Android 2.2 (Froyo) and Flash 10.1</a><u></u></li>
<li><strong>PC Magazine:</strong>&nbsp;<a href="http://www.pcmag.com/article2/0,2817,2363965,00.asp">Hands-On: Flash for Android and Android 2.2 &#8220;Froyo&#8221;</a><u></u></li>
<li><strong>Laptop Magazine:</strong><u>&nbsp;</u><a href="http://blog.laptopmag.com/android-2-2-froyo-tested-more-than-twice-as-fast-as-2-1)">Android 2.2 Froyo Tested: More Than Twice as Fast as 2.1</a><u></u></li>
</ul>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong><u></u></strong><strong><u>TECHNOLOGY AND DEVICE PARTNERS</u></strong></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>MOTOROLA&nbsp;<br /></strong>&#8220;Consumers expect a full Internet experience on their mobile devices.&nbsp;&nbsp; Our investment in and commitment to creating one of the first real mobile Internet experiences will enable our end-users, as well as our developer community to deliver and experience true Internet applications. We&#8217;re excited to deliver that mobile experience to consumers with devices supporting Adobe Flash Player.&#8221;<br /><em>- Sanjay Jha, co-chief executive officer, Motorola&nbsp;</em><strong><br /></strong></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>DELL<br /></strong>&#8220;Together, Adobe Flash Player 10.1 and the Dell Streak will bring a full Web experience to a pocket friendly device. Streak&#8217;s spacious 5-inch screen is the ideal foundation for people to view the open Web as it was intended to be, without squinting or compromising portability.&#8221;<br /><em>-&nbsp;</em>John Thode, vice president, Dell Communication Solutions Group</p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>SAMSUNG<br /></strong>&#8220;We are thrilled about the availability of the full Flash Player for smart phones and are working very closely with Google and Adobe to get Flash on our Android-powered smart phones in the coming months. It&#8217;s about giving our customers uncontrolled access to the full Web and rich experiences on the go. New mobile features in Flash Player 10.1 are impressive and will open up amazing new possibilities for developers and content publishers around the world.&#8221;<br /><em>-&nbsp;</em><em>Hyungmoon Noh, Vice President of R&amp;D Planning Team at Samsung Electronics</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>MICROSOFT<br /></strong>&#8220;Microsoft is committed to providing a rich Web experience while on-the-go with Internet Explorer Mobile. We are working closely with Adobe to bring the Flash Player 10.1 to a future version of Windows Phone.&#8221;<br /><em>- Stephanie Ferguson, general manager, Microsoft Corp.</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>GOOGLE</strong><br />&#8220;We are excited that Android is the first mobile platform to support the full Flash Player. Now mobile users can browse the full Web on their smart phones, and Android developers can use industry-leading tools to create immersive experiences on the Web.&#8221;&nbsp;<br />-&nbsp;<em>Andy Rubin, vice president of Engineering, Google</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>RIM<br /></strong>&#8220;Customers want a rich experience on mobile devices with access to the full Web featuring Adobe Flash content. We are pleased to work closely with Adobe to bring the new Flash Player and Adobe AIR to future BlackBerry products. Developers will also be able to create exciting new content and apps for customers by simply taking advantage of the integrated support for the BlackBerry platform through seamless extensions for the Adobe Creative Suite 5 tools.&#8221;<br /><em>- Alan Brenner, senior vice president, BlackBerry Platform, Research In Motion.</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>HTC<br /></strong>&#8220;HTC supports Adobe&#8217;s Flash Platform and the enhanced experience it brings to customers on PCs and now phones. We are excited to be bringing Flash Player 10.1 to a variety of our current and upcoming phones.&#8221;<br /><em>-&nbsp;</em><em>Peter Chou, chief executive officer, HTC Corporation</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>ARM</strong><u><br /></u>&#8220;Flash Player 10.1 enables a compelling user experience over a wide range of Internet connected ARM-based devices. From smart phones to DTVs , Flash Player 10.1 enhances the Web browsing experience by bringing rich content, prevalent across the Internet, into the consumers hands.&#8221;<br /><em>- Ian Drew, EVP of Marketing, ARM</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>NVIDIA</strong>&nbsp;&nbsp;&nbsp;<br />&#8220;The Web without Flash lacks millions of rich pages and high-def content. NVIDIA and Adobe worked side-by-side to make full GPU acceleration for Flash Player 10.1 a reality. Now the two companies are bringing these performance and power benefits to a whole new generation of smart phones and tablets with Tegra.&#8221;<br /><em>- Neil Trevett, vice president, Mobile Content, NVIDIA</em><strong></strong></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em">For more information and a video demo of nVidia&#8217;s work with Adobe and Flash Player 10.1 check out:<a href="http://blogs.nvidia.com/ntersect/2010/06/flash-forward-flash-player-101-now-available-for-mobile-devices.html">http://blogs.nvidia.com/ntersect/2010/06/flash-forward-flash-player-101-now-available-for-mobile-devices.html</a></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>QUALCOMM<u><br /></u></strong>&#8220;Qualcomm strives to enable the most rich, immersive and powerful user experience possible on mobile devices &#8212; which includes the online applications and content that Adobe&#8217;s Flash Player 10.1 supports. Having worked with Adobe on numerous projects, such as optimizing the Flash Player for Google&#8217;s Nexus One smart phone, we&#8217;re very excited about the availability of 10.1 for Android and look forward to continuing to optimize the performance of Flash across leading operating systems on our chipsets.&#8221;<br /><em>- Rob Chandhok, senior vice president, Software Strategy, Qualcomm CDMA Technologies</em><strong><br /></strong></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>INTEL</strong><br />&#8220;The Intel® Atom™ processor brings an unprecedented PC-like Internet experience to a range of mobile devices. As Atom brings Intel® architecture into existing and new categories of small mobile devices, the collaboration with Adobe in optimizing Flash 10.1 to deliver PC- level Flash performance on MeeGo and other operating systems across netbooks,<strong>&nbsp;</strong>smart phones and tablets will help deliver full, consistent, rich Web experiences to consumers worldwide.&#8221;<br /><em>- Christos Georgiopoulos, general manager, Developer Relation Division, Intel Software and Services Group</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em">For more information about Intel&#8217;s work with Adobe, visit&nbsp;<a href="http://bit.ly/cVQ6LeFlash">http://bit.ly/cVQ6LeFlash</a>.</p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>TEXAS INSTRUMENTS</strong><br />&#8220;Adobe Flash Player 10.1 and Adobe AIR are critical in delivering consistently rich mobile Internet and multimedia experiences. As such, Adobe&#8217;s technologies are highly anticipated by the mobile community. In current smart phone and other mobile device markets, TI&#8217;s OMAP™ platform continues to maintain its leadership position, with more than 50 design wins for the OMAP 3 processors in communications devices. By combining our strengths in a solid and effective partnership, TI and Adobe together deliver a superior Flash and AIR user experience for OMAP 3 and upcoming OMAP 4 processor-based devices.&#8221;<br /><em>- Seshu Madhavapeddy, general manager, Smart phones Business Line, TI</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>BRIGHTCOVE&nbsp;</strong><br />&#8220;Flash Player 10.1 helps website owners deliver rich video experiences on smart phones without sacrificing the analytics, monetization and custom branding capabilities they enjoy on desktop computers. Brightcove&#8217;s new mobile video player templates for Flash Player 10.1 makes it easy to offer touch-friendly interfaces that make the most of smart phone screen real estate.&#8221;<br /><em>-&nbsp;</em><em>David Mendels, president and chief operating officer, Brightcove</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em">For more information on the work between Adobe and Brightcove visit:&nbsp;<a href="http://www.brightcove.com/en/company/press/brightcove-unveils-comprehensive-solution-delivering-video-android-mobile-devices">http://www.brightcove.com/en/company/press/brightcove-unveils-comprehensive-solution-delivering-video-android-mobile-devices</a></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong><u>CONTENT PUBLISHERS AND DEVELOPERS</u></strong></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>TURNER BROADCASTING<br /></strong>Adobe continues to be a great partner, not only for Turner but for all those participating in the TV Everywhere initiative. Adobe&#8217;s latest advance in Flash technology allows all network programmers and content distributors to deliver video content across multiple platforms and devices while providing seamless customer authentication.&#8221;<br /><em>-&nbsp;</em><em>Jeremy Legg, senior vice president, Business Development &amp; Multi-Platform Distribution, Turner Broadcasting System, Inc.</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>VIACOM<u><br /></u></strong>&#8220;Flash is great for video, because it allows us to create once and deliver reliably to multiple screens including computers, phones, tablets and TVs, giving us the broadest reach possible. But Flash does so much more, including animations, audio and games. We&#8217;re excited about the new mobile specific features in Adobe Flash Player 10.1, and are already incorporating features like multi-touch into our extensive set of games and video experiences.&#8221;<br /><em>- Joe Simon, chief information officer, Viacom</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>HBO</strong><br />&#8220;Adobe&#8217;s Flash technology has enabled HBO to develop an incredibly unique and appealing online experience for our new broadband product HBO GO. We look forward to using future versions of Flash and continuing our technology partnership with Adobe as we continue to enhance the HBO service.&#8221;<strong></strong><br /><em>- Barbara Jaffe, executive vice president, Technology Operations, HBO</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>CNET.com</strong><br />&#8220;As the content leader in providing the latest news, information, and video on consumer electronics and tech, we are committed to meeting our users&#8217; needs in making our content available on any platform and on any device.&#8221;&nbsp;<br /><em>- Greg Mason, senior vice president, CNET.com</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>MSNBC DIGITAL NETWORK<u><br /></u></strong>&#8220;It&#8217;s fantastic to see our richest desktop content experiences work so well on smart phones and other small screen devices. It was incredibly easy to implement, taking only a few days of development work. We&#8217;re excited by the ability to create new content experiences using the mobile-specific features Flash has to offer.&#8221;<br /><em>- Charlie Tillinghast, president, Msnbc Digital Network</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>USA NETWORK</strong><br />&#8220;USA Network is committed to delivering original programming and rich digital experiences to our fans anytime and anywhere. Flash is an essential piece of the plan to deliver rich content across multiple platforms, while still delivering the kind of quality experience our users have come to expect.&#8221;&nbsp;<em>- Jesse Redniss, vice president, Digital, USA Network</em><strong><br /></strong></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>MOCHI MEDIA</strong><br />&#8220;We are very excited about the opportunities Flash on mobile enables for Mochi Media&#8217;s community of game developers who already use Mochi for over 15,000 games. Flash is a powerful distribution medium for games, and is only getting better with the release of Adobe Flash Player 10.1. We have already created a mobile-optimized version of our MochiGames site, available at&nbsp;<a href="http://m.mochigames.com/">m.mochigames.com</a>, to bring high-quality game experiences to mobile players.&#8221;&nbsp;<em>- Jameson Hsu, chief executive officer of Mochi Media</em></p>
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<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>KONGREGATE<u><br /></u></strong>&#8220;We&#8217;re very pleased with how easy it is to bring games from our library onto mobile. With our 8,000 Flash game developers, we are moving full steam ahead with optimizing Flash games for mobile &#8211; there&#8217;s a lot of hunger for good cross-platform mobile/desktop tools.&#8221;&nbsp;<br /><em>- Jim Greer, chief executive officer, Kongregate</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>JUSTINTV<u><br /></u></strong>&#8220;We are focusing a lot of our product development on mobile applications, and we were thrilled to see how well Adobe Flash Player 10.1 on Android handles the Justin.tv viewing experience right out of the box. The site works so well, without requiring us to build anything new, that we are going to direct users to the Android Web browser rather than build a custom viewing application.&#8221;<br /><em>- Michael Seibel, chief executive officer, JustinTV</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>PHOTOBUCKET</strong><br />&#8220;Video and slideshow functionality are two features customers love on&nbsp;<a href="http://photobucket.com/">Photobucket.com</a>. Building these favorite features from the Web into the mobile site with Adobe Flash Player 10.1 is part of our commitment to giving the millions of people using Photobucket the freedom to do more with their content no matter where they are.&#8221;&nbsp;<br /><em>- Todd Benge, engineering manager, Photobucket</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>BLITZ</strong><em><br /></em>&#8220;BLITZ believes Adobe Flash Player 10.1 is a ubiquitous and crucial platform for content delivery across screens, including smart phones, tablets and televisions. It continues to deliver world class capabilities for video, interactivity, 3D, animation, gaming and even Augmented Reality experiences. As an integrated part of CS5 workflows and tools, Flash is also the most efficient way to broadly optimize and distribute your content.&#8221;<br /><em>- Ivan Todorov, chief executive officer, BLITZ,</em>&nbsp;a leading integrated marketing agency that builds brands, campaigns and applications with clients that include Activision, Cisco/Linksys, Google, FX Networks (TV/Entertainment), nVidia, and Direct TV.</p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>ODOPOD<br /></strong>&#8220;Flash is our platform of choice for creating the most immersive interactive experiences online. We are excited that Adobe is extending the reach of the Flash&#8217;s latest capabilities with Adobe Flash Player 10.1 to more devices and are looking forward to bringing richer experiences to our mobile audiences.&#8221;<br /><em>-&nbsp;</em><em>David Bliss, partner &amp; technical director, Odopod</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>ARMOR GAMES<br /></strong>&#8220;We have more than 1,600 Flash games on our website and have already optimized many of them for Adobe Flash Player 10.1. We managed to ready desktop content into a mobile version with minimal effort and for some titles there was little to no optimization at all &#8211; it just worked! Being able to deliver our content easily across multiple screens with Adobe Flash Player 10.1 is a great opportunity for us. Now, gamers can start a game on their mobile phone, finish it on their tablet and then play the bonus levels on the desktop.&#8221;<strong>&nbsp;</strong><br /><em>- John Cooney, head of game development, Armor Games</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>AGENCYNET</strong><br />&#8220;Adobe Flash Player 10.1 and Adobe AIR will allow us to deliver richer user experiences across a multitude of platforms including mobile, tablets, and enhanced TV. We have already capitalized on these opportunities on behalf of some of our clients.&#8221;<br /><em>- Matias Penela, director, Technology, AgencyNet</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>AKQA<br /></strong>&#8220;The Adobe Flash Player has historically played an integral role in content delivery across platforms. Now, with Adobe Flash Player 10.1 optimized for mobile, Flash will continue to play a crucial role for rich Internet applications, available to anyone, anywhere&#8211;delivering true platform agnostic experiences. We will continue to use Flash to create engaging interactive experiences for our clients.&#8221;<br /><em>-&nbsp;</em><em>Kaare Wesnaes, director, Creative Development, AKQA</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>ROUNDARCH<br /></strong>&#8220;As Roundarch sees the trend towards multi-screen digital experiences really taking off, Adobe Flash becomes even more relevant than it has been in years past. The ability to reach users regardless of device type and provide content to computers, mobile devices and televisions is critical to the delivery of the next wave of Internet content.&#8221;<strong></strong><br /><em>-&nbsp;</em><em>Dave Meeker, director &#8211; Emerging Technology &amp; co-director of Roundarch Labs</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>RAIN<br /></strong>&#8220;Flash has been a fantastic platform for delivering rich content for years. Since mobile has grown to represent 25percent of our business, we are excited at the opportunities Adobe Flash Player 10.1 affords and committed to creating those same rich experiences for users on mobile.&#8221;<br /><em>-&nbsp;</em><em>Andrew Howlett, president, Rain</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>ATLANTIC RECORDS<br /></strong>&#8220;Flash gives us another great avenue to deliver music and videos to our fans on mobile devices, and beyond. Scale is key for us and Adobe Flash Player 10.1 allows us to create a great mobile experience, using content we already have, and familiar tools. We have already optimized some of our most popular artists&#8217; websites for Flash 10.1 and are working to deliver new ones each week.&#8221;<br /><em>-&nbsp;</em><em>Eric Snowden, senior director, Creative and Technology, Atlantic Records</em></p>
<p style="font-size: 1.083em;line-height: 1.462;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em"><strong>MATTEL<br /></strong>&#8220;Flash continues to be our technology of choice for games and activities on our websites, and that will continue with Adobe Flash Player 10.1 as we move and create content for mobile platforms. Flash is certainly the platform of choice to broadly distribute our content.&#8221;<br /><em>-</em><em>&nbsp;Peter Marx, vice president, Production and Technology, Mattel.</em></p>
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		<title>Now available: Adobe Reader for Android</title>
		<link>http://blogs.adobe.com/mobile/2010/05/now_available_adobe_reader_for_android.html</link>
		<comments>http://blogs.adobe.com/mobile/2010/05/now_available_adobe_reader_for_android.html#comments</comments>
		<pubDate>Mon, 24 May 2010 13:10:43 +0000</pubDate>
		<dc:creator>John Landwehr</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Adobe Reader]]></category>

		<guid isPermaLink="false">http://blogs.adobe.com/mobile/2010/05/now_available_adobe_reader_for_android.html</guid>
		<description><![CDATA[Adobe Reader for Android is now available in the Android Market, helping users more accurately and reliably view PDF files on Android Smartphones&#8230; To install Adobe Reader for Android, search in the Android Market for Adobe Reader. Adobe Reader for &#8230; <a href="http://blogs.adobe.com/mobile/2010/05/now_available_adobe_reader_for_android.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Adobe Reader for Android is now available in the Android Market, helping users more accurately and reliably view PDF files on Android Smartphones&#8230;</p>
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To install Adobe Reader for Android, search in the Android Market for <i>Adobe Reader</i>.
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<div>Adobe Reader for Android offers multi-touch gestures, like pinch&#8211;zoom, as well as double-tap-zoom, flick-scrolling and panning. &nbsp;Keyboard shortcuts also navigate next previous as well as zoom. &nbsp;A &#8220;reflow&#8221; mode is also included which will take text-heavy documents with wide margins, and automatically wrap the content for easy viewing on smaller screens. &nbsp;Documents can be viewed in both portrait and landscape modes. &nbsp;</div>
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		<title>Adobe Flash Player 10.1 beta for Android 2.2 (Froyo) now available</title>
		<link>http://blogs.adobe.com/mobile/2010/05/adobe_flash_player_101_beta_for_android_22_froyo_now_available.html</link>
		<comments>http://blogs.adobe.com/mobile/2010/05/adobe_flash_player_101_beta_for_android_22_froyo_now_available.html#comments</comments>
		<pubDate>Fri, 21 May 2010 08:53:27 +0000</pubDate>
		<dc:creator>John Landwehr</dc:creator>
				<category><![CDATA[Android]]></category>

		<guid isPermaLink="false">http://blogs.adobe.com/mobile/2010/05/adobe_flash_player_101_beta_for_android_22_froyo_now_available.html</guid>
		<description><![CDATA[The Adobe Flash Player 10.1 beta for Android 2.2 is now available for download on Android Market for the Google Nexus One and other devices running Android 2.2. Flash Player 10.1 beta for Android enables your device to access the &#8230; <a href="http://blogs.adobe.com/mobile/2010/05/adobe_flash_player_101_beta_for_android_22_froyo_now_available.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><span class="Apple-style-span">The Adobe Flash Player 10.1 beta for Android 2.2 is now available for download on Android Market for the Google Nexus One and other devices running Android 2.2. Flash Player 10.1 beta for Android enables your device to access the full web &#8211; which includes your favorite videos, games, interactive media and web applications&#8230;</span></p>
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To download the Flash Player 10.1 beta for Android onto your device, it must be running Android 2.2 and you must install it from the device itself. &nbsp;You will need to follow this link on your Android 2.2 device, and you will not be able to download Flash Player 10.1 for Android to your desktop or any other device. &nbsp;When you&#8217;re ready, click here:
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<div><a href="http://www.adobe.com/go/getfp10android">http://www.adobe.com/go/getfp10android</a></div>
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<div>More information on Flash Player 10.1 is available on <a href="http://labs.adobe.com/technologies/flashplayer10/">Adobe Labs</a></div>
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		<title>Adobe AIR for Android Prerelease</title>
		<link>http://blogs.adobe.com/mobile/2010/05/adobe_air_for_android_prerelease.html</link>
		<comments>http://blogs.adobe.com/mobile/2010/05/adobe_air_for_android_prerelease.html#comments</comments>
		<pubDate>Fri, 21 May 2010 08:41:15 +0000</pubDate>
		<dc:creator>John Landwehr</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Prerelease]]></category>

		<guid isPermaLink="false">http://blogs.adobe.com/mobile/2010/05/adobe_air_for_android_prerelease.html</guid>
		<description><![CDATA[Now available as a prerelease,&#160;Adobe AIR lets you publish ActionScript 3 projects to run as native applications (.apk) for the Android OS. These AIR applications can be delivered to Android devices through Android application stores such as the Android Market&#8230; &#8230; <a href="http://blogs.adobe.com/mobile/2010/05/adobe_air_for_android_prerelease.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Now available as a prerelease,&nbsp;<span class="Apple-style-span">Adobe AIR lets you publish ActionScript 3 projects to run as native applications (.apk) for the Android OS. These AIR applications can be delivered to Android devices through Android application stores such as the Android Market&#8230;</span></p>
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<p style="font-size: 1em;line-height: 1.35em;margin-top: 0px;padding-bottom: 1px;margin-bottom: 1.2em">Developers can write new code or reuse existing web content to build AIR applications for the Android OS. Because the source code and assets are reusable across the Flash Platform runtimes, Adobe AIR and Flash Player, it also gives developers a way to more easily target other mobile and desktop environments.</p>
<div><span class="Apple-style-span" style="line-height: 16px"><a href="http://www.adobe.com/go/airbetasignup">Click here to participate in the AIR for Android prerelease program</a></span></div>
<div><span class="Apple-style-span" style="line-height: 16px"><br /></span></div>
<div><span class="Apple-style-span" style="line-height: 16px">Here are some <a href="http://labs.adobe.com/technologies/air2/android/#examples">example applications</a> that have already been developed and a <a href="http://labs.adobe.com/technologies/air2/android/#faq">FAQ</a>.</span></div>
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