OSMF FC Release Posted

The feature complete (FC) build of OSMF is now available!  As we near our ship date for OSMF 1.5, aka “Neon,” we have been focused on performance and bug fixing.

  • Performance Pass: We ran a thorough performance pass, focusing on our minimum systems.  We’re pleased to share that OSMF performed well across the board!
  • Bug Fixing: In this sprint alone, we have fixed 45 bugs!

Here are the links:

3 Responses to OSMF FC Release Posted

  1. Daniel says:

    Using the latest OSMF.swc and this sample code:

    var sprite : MediaPlayerSprite = new MediaPlayerSprite();
    addChild(sprite);
    sprite.resource = new URLResource(“http://mediapm.edgesuite.net/strobe/content/test/AFaerysTale_sylviaApostol_640_500_short.flv”);

    leads to numerous errors:

    Type was not found or was not a compile-time constant:

    SystemUpdater
    DRMStatusEvent
    DRMErrorEvent

    Shoudn’t be everything included in the swc?

  2. Daniel says:

    Btw. any idea, when http://opensource.adobe.com will be reachable again? It’s down for days now!

    • Kelly Miller says:

      Daniel, my apologies, the site is back up and we are in the process of moving everything over to the new Source Forge site for the 1.5 release.