Posts tagged "open source"

OSMF 1.6 Sprint 3 is here!

We have just released the next sprint drop for OSMF 1.6.  We continued to address some important bugs, a list of which can be found in the release notes.

We also want to make sure everyone is aware of the following: If StageVideo mode is enabled and a video resource is being associated with a smaller container, make sure that the scale mode will not be set to ‘none’, otherwise, the video will not be clippedaccording to the containers dimensions (this is the expected behavior).

We’ve have some really exciting advanced features in development, so be sure to check back with us over the following months.  As always, feel free to ping me with any questions or feedback at ckwon at adobe dot com.

Thanks!

Cathi, Sr. Product Manager for OSMF

 

 

Great Videos on OSMF

Something must be in the air !  There are several great videos just posted up on Adobe TV discussing OSMF.  To start, we have a series of short videos done by David Hassoun to cover the material he created for the REOPS player and his great white papers (posted here, for those of you with short memories).

Episode 1 – David does an overview of OSMF, and how he used it with MobileRider

Episode 2 – David goes over the creation of a little video player project

Episode 3 – David works with the great skins provided by Juan Sanchez

 

In addition to all these videos, Nick Hippe, one of Adobe’s talented solutions engineers, did a terrifc 1/2 hour long presentation at NAB this week, giving an overview of OSMF, some demos, and a links to additional information.

See Nick’s NAB presentation here