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The Future of Photography

After reading Stephen Mayes’ essay on the end of photography (Time, 8/25/15) I couldn’t help but respond. To begin with, his main proposition is that “in the future there will be no such thing as a ‘straight photograph’” to which I’d add that I’m not sure there ever really has been much of a ‘straight photograph’ although in recent decades the public has become increasingly aware of this. Ed Weston, photographic pioneer of American Modernism referred to the photograph (in 1932) as a “willful distortion of fact,” and this was long before Photoshop… and the debate as to whether photography was a mechanical reproduction of the real world or whether it was a medium for artists is as old as the technology itself.


Photography has always been enmeshed with technology, but it has never been about it. The changes that Mayes is noticing are nothing new, even if they are dramatic and represent some amazing shifts in what photography can be and who can use it. Photography has also always been a very democratic medium, particularly after 1900. It’s one of the beautiful things about it.

To the MAX: Photoshop’s 25th Anniversary and the Creative Event of the Year

Adobe MAX

Photoshop’s 25th year has been a big one. We’ve been searching for 25 of the most creative visual artists under the age of 25 (we’ve announced 14 as of this week), launched our Instagram channel, and added Artboards, Design Spaces, a Glyph Panel ($&@!) and more to Photoshop CC. So, we’ve been thinking…how can we make 25 even bigger?

Well, we’re going to continue celebrating our 25th Anniversary at Adobe MAX, where you’ll have the opportunity to travel through time and experience Photoshop over the last 25 years (you heard me right…time travel), as well as take a peek at the next 25 years with art on display from some of our 25 Under 25 phenoms representing the future of Photoshop.

Too Cool for (High) School. Spartan Designs uses Photoshop to Connect with his College Football Heroes

It’s common enough to pay homage to our heroes with Photoshop, but what’s NOT nearly as common, is when our heroes notice.

Meet Spartan Designs. Spartan is a badass, anonymous high school student whose Photoshop skills caught the eye of his favorite football team. A Michigan State fan since before he could type, now MSU’s top athletes are praising and sharing his custom designs with thousands of fans.
How did he make it happen? We caught up with Spartan to get the story.


Introducing the Newest Member of our Product Management Team – Josh Haftel

This week Josh Haftel joined Adobe’s digital imaging product management team to help drive Adobe’s mobile and web photography strategy. Josh brings with him a wealth of experience in the photography industry, including product responsibility at Nik Software and Google Photos. I’m excited to have Josh join my team and wanted to provide you all with a quick introduction below.


TH: How did you get into photography?

JH: From the age of 6, I always had a camera with me. They were never that great – usually 110 film cameras with one-time use flashbulbs – and like most kids, I took some pretty lousy photos, but I didn’t know nor care…it was just super fun. The first time it dawned on me that I might actually be able to take good photos was when I was 9 and I took a picture of Monticello (Thomas Jefferson’s home) that happened to look exactly like one of the post cards they were selling in the gift shop. That experience stuck with me, so when I had the opportunity to join the yearbook in high school as a photographer, I did. This started my life-long love affair with photography, leading me to the Rochester Institute of Photography where I graduated with a BFA in photography.


TH: What was your first experience with digital photography?

JH: As a sophomore in high school in 1994, our incredibly progressive yearbook counselor wanted to create the yearbook digitally. We got the school to purchase an Apple Color Classic and a scanner, and I went to town scanning in every photo for the yearbook while another student learned Quark and laid everything out.

Adobe Launches the 2015 Release of Photoshop CC – with Major New Features for Designers (including Artboards)

I am thrilled to announce the availability of the 2015 release of Photoshop CC. Twenty-five years ago, two brothers – John and Thomas Knoll – set out to create a software program to edit digital images. Today that tool is used by designers, artists, photographers, even medical professionals and engineers and many others, to create things no one could have dreamed of then. It has become a fundamental tool to enable creative people across the planet to make the world the incredibly visual place we now know.

One of our largest and most important customer groups is designers. You use the tool to create ad campaigns, web pages, apps, graphic images, product prototypes, packaging, interactive games, movie sets, iconography, typography, lithography… and so much more.

That is why we focused this version of Photoshop on delivering significant improvements to your design work from Artboards to Layer Style improvements to a Glyph panel and even an early preview of a completely new workspace customized for web, UI and app design workflows called Design Space (Preview).

These are features you specifically asked for that we have honed through hundreds of conversations with designers of all types to learn how you want Photoshop to work for you. Over the last two years, we even embedded a team member at a variety of design agencies for weeks at a time, to help us deeply understand and deliver on your top needs.

Designers, watch these videos from Paul Trani to see just some of what you’ll find in the newest update to Photoshop CC: