Pixel bender 3D public beta now available

We’re delighted to announce we’ve just released the first public beta for Pixel Bender 3D. The Pixel Bender 3D technology works in conjunction with the new Molehill Flash API to make it easy to write shaders for your 3D models. To find out more about PB3D and download the initial release go to http://www.adobe.com/go/pixelbender3d. To find out more about Molehill go to www.adobe.com/go/molehill.

Please bear in mind that this is a beta release – as you’ll see from the release notes there are plenty of bugs and missing features that we know about, and I am sure there are plenty that we don’t know about. We’ve set up a forum here that we’ll be monitoring – let us know what problems you find and what cool things you’re doing with PB3D.

5 Responses to Pixel bender 3D public beta now available

  1. aldigier says:

    J’ai hate d’essayer ce nouvel outil 😉

  2. I’d like to try it !!! Seems to be cool !!!

    Thanks for your work !

  3. Are new pixel bender will support loop for flash ?

    Congratulation Adobe for awesome product 🙂

    • pixel-bender says:

      This is Pixel Bender 3D which is a different beast to Pixel Bender 2D so no, neither PB2D or PB3D support loops in Flash.