Prerelease 2 of the PixelBender3D API is now available on the Adobe labs site here:
http://labs.adobe.com/technologies/pixelbender3d/
There are a bunch of bug fixes, and some improvements to the public API to make it easier to set up input values. Check out the full release notes included with the prerelease.
Hi ,
I am using pixel bender 3D to create some effects .I want to know does pixel bender 3D support shadowing?if ,yes then can you provide some sample application?
Thanks
Manish
PB3D can be used for shadowing, but you have to code it yourself – there’s no direct support for it.