Prerelease 2 is now out

Prerelease 2 of the PixelBender3D API is now available on the Adobe labs site here:

There are a bunch of bug fixes, and some improvements to the public API to make it easier to set up input values. Check out the full release notes included with the prerelease.

2 Responses to Prerelease 2 is now out

  1. Manish says:

    Hi ,

    I am using pixel bender 3D to create some effects .I want to know does pixel bender 3D support shadowing?if ,yes then can you provide some sample application?


    • pixel-bender says:

      PB3D can be used for shadowing, but you have to code it yourself – there’s no direct support for it.