(See this page for what’s new and changed in Premiere Pro CS6.)
Video2Brain provides a detailed set of videos about all of the new and changed features in Adobe Premiere Pro CS5.5.
If you want to ask questions about these new and changed features, come on over to the Adobe Premiere Pro user-to-user forum. That’s the best place for questions. Questions left in comments on a blog post are much harder to work with; the blog comment system just isn’t set up for conversations.
top new features in Adobe Premiere Pro CS5.5, with links to more information
- merged clips for synchronizing audio and video tracks in dual-system sound workflow, in which audio is recorded separate from video (common for HDSLR work)
- Mercury Playback Engine performance improvements, including additional effects and tasks processed with CUDA and an expansion of the set of graphics cards that provide the CUDA-processing features
- added ability to edit audio with Adobe Audition CS5.5, interchanging a single clip or an entire sequence
- audio effects unified, such that you no longer need to apply a different effect depending on whether the audio track is mono, stereo, or 5.1 audio
- improved speech analysis with scripts from Adobe Story
- ability to attach a closed captioning data file to a sequence and preview the closed captions in the Program panel
- new overlay that enables dragging of clips from the Media Browser, Project panel, or Source panel into the Program panel to perform an insert or overwrite edit
- improved keyboard shortcut customization, including addition of a search field to the keyboard shortcuts dialog box
- improved RED (R3D) features, including new color science support (REDcolor2, REDgamma2, REDlogFilm, etc.) and better curves and levels UI
- enhanced native Canon XF support, including preview in the Media Browser and use of metadata
- several user interface improvements that add up to a much more efficient user experience, including the following:
- The Unlink command now decouples the audio portion of a clip while automatically deselecting the audio portion. The Unlink command now works on multiple clips at the same time, as well.
- ability to add keyframes directly into the timeline using the Pen tool or Selection tool without having to first enable keyframing
- ability to set keyframes without a modifier key
other new and changed features in Adobe Premiere Pro CS5.5, with links to more information
Here’s a virtually comprehensive list of changes beyond the top few listed above (though not quite listing every minor tweak to the user interface).
projects and sequences
- Added Sequence > Match Frame menu command.
- Renamed General tab of New Sequence dialog box to Settings.
- Renamed Desktop editing mode in the New Sequence dialog box to Custom.
- Added ways to create a new sequence matching the characteristics of a clip: File > New > Sequence From Clip menu command and New Sequence From Clip context-menu command (i.e., command available when Control-clicking or right-clicking).
importing and managing footage
- The trial version of Adobe Premiere Pro CS5.5 includes all codecs included with the full version, so users of the trial version will be able to import any file that can be imported using in the full version.
- You can drag and drop assets from iTunes into the Premiere Pro Project panel.
- Added menu command Sequence > Trim Edit to open the Trim Monitor.
- Changed Overlay to Overwrite.
- Changed CTI to Playhead in some places.
- Changed Razor Tracks to Add Edit and Razor All Tracks to Add Edit To All Tracks.
effects and compositing
rendering and exporting
- Added ability to drag a sequence from the Adobe Premiere Pro Project panel into Adobe Media Encoder to add it to the encoding queue. For other Adobe Media Encoder changes, see “Adobe Media Encoder CS5.5: What’s new and changed”.
- The trial version of Adobe Premiere Pro CS5.5 includes all codecs included with the full version, so users of the trial version will be able to render and export using any codec that can be used in the full version.
- Added command for maximizing panels: Press the Shift+grave accent key (`) or choose Window > Maximize Frame to maximize the active (selected) panel. This is in addition to the keyboard shortcut (`) in previous versions that maximizes the panel under the mouse pointer, regardless of which panel is active (selected).