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Adobe Prelude CS6 (1.0.1) update: bug fixes and feature enhancements

Today, the Adobe Prelude CS6 (1.0.1) update was released.

If Adobe Application Manager hasn’t already told you about this, go ahead and check for new updates by choosing Help > Updates. The best way to check for updates is by closing all Adobe applications other than Adobe Bridge, and choosing Help > Updates in Adobe Bridge; this ensures that all processes related to Adobe video applications have been quit and can be updated safely.

Ideally, you should install the updates automatically by choosing Help > Updates, but you can also directly download the update packages from the download page for Windows or Mac OS.

For information about updates for other Adobe professional video applications, see this page.

If you have difficulty with this update, please bring questions and issues to the Prelude user-to-user forum. Don’t ask questions in the comments on this blog post, which fewer people will see.

feature enhancements in this update

  • concatenation: You can now combine (concatenate) a series of clips into a single asset as part of the ingesting process. (Enable the Concatenate option in the Ingest dialog box.) Concatenation requires Adobe Premiere Pro CS6 to be installed and running on the same computer system as Prelude.
  • relinking: You can now reconnect a Prelude project to media files that appear offline because they were moved to another location. (Choose File > Relink.)
  • renaming: You can rename a clip in the Project panel by pressing the Return key when the clip is selected.
  • smart rendering: When creating a new asset during either the “partial ingest” or concatenation process, Adobe Media Encoder can create the new asset using the encoded video data from the original assets(s), without re-encoding. This ability to pass the video data through without transcoding is limited to a small number of formats, including DV, DVCPro, and MXF Op1a XDCAM HD and XDCAM EX.
  • API improvements: Improvements to the API for technical partners creating custom panels and markers include improvements for tighter integration and the ability to use time-of-day strings in markers, rather than only ticks or frames as units for markers’ start and end times. This is especially useful when creating applications that create unassociated metadata workflows, including iPad applications.

For more information about many of these features, see Prelude Help.

bugs fixed in this update

  • Markers that start or end outside of the boundaries of a subclip are now visible in the timeline when that subclip is added to a rough cut.
  • Fixed various crashes, hangs, and sources of error messages.


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