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“Jump-start your production with Prelude CS6″ with Wes Plate, seminar recording and notes

Recently, Adobe Prelude product manager Wes Plate presented a seminar introducing Adobe Prelude CS6.

Here’s the recording.

If you don’t yet have Adobe Prelude, you can order it with CS6 Production Premium now … or try it free for 30 days.

Wes covered a lot of useful and interesting material, both in the main presentation and in the question-and-answer segment at the end.

Here’s a brief outline of what Wes talked about, as well as some links to more information about each subject:

What is Adobe Prelude?
Adobe Prelude is an application for ingesting, logging, and optionally transcoding tapeless media and assembling clips into rough cuts for use in an NLE (a nonlinear editing application). In addition to the summary in Wes’s presentation, both video2brain and Lynda.com have summaries that answer the question “What is Adobe Prelude?” in their video training courses.

Adobe Prelude intentionally has low system requirements compared with Premiere Pro, allowing Prelude to function on the sorts of inexpensive laptop computers likely to be used in the field and by production assistants and others who are given the task of logging large amounts of footage.

Adobe Prelude is not a direct replacement for OnLocation, which is an application that was used for tape-based media and is not included in Creative Suite 6 or Creative Cloud software packages. If you are using OnLocation, we encourage you to keep using it. If you want features from OnLocation to be included in future Adobe video software such as Premiere Pro or Prelude, let us know with a feature request.

ingesting, transferring, and transcoding media
You can ingest all or part of an asset, optionally transferring the file to a new location and transcoding it. If you ingest only part of an asset, then this partial ingest requires transcoding, which uses Adobe Media Encoder.

logging and metadata
You can add markers of various kinds to clips in Prelude, and these markers are stored as XMP metadata. This adding of markers, including marking In and Out points to make subclips, is known generally as logging. Prelude is designed to log clips using the keyboard, so it’s especially valuable to learn its keyboard shortcuts.

You aren’t restricted to the default set of markers. You can create your own marker templates and add and remove marker buttons from the interface to suit your needs.

Wes showed how “unassociated metadata” could be recorded during an event by someone watching the event and then later associated with the video shot of that same event.

rough cuts
You can create basic rough cuts in Adobe Prelude and either send them to Premiere Pro on the same computer or save them in a format that can be opened by an NLE on another computer. You can even save a rough cut in the FCP XML format recognized by Final Cut Pro 7 and many other applications. Note that a utility such as 7toX from Intelligent Assistance could be used to convert an FCP XML file to the XML format recognized by Final Cut Pro X.

where to go next
If you have questions, bring them to the Adobe Prelude user-to-user forum, and Wes and others on the Prelude team can help you there.

The Adobe Prelude online Help contains links to a lot of useful information, including many video tutorials.

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