PremierePro

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Premiere Pro CC (7.0)

Today is a very exciting today for us here at Adobe, as we are revealing the next and greatest version of Premiere Pro, alongside brand new versions of our other professional video and audio applications. You can check out demos of the top features for all these next versions on our NAB Reveal page:

While these versions are not yet available, if you’re a Creative Cloud member, you’ll automatically be able to get these new versions as soon as they’re available as part of your membership. And if you’re not a member yet, now is a fantastic time to sign up, because we’re offering a special 40% discount until the 19th of April.

Designed to work the way editors think, the next version of Adobe Premiere Pro offers a slew of new features and refinements that let you move through your projects efficiently and intuitively, including Editing Finesse workflow enhancements, Link & Locate to help you find files faster, an expanded audio toolset, an even more responsive Mercury Playback Engine, and a powerful new closed captioning workflow.  We’ve also added the Lumetri Deep Color Engine to Premiere Pro, so you can apply .look files from Adobe SpeedGrade to your clips and cut with the aesthetic of the grade. A library of preset Lumetri looks is included, offering simple, beautiful looks without leaving the application.

There are so many new features in the next version of Premiere Pro it will take some time to go through them all, but in the meantime here’s a pretty comprehensive list:

Top new features in the next version of Premiere Pro

  • Editing finesse: multiple refined tools and workflows to help you work faster than ever
  • Redesigned Timeline: a cleaner look and feel for intuitive workflows
  • Customizable track headers with the option to save track header presets. Scrolling the mouse wheel or keyboard shortcuts can be used expand tracks.
  • Duplicate frame markers: see which frames have already been used
  • Paste attributes: paste the attributes of customized effects
  • Link & Locate: Allows for much faster and simpler clip relinking and media management
  • Lumetri Deep Color Engine: Apply rich color presets to clips from the new Lumetri Looks browser, or apply LUTs or .look files from Adobe SpeedGrade to clips
  • New Audio Clip Mixer for adjusting levels on individual clips
  • Audio control surface support
  • New audio Plug-ins including the TC Electronic Loudness meter
  • Support for VST3 and Audio Unit plugins (Mac OS only)
  • Adobe Anywhere for video integration. Just launched, Adobe Anywhere is a modern, collaborative workflow platform that empowers users of Adobe video tools to work together, using centralized media, across any network. Learn more here.
  • Industry-standard mezzanine codecs DNxHD (in MXF), and ProRes are built-in (ProRes encode requires Mac OS X 10.8.x)
  • Natively edit more formats including Sony XAVC and Panasonic AVC-Intra 200
  • Import, edit, repurpose, and export Closed Captions
  • OpenCL and CUDA support on Mac and Windows, and far more supported GPUs than ever before (plus the ability to enable an unsupported GPU)
  • AAF and XML import improvements to allow you to move projects and sequences from Avid and Final Cut Pro 7 (or earlier) systems

(Nearly) all new and changed features in the next version of Premiere Pro

Here is a virtually comprehensive list of changes, with detail beyond the summaries of the top items listed above. We’ll be posting a lot more detail over the coming weeks, and the outline below will be populated with links to in-depth articles and tutorials, so bookmark this page and check back.

User interface

▪ Adobe Story panel

▪ Adobe Exchange panel

▪ More icons and interface items created for HiDPI displays

▪ New audio effects plug-ins interface for clip and track effects

▪ Work Area Bar display set to off by default

▪ Action-safe & title-safe indicator in monitors for HD frame sizes

▪ Add or delete a track using context menu commands

▪ Command to enable or disable video preview through Mercury Transmit

▪ Double-click to expand or collapse tracks

▪ Timeline Track Height presets

 

Importing and sequence setup

▪ Improved AAF importer

▪ Support for Sony XAVC formats

▪ Display project bin structure in Media Browser for importing elements of a project editing

▪ Improved multicam editing

▪ Timesaving editing features

▪ Adobe Anywhere for video support

▪ Copy command enhanced to operate on a range in a sequence

▪ Create Multi-Camera Source Sequence from a bin or selection of clips

▪ Customizable number of Undo levels

▪ Dialog box for naming nested sequence when it is created

▪ Insert and Overwrite sequences as nests or individual clips

▪ Keyboard shortcuts for moving selected clips up or down to different tracks

▪ Multicam mode

▪ Navigate to and select next clip and previous clip

▪ Out-of-sync indicators for unlinked audio and video

▪ Preference to snap playhead when dragging it in the Timeline panel

▪ Subclips have the ability to access media beyond original limits

▪ Better, easier source patching/track targeting

▪ Through-edit indicators and Join Through Edits command

▪ Trimming to zero duration

▪ Option to show or hide clip markers effects and color

▪ Arrow keys for moving clip (modifying Position property)

▪ Automatically import an exported frame or movie into the project

 

Effects

▪Clip Name effect

▪ GPU-accelerated Wipe and Slide transitions

▪ Lumetri look presets and .look and LUT import

▪ Paste Attributes option dialog box

▪ Render Selection command to render selected clips

▪ Symmetrically trimming transitions

• Crop effect now has Edge Feather function

 

Performance

▪ Multiple GPU export support

▪ OpenCL processing on Windows

 

Audio

▪ Rectified audio waveforms

▪ Switch Source Monitor to Audio Waveforms by clicking Audio edit button

▪ Ability to switch waveforms in Source Monitor by clicking a button

▪ New audio effects plug-in window

▪ Audio Meter, Track Volume and Pan controls available in Timeline Track Headers

▪ Audio output mapping preferences for Mercury Transmit

▪ Audio waveform visible for nested sequence

▪ Ability to switch waveforms in Source Monitor by clicking  button

▪ Audio Clip Mixer

▪ Keyboard commands for increasing and decreasing clip volume

▪ Context menu command for showing audio time units

▪ Keyboard shortcuts to change pan values

▪ Modify—Audio Channels available for nested sequences

▪ Open an audio plug-in effect window from clips in a sequence

▪ Toggle Audio During Scrubbing

 

Exporting and Adobe Media Encoder

▪ Edit to Tape panel available for easier tape layback

▪ 16 bit DPX support

▪ Improvements to Smart Rendering

▪ QuickTime audio export with individual tracks

 

Miscellaneous

▪ Project and media management⁃ Importing individual clips, sequences, and other items from project files

▪ Import, repurpose, and export Closed Captions

▪ Audio Control surface support

▪ Custom location for Auto-save folder

▪ HiDPI user interface upgrades

▪ New Sequence dialog box suppressed when opening a new project

▪ Preference for loading most recent project when application starts, skipping Welcome Screen

▪ Preference to toggle tool tips on or off

▪ Search box in Marker panel

If you’re lucky/brave enough to be heading to Las Vegas next week for the NAB show, you’ll be able to see these new versions yourself. We hope you like what you see – we pride ourselves on listening to and engaging with the editing community, and this version brings many of the most requested features to the next version of Premiere Pro. If you want to ask questions about these new and changed features, come on over to the Premiere Pro user-to-user forum.

TAGGED AS:

Great.
Just please update the SDK documentation and update the samples to support latest XCode / Visual Studio and Mac OS X / Windows.

Thanks.

    Hi Royi, yes the documentation is being updated, and the sample projects are updated for XCode 4.5 and Visual Studio 2010. Feel free to make any specific requests on the SDK documentation in the PPro SDK forum here.

Does multiple GPU export mean what I think it means(using GPUs in SLI/Crossfire configurations)? Because that would be absurd and awesome.

Thank you for this list Kevin!
Kudos to Adobe for addressing so many of our ‘pain points’, as Al Mooney puts it in his overview video. Will there be a Bug Fixes added to this list? Of course Bug Fixes aren’t as sexy as new features, but there some of the things we look forwards to the most as editors.
All the best!

What about select in-to-out using a shortcut or effect favorites using keyboard shortcuts?
I was really hoping for some more FCP7 stuff like the ability to have effect and transition favorites for both video and audio so I can use a keyboard shortcut and add a 10-frame dissolve or another keyboard shortcut and add a 20-frame dissolve, etc. This saves a LOT of time while editing and one of the main reasons I’m still using FCP as my main editor of choice.

    +1 This would be much appreciated..!

What? No love for CinemaDNG?

Is this supposed to be an update or an upgrade?

Have you fixed AVCHD editing? Cause it’s been broken for almost a year now:
forums.adobe.com/message/5190192
I suppose Adobe’s answer to those of us who’ve been waiting around for you to fix a malfunction of the software we paid several hundred dollars for will be to just start paying for Creative Cloud.

    +1 This is a HUGE issue and i really hope Adobe have fixed it.

Wow! Looks as if most everything I’ve been missing from FCP classic and thought I’d have to live without has finally made it over to Premiere! Now we’re talkin’…

Let me be transparent here and say I am a die hard fan of Final Cut Pro X. My main collaborator is a die hard Premiere Fan. We are constantly trying to woo each other over to our platform of choice. He is dead set on Premiere for 2 reasons (1) he feels industry is aligning behind premiere and (2) the seamless integration with other adobe apps. I am dead set on Final Cut Pro X for the way it handles subclipping and organizing those subclips. Once footage is imported, I can go through footage and quickly tag clips based on my creative outline by selecting a region with my cursor and typing in a keyword. I can also assign multiple keywords to the same clip. Once that’s done I can go through my subclips and mark some as my favorites. The Final Cut Pro X interface allows me to seamlessly click through clicks by tag and favorites. I am completely hooked on this work flow and can’t see leaving it. I haven’t seen anything that close to this in Premiere. Am I missing something? Is the next version of Premiere moving away from bins and starting to use tags?

As a former Final Cut Pro house before the doom of X – i could say many things – but the most important might just be – Thank you Adobe.

Will Project Manager actually work in the next version?
Current Project Manager doesn’t trim Long Gop and ProRes media when consolidating a project.
Project Manager is useless this way.

Too bad i don’t see this on the list, as its very very important.

Is the new version available now? And if, where can I download it?

I am payng Adobe Creative Cloud member. If not available now, when is release date?

Please reply asap. Im really looking forward to checking out Lumetri Deep Color Engine in Premiere Pro.

With Regards

Ivar

This is probably a daft question, but is there a date for this release yet?

    17June2013

I know you’re excited to announce the new advances in Premiere Pro, but you kinda jumped the gun when you started producing tutorials saying that “lumetri” is now inside PPR. I got all excited, nearly broke a nail grabbing for the mouse to use it for a POS clip that has been giving me fits. But no, it wasn’t in my updated CS Premiere and I had to come to the forums and find out, 20 posts down Where you boldly place the date and time — 10:48? Is that GMT or what? I’ll bet we don’t make that date either, any takers.

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