June, 2013 Archives
It is with enormous pleasure that we are able to say that the Adobe Premiere Pro CC is available NOW through Creative Cloud. We’re very excited about this release and have been looking forward to today for a long time! We hope you enjoy being creative with it. Exciting new versions of all our creative applications are also released today. A veritable plethora of links and goodies are below. Have fun!
WHAT’S NEW? – http://adobe.ly/15cYBFI
VIDEO – Creative Cloud for Video Pros: http://adobe.ly/ZLKZmH
VIDEO – Overview of Premiere Pro CC: http://adobe.ly/ZBQArW
BLOG POST WITH EXTENSIVE INFORMATION: http://adobe.ly/12kgPt6
DATA SHEET – What’s New In Premiere Pro CC: http://adobe.ly/16qm3jV
- Lumetri Deep Color Engine
- Video Overview: http://adobe.ly/13pDijv
- Audio Enhancements
- Video Overview: http://adobe.ly/10rIpSh
- Editing Finesse
- Video Overview: http://adobe.ly/17x37VB
- Info on new Multicam audio workflow: http://adobe.ly/11pq3zR
- Link & Locate
- Video Overview: http://adobe.ly/102wTtR
- Sync Settings
- BLOG – Use Sync Settings for sharing keyboard shortcuts, preferences, effect presets, and workspaces: http://adobe.ly/129fQJq
- Native-Format Workflows
- Video Overview: http://adobe.ly/1a1DMCC
- Premiere Pro CC & Prelude CC
- VIDEO – Faster Editing Based on Script: http://adobe.ly/10rIpSh
Video Overview of Creative Cloud: http://adobe.ly/Zhio8c
- One of the advantages of Creative Cloud is the availability of updates as soon as they’re released.
- This means that if you are already a Creative Cloud member, you already have Premiere Pro CC. Simply download when you want to start using these new features.
- If you don’t have Creative Cloud yet, sign up today to get started. Find the membership that best meets your needs – single-app (starting at $10/mo), Complete (includes ALL the tools Adobe offers. Starting at $20/mo), or Teams (perfect for collaborative environments. Starting at $40/mo). Plan info is here: http://adobe.ly/1afpwXg
- Getting Started in Premiere Pro CC: http://adobe.ly/1701wZb
- 10 Time-Saving Tips in Premiere Pro CC via premiumbeat.com: http://adobe.ly/11xODkb
- A huge number of excellent how-to videos for new features in Premiere Pro CC: http://www.retooled.net/
- Premiere Pro FAQ: http://adobe.ly/nD6RKX
- Find questions, answers & conversations on the Premiere Pro forum: http://adobe.ly/4LhNPW
- Premiere Pro social channels offer tutorials, customer stories & much more. Like us on Facebook: www.facebook.com/premierepro and follow us on Twitter: @AdobePremiere (www.twitter.com/adobepremiere )
- The Premiere Pro team is committed to continued improvement & innovation. Let us know how we can make it even better by submitting a bug report or feature request: http://bit.ly/feature_request
- New to Premiere Pro? Creative Cloud gives you the opportunity to try tools you may not know yet. Here are some great resources for getting started: http://adobe.ly/psbYc4
- Switching to Premiere Pro from FCP or Avid? http://adobe.ly/cx384G
Apple’s ‘sneak peak’ of the new Mac Pro yesterday has got a lot of Premiere Pro users excited (and us too!), and has generated some questions around GPUs. Here I’m going to try to clarify the situation regarding GPU support in the forthcoming Premiere Pro CC (a lot of this information is in the previous blog post, but I’m reposting it in light of yesterday’s announcements).
When we first built the Mercury Playback Engine, we focused on NVIDIA CUDA technology. Since then, however, we have worked hard to ensure that users of both NVIDIA and AMD GPUs were able to harness the full power of the Mercury Engine, and I’m happy to confirm that Premiere Pro CC supports GPU acceleration on both AMD and NVIDIA hardware on both Mac and Windows.
The full list of supported GPUs in Premiere Pro CC is here.
For more information on exactly how the Mercury Playback Engine utilizes the computational power of the GPU, go here.
Also, some customers may be aware that in the past there was a not-so-secret way of enabling non-supported GPUs by the ‘hacking’ or removal of a text file. This is no longer necessary in Premiere Pro CC. As long as you have a reasonably modern card with at least 1GB of VRAM, you will still be able to enable that card in the Project Settings dialog. A warning message will appear letting you know that your card has not been certified by Adobe, but once that dialog is clicked through you can use your GPU. The team does try to certify as many GPUs as possible, but we can’t test everything, so this is a way to let you decide if you’re happy using an untested configuration.
Finally, please note that Premiere Pro CC has support for multiple GPU configurations on export (only one is used during playback) so having more than one GPU will speed up your output times. This means that – you guessed it – Premiere Pro will utilize the dual-GPUs in the new Mac Pro when exporting to an output file. Indeed, our very own David McGavran will be talking about our OpenCL improvements at WWDC on Thursday.