December 11, 2006
Making a simple SWF launcher with Nokia Carbide.c++ IDE
Create a native Nokia installer to open Flash Lite applications.
Posted by amywong at 1:32 PM
December 4, 2006
Make money on Nokia S60 and Series 40 Platforms
Start creating and selling your Flash Lite applications and content to millions of Nokia handset users worldwide through the Handango multi-channel distribution network.
Posted by amywong at 1:28 PM
Flash Lite 2.1 for Symbian and Windows Mobile now available
Reach more users with your Flash mobile content using the new versions of Flash Lite for Symbian and Windows Mobile devices.
Posted by amywong at 1:26 PM
September 25, 2006
Creating SIS files for distribution
Package large, multi-part Flash Lite applications into one installation file for use in Symbian OS devices.
Posted by gfox at 10:28 AM
September 12, 2006
In Labs: Flash Lite 2.1 for Windows Mobile 5.0
Expand your target platforms for Flash Lite by trying out this pre-release of Flash Lite 2.1 for Windows Mobile 5.0 devices.
Posted by gfox at 8:35 AM
September 11, 2006
Optimizing your content for OTA delivery
Learn how to create Flash Lite content for download through wireless networks.
Posted by gfox at 8:37 AM
September 5, 2006
Quickly create multiple versions of your Flash Lite 1.1 content
Learn what modifications you need to make so that your content runs on a variety of devices.
Posted by gfox at 2:26 PM
August 28, 2006
Optimizing Content for Flash Lite 2.0 (PDF, 125K)
Learn tips and tricks for making your Flash content run efficiently on mobile devices.
Posted by gfox at 2:23 PM
July 31, 2006
Persistent data: Saving user preferences and game scores
Use Flash Lite shared objects so your games remember user information across gaming sessions.
Posted by gfox at 3:39 PM
July 17, 2006
Creating a Flash Lite 1.1 RSS Reader
Use a server-side PHP parser and Flash Lite 1.1 to display RSS feeds on Flash Lite–enabled devices.
Posted by gfox at 2:26 PM
July 10, 2006
Mobile charting with Flash Lite 2
Minimize data transfer while still performing elegant data visualization on mobile devices with these components.
Posted by gfox at 5:11 PM
June 12, 2006
Creating iRiver U10 games for beginners
Create a game for the iRiver U10 with only a basic understanding of Macromedia Flash and ActionScript.
Posted by gfox at 5:25 PM
June 5, 2006
Tips for developing Flash games for the iRiver U10
Understand the process of migrating Flash desktop content to iRiver U10 devices using Flash Lite 1.1.
Posted by gfox at 5:42 PM
May 30, 2006
Converting Flash content to Flash Lite 1.1
Learn how to convert Flash content created with ActionScript 2.0 to Flash Lite 1.1 content.
Posted by gfox at 3:52 PM
May 15, 2006
Introduction to Animation in Flash Lite 1.1
Learn the basics of creating and optimizing animation in your Flash Lite 1.1 projects.
Posted by gfox at 7:56 AM
March 20, 2006
Loading, Parsing, and Locally Storing XML in Flash Lite 2
Transmit data to and from Flash Lite 2 with XML and store it locally using Flash Lite shared objects.
Posted by gfox at 3:08 PM
March 6, 2006
Thinking About Using Flash Instead of J2ME?
Learn what it takes to build the Flash Lite equivalent of a J2ME app.
Posted by gfox at 3:52 PM
January 4, 2006
Native sound attached to a movieClip will play for only one second
TechNote: Only one second of a native sound plays in the Flash Lite Emulator when attached to a movieClip whose frame playhead stops before the sound has finished playing.
Posted by jhallstrom at 1:05 PM
November 10, 2005
Creating Mobile UI Interfaces for Rich User Experiences Macrochat
(Macrochat) Join Andrea Trento to learn how to create mobile UI interfaces able to grant rich user experiences with Flash Lite. This Macrochat focuses on both technical and design challenges for mobile UI interfaces, as well as helps understand the use of Flash Lite to create engaging user experiences. This session will provide an in-depth exploration of the mobile experience and mobile navigability.
Posted by dmorris at 12:10 PM
July 11, 2005
ActionScript syntax for Flash Lite Macrochat (6/14/05)
(Macrochat) Join Macromedia Technical Support Engineer Jonathan Duran for a live discussion of scripting for the Flash Lite player. Returning to Flash 4 ActionScript syntax can be painful after experiencing the flexibility of ActionScript 2.0.
Posted by cantrell at 2:29 PM