Posts tagged "SDK"

AIR 2.5 SDK updated

The AIR 2.5 SDK has recently been updated.

It comes with a fix, which is mentioned thus, in the release note: “Fixed issue in previous AIR 2.5 SDK that prevented Flex-mojos plugins from working properly.”

There are a couple of new things in this SDK about which you can read here. The security improvements are mentioned here. There are some known issues for Desktop and Android too. You can read about them in the release notes here.

The SDK itself can be downloaded from the SDK download page.

Do share your feedback, in the comments section below.

AIR on PlayBook

Developers are really excited about the BlackBerry PlayBook. Why? RIM is releasing its BlackBerry Tablet OS SDK for Adobe AIR, a software developer kit that can be used to program applications and games for the PlayBook. Just like you developers, we are also excited to see AIR applications running on this device.

BlackBerry Tablet OS has out-of-the-box support for Flash Player 10.1 and Adobe AIR. The PlayBook provides brand new possibilities for rich internet applications both inside and outside the browser. Here is the video from the keynote with Kevin Lynch, Adobe’s CTO and Mike Lazaridis, co-CEO of RIM walking through a broad variety of AIR apps and Flash content live on a BlackBerry PlayBook.

You can download the PlayBook SDK here.

Now, start building great apps for this great platform and share your success stories with us.

Creating an apk File Using FlashBuilder 4.0

Using FlashBuilder 4.0, you cannot create an apk file through the GUI elements. You need to use AIR SDK commands for accomplishing this. The steps for creating an apk file is provided below:

  (The bin directory refers to the bin directory in your latest AIR SDK. Do the following after you create an SWF file.)

1. In the application descriptor file, edit the supported profiles to <supportedProfiles>mobileDevice</supportedProfiles>.

2. Create a certificate file (.pfx file).

bin\adt -certificate -cn <any-name> 1024-RSA <certificate-file-name>.pfx <password>

3. Assign the certificate to the swf file.

bin\adt -package -storetype pkcs12 -keystore <certificate-file-name>.pfx -storepass <password> <air-application-name>.air <application-descriptor>.xml <swf-file-name>.swf

This command creates a digitally signed air application.

4. Create an apk file.

bin\adt -package -target apk-emulator -storetype pkcs12 –keystore <test_cert.pfx> <name-apk>.apk <application-descriptor>.xml <swf-file-name>.swf

This command creates a valid apk file that you can install in an emulator. You need to provide the password you set in step 3.

5. Install the apk file in the emulator.

<emulator-install-dir>\tools\adb install <apk-name>

AIR 2.5 is here

The much awaited, game-changing release is here. AIR 2.5 was released today and is available for download from adobe.com!

Just to share the primary links with you all: You can grab AIR 2.5 runtime and SDK from the download page. The documentation available on this page, includes core documentation, ActionScript resources, quick starts, HTML developers guide, etc. AIR 2.5 for Android is already available via Android Market. AIR 2.5 supports desktop OSes, smart phone OSes, tablets, and televisions!

If you wish to follow more resources in the social media space, AIR team blogs here and tweets here.